Sylph

Felicity "Fallacy" Thorne's page

33 posts. Alias of GreyHunter.


Classes/Levels

Perception +4; Channel Positive 3/3; Bit of Luck 6/7, Agile Feet 7/7

Gender

Human Varisian Pilgrim 2; 14/14 HP; AC 15/17, touch 11, FF 14; Fort +3, Ref +1, Will +7; melee Starknife +5, 1d4+1

Strength 13
Dexterity 12
Constitution 10
Intelligence 10
Wisdom 18
Charisma 10

About Felicity "Fallacy" Thorne

CG Human (Varisian)
Varisian Pilgrim 2
Init +1; Senses Perception +4; Aura chaotic good

Background:
Felicity Thorne is a devoted servant of Desna (a divine pilgrim of Desna, to be specific). However, her tendency towards absent-mindedness has led to her being nicknamed Fallacy. Her natural inclination towards wandering has fit in nicely with her embracing of the travel domain and it’s definitely been her second domain, luck, that has gotten her through far more situations than her own planning. She serves as a cleric of Desna, but her “day job” is being a fortune teller. She rather enjoys traveling the world with little more than what she can cram into a backpack and her harrow deck.

DEFENSE

AC 15/17, touch 11, flat-footed 14 (1 Dex, 4 lamellar leather), dancing scarves (+2 to AC if I move 10' or more on my turn)
hp 14 (1d8)
Fort +3, Ref +1, Will +7

OFFENSE

Speed 40 ft.
Melee: Starknife +5, 1d4+1
Ranged: Starknife +5, 1d4+1

Spells Prepared (CL 2nd; concentration +6)

1st (3/day + domain spell)—murderous command, shield of faith x2, true strike (domain spell)
0 (at-will)—stabilize, acid splash, light, detect magic

STATISTICS

Str 13, Dex 12, Con 10, Int 10, Wis 18, Cha 10
Base Atk +1; CMB +2; CMD 13
Feats: channel smite, guided hand
Skills Acrobatics +0 (1 Dex, -1 ACP), Climb +0 (1 Str, -1 ACP), Diplomacy +4 (0 Cha, 1 rank, 3 class), Escape Artist +0 (1 Dex, -1 ACP), Knowledge Religion +5 (0 Int, 1 ranks, 3 class), Linguistics +5 (0 Int, 2 ranks, 3 class), Lore Fortune Telling +2 (0 Int, 2 rank), Perception +6 (4 Wis, 2 ranks), Profession Harrow Card Reader +9 (4 Wis, 2 rank, 3 class), Stealth +0 (1 Dex, -1 ACP), Survival +4 (4 Wis)
Languages Common, Varisian, Thasilonian

FEATS

Channel Smite
Guided Hand

TRAITS

Two-world Magic (to add acid splash to her spell list)
Student of the Faith (+1 to cure spells and to DC of channel)

SPECIAL ABILITIES

Channel Positive Energy (su): 30' radius doing 1d6 healing to living things or 1d6 harm to undead things (DC 11)
Caravan Bond: Can do a 1 minute prayer with level+wis companions to share domain abilities with them at a range of up to 30'
Bit of Luck: Can give ally touched the ability to roll twice on a d20 check and take the better result
Agile Feet: Free action to ignore all difficult terrain for the next round

GEAR (28 gp)

Varisian dancing scarves, Harrow Deck, 4 starknives, belt pouch, backpack, bedroll, blanket, hemp rope, grappling hook, whetstone, 19 fortune cookies, 4 days worth of trail rations, holy symbol tattoo (on left hand)