Kreighton Shaine

Calon's page

155 posts. Organized Play character for Anoirtrou.


Full Name

Calon Nilmalad

Race

Elf

Classes/Levels

Wizard (Transmuter)(Perception: +7, Init: +4, AC: 14, touch: 14, FF: 10, CMD: 14, HP: 7/7, F: +0 R: +4 W: +3, TK Fist: 6/6)

Gender

M

Size

M

Age

130

Special Abilities

Bonded Weapon, Telekinetic Fist

Alignment

CG

Deity

Ketephys

Languages

Common, Elven, Draconic, Gnome, Sylvan

Strength 10
Dexterity 18
Constitution 10
Intelligence 16
Wisdom 13
Charisma 8

About Calon

Tall and thin as a reed with dark brown hair and tanned skin, Calon's most outstanding feature are his piercing sky blue eyes. He shuns traditional wizards robes for more functional, loose explorer's clothes. He tends to move with a flowing grace, and becomes very distracted when he encounters a new creature, seeking to find out everything about it.

Defense:

AC: 14, Touch: 14, Flat-Footed: 10 (Dex +4)
HP: 7 (1d6+1 FC)
Fort: +0, Refl: +4, Will: +3

Defensive Abilities: Immune to Sleep Effects, +2 vs. Enchantments

Offense:

Speed: 30'
Melee: MW Rapier +5 (1d6, 18-20/x2)
Dagger +4 (1d4+1, 19-20/x2)
Ranged: Comp. Longbow +4 (1d8, 20/x3, Range:110')

Special Attacks: Telekinetic Fist: R: 30' +4, 1d4 bludgeoning ranged touch attack 6/day

Statistics:

Str: 10 (+0), Dex: 17/18 (+4), Con: 10 (+0), Int: 16 (+3), Wis: 13 (+1), Cha: 8 (-1)
BAB: +0, CMB: +0,(+4 for Disarm, Sunder or Trip) CMD: 14

Feats:

Simple Weapons Proficiency
Scribe Scroll: May craft magical scrolls
Weapon Finesse: May use Dex mod instead of strength for attacks with light weapons & Rapier.

Traits:

Teacher’s Pet (Campaign): Professor Lorrimor traveled the Inner Sea region lecturing and teaching at universities in locations as far-flung as Manaket and Magnimar, and as different in scope as the bardic colleges of Taldor and the battle colleges of the River Kingdoms. Speaking before standing-room-only lecture halls on topics as widely ranging as military strategy, planar anomalies, theology, and agriculture, Lorrimor’s time was highly valued among those ambitious to benefit from his expertise. Despite this, he still managed to provide one-on-one assistance to the most promising of his acolytes. When he saw the potential for greatness in one of his charges, he took it upon himself to nurture their spark. You were such a student. Over the course of several months, you and the late professor spent hours debating the finer points of your topic of interest, and the intellectual doors he opened for you continue to flavor your outlook on the world. Benefit: You gain a +2 trait bonus to Knowledge (nature) and consider it a class skill.
Transmuter (Magic): You learned the secrets of transmutation. Benefit(s): Whenever you cast a spell from the transmutation school, its effects manifest at +1 caster level. Additionally,1/day when you cast Cat’s Grace, its duration is doubled. This cannot be modified further by Extend Spell or similar abilities.

Skills:
(2/level +3/level Int=5) (bold are class skills, Italics are untrained)
Mod Ranks Skill
+4 0 Acrobatics
+3 0 Appraise
-1 0 Bluff
+0 0 Climb
+3 0 Craft
-1 0 Diplomacy
+4 0 Disable Device
-1 0 Disguise
+4 0 Escape Artist
+4 0 Fly
-1 0 Handle Animal
+1 0 Heal
-1 0 Intimidate
+7 1 Knowledge (Arcana)
+3 0 Knowledge (Dungeoneering)
+3 0 Knowledge (Engineering)
+3 0 Knowledge (Geography)
+3 0 Knowledge (History)
+7 1 Knowledge (Local)
+9 1 Knowledge (Nature)
+3 0 Knowledge (Nobility)
+3 0 Knowledge (Planes)
+3 0 Knowledge (Religion)
+3 0 Linguistics
+7 1 Perception
-1 0 Perform
+1 0 Profession[/b]
+4 0 Ride
+1 0 Sense Motive
+4 0 Sleight of Hand
+7 1 Spellcraft
+4 0 Stealth
+1 0 Survival
+0 0 Swim
-1 0 Use Magic Device

Languages
Common
Draconic
Elven
Gnome
Sylvan

Racial Abilities:

+2 to Dex, +2 to Int, -2 to Con
+2 caster level to overcome spell resistance
+2 spellcraft to identify magic items
Low-Light Vision: x2
Immune to Sleep Effects, +2 vs. Enchantments

SQ:

Bonded object: MW Rapier: must be wielded to cast spells without concentration check, 1/day cast any spell in spellbook.
Physical Enhancement: Gain a +1 enhancement bonus to one physical ability score (Str, Dex, Con). This bonus increases by +1 for every 5 wizard levels you possess to a maximum of +5 at 20th level. You can change this bonus to a new ability score when you prepare spells. At 20th level, this bonus applies to two physical ability scores.

Equipment:

Combat Gear
MW Rapier (0gp, 2lbs), Comp. Longbow (100gp, 3lbs), 20 arrows (1gp, 3lbs), Dagger (2gp, 1lb)

Other Gear
Traveler’s Outfit (0gp, 5lbs), Backpack (2gp, 2lbs), Wizards Spell Book (38 pages used) (0gp, 3lbs), 2 fishhooks (2sp, 0lbs), flint & steel (1gp, 0lbs), Spell Component Pouch (5gp, 2lbs), 50’ silk rope (10gp, 5lbs), 2 torches (2cp, 2lbs), waterskin (1gp, 4lbs)

Total Wt: 34lbs (capacity: 50/100/150)

Money
27gp, 7sp, 8cp

Spells:
(opposition schools: Enchantment, Necromancy) (CL: 1st/ 2nd for Transmutation)

Cantrips (0-level) (3/day, currently memorized in bold)

Acid Splash
Arcane Mark
Dancing Lights
Detect Magic
Detect Poison
Flare
Ghost Sound
Haunted Fey Aspect
Light
Mage Hand (T)
Mending (T)
Message (T)
Open/Close (T)
Prestidigitation
Ray of Frost
Read Magic
Resistance
Spark

1st Level (3/day)

Comprehend Languages
Enlarge Person (T)
Expeditious Retreat (T)
Gravity Bow (T)
Mage Armor
Reduce Person (T)

Description:

Ht: 6’4”
Wt: 165#
Age: 150

Tall and thin as a reed with dark brown hair and tanned skin, Calon's most outstanding feature are his piercing sky blue eyes. He shuns traditional wizards robes for more functional, loose explorer's clothes. He tends to move with a flowing grace, and becomes very distracted when he encounters a new creature, seeking to find out everything about it. He is very quiet, keeping to himself most of the time except when he expounds upon a new theory or discovery.

Background:

Calon's family lived in Sevenarches long before the humans came, and they refused to leave just because of these short-lived beings. Although no elves are allowed into the city, there are a few scattered families that have stayed behind, hiding in nearby areas and hoping one day to be allowed (or to force...) their way back into the city. Calon grew up in a forest near Sevenarches with his parents who lived off the land. They never had much when he was growing up, but they survived. Calon was always very shy but quick, and it became apparent as he was growing up that he had a talent for magic. His father was a ranger who trained him as best he could to fight, but his mother wanted to nurture his natural talents. She could see that he did not take to the divine worship that gave her power, and so she managed to scrape together enough rare components to bribe a human wizard named Alain from a town across the border from Sevenarches into accepting him as a student.

Calon soon found a love of transformation spells. The ability to become anything he wanted to be, to gain the abilities of forest creatures! To fly as an eagle or become strong and tough as a bear, that was his dream. It was on an expedition to a college where his teacher was a guest speaker that he met Professor Lorrimor. They hit it off immediately, the professor's theories on Intermediary Incomplete Transmogrifications fascinated the young elf. They talked on and off for the entire week of the conference, and Calon wrote to the professor with questions and details of his studies for the next couple of years. Shortly after he finished his apprenticeship (and finally worked off the last of the cost of his studies) he returned to find his parents had gotten involved in an attempt by a small group of elves to get into Sevenarches. They were betrayed, however, and the Oakstewards were waiting for them. It was decided by Mayor Silkenlock that an example had to be made in order to keep anything like this from happening again. The entire group was sentenced to death, along with anyone connected with them. Calon barely made it out of the region, and he still has a price on his head.

When Calon fled the River Kingdoms, he journeyed to his mentor in Ustalav. Unfortunately, he has arrived only to discover that Professor Lorrimer has passed on.

He still feels disgrace and sorrow over his abandonment of his parents and the others. He is not even sure if they have been executed or not, but he hopes to someday have the power (and courage) to return and find out.