I’ve been GMing for some friends who are interested in PFS and we want to be able to open up the table to others in the area as we know sessions can be hard to come by, but one concern I would have is that we are a more “immersion” group and love lore as much as action. How much authority does a GM has to enforce the RP side of things?
For example, at my home brew table someone can’t just role a Diplomacy Check,they have to say something (really *anything*) within reason to make the roll to start to make an interaction. This prevents trolling and foster immersion and the “RP” part of Pathfinder. I try to give them equal respect and have in character responses from NPC’s that match the interaction- not simply “you fail.”
I guess in a sense I am asking how much authority the GM has to foster RP at a table.
When we start I intend fully to make that clear to anyone how I run things as a heads up.