Hellknight

Cairn Aith's page

2 posts. Alias of Nekomimi^w^.


Full Name

Cairn Aith var Vellendor

Race

Human

Classes/Levels

Harbinger (Ravenlord) 9

Gender

Male

Size

Medium

Age

29

Special Abilities

Lot of.

Alignment

TN

Deity

-

Location

Waiting for accept :P

Strength 16
Dexterity 12
Constitution 14
Intelligence 18
Wisdom 8
Charisma 10

About Cairn Aith

Class Abilities:
Accursed Will (Ex): +1/2 Int to hit. Will bump to +Int at lvl 10
Dark Focus (Ex): +3 insight bonus to hit and damage with Eternal Guardian. +1 insight bonus to save DC from Eternal Guardian. Discipline Focus (Eternal Guardian) (+2 to hit with discipline weapons, +2 to discipline dc's)
Dark Claim (Su): Claim creature within (25 + 1/2 per 2 harbinger levels) ft. Claimed creatures provoke AoO, are immune to another claim, and Harbinger always know where they are. Last for (1/2 harbinger level). Up to (int mod) claimed creatures at same time.
Elusive Shadow (Ex): +2 dodge AC and Reflex after moving at least 10 ft
Sorcerous Deception (Sp): Magic Aura sla at-will on items he use
Ill Intentions (Su): Creatures flanked by him have -2 on saving throws
Dark Messenger (Ex): Gain Ksilia
Channel of Woe (Su): After Ksilia initiate strike, let out gloom within 10 ft range.

Gloom:
Concealment of person who generated it.
-2 Reflex and skill checks for enemies within it.
-4 AC, Damage, To-hit for enemies within it.

Darkvision 60 ft Few skill bonuses while in concealment.
Bonus feat.

Feats:
Lvl 1:
Eternal Hourglass (bonus EG counter while in RH stance 1/encounter)
Dark Presence (claimed creatures provoke AoO from Cairn on 5 ft step)
Lvl 3:
Dark Allure (claimed creatures get -1 penalty on attacks that aren't vs Cairn per each claimed creature.)
Lvl 5:
Huntmaster (+2 Handle animal and know. nature on birds. +1 effective lvl of animal companion)
Lvl 6: Discipline Focus (Eternal Guardian) (+2 dc on maneuvers from that discipline, +2 to dmg with discipline weapons)
Lvl 7: Grasp of Darkness (+1 claimed creature, +1 maneuver recovered while claiming)
Lvl 9: Weaken the Prey (Cursed creatures get -2 on saves vs Cairn's maneuvers)