Caean's page

Goblin Squad Member. 7 posts. No reviews. No lists. 1 wishlist.




In the past on the long bow''s it would state use your unmodified str die. I took this to mean you didn't add your skill bonus to it. The compound bow line in wotr do not which leads me to believe you get to add what ever skill bonus you have to strength to the roll. In most characters hands this is not that big of a deal but in the hands of Imrijka who uses strength ranged it appears to be added twice.
Playing third scenario with Imrijka using mythic marshal and a + strength skill marksmans bow for combat check
Ranged skill strength +1. = d10 +4
Strength die. D10 +3. just confused since in s&s and RoR clearly states unmodified
Scenario deck number 3
Mythic marshal 3

So is roll 2d10 + 13 or 2d10 + 10. It's not huge just a maximum + 4 one way or another but does make compound and marksman bow godly in her hands if double dip strength skill

Goblin Squad Member

Ive seen many threads about the bounty system and had an interesting idea.
What if when you made a bounty you could set it for dead or alive.
If set for dead then it is a one shot bounty hunter kills person bounty collected debt settled.
Also maybe a time frame so maybe I want him hunted for the next month or 10 kills which ever comes first and have to set up the escrow in advance.
If set alive the player puts in a list of what was lost that he wants back. The bounty collectors job then is to attempt to hunt down the thief and collect what was taken. He may threaten the robber or even just try and find the loot himself to return to the victim. If he kills the aggressor in this bounty. The bounty is closed he may take a faction or reputation hit for not performing it correctly only collects half the bounty the other half is lost and the victim can renew it. This bounty can always be cleared by the thief by returning stolen items to set city and collecting the bounty as a random. So a bandit could exist by stealing and random stuff back to owner.