Male Biped (Claws)
CG Medium fey (extraplanar)
Init +1; Senses darkvision 60 ft., low-light vision; Perception +8
--------------------
Defense
--------------------
AC 13, touch 11, flat-footed 12 (+1 Dex, +2 natural)
hp 4 (+1)
Fort +1, Ref +3, Will +2
--------------------
Offense
--------------------
Speed 30 ft., climb 30 ft.
Melee 2 claws +3 (1d4+3) and
. . dagger -1 (1d4+3/19-20)
--------------------
Statistics
--------------------
Str 16, Dex 12, Con 13, Int 7, Wis 10, Cha 11
Base Atk +0; CMB +3; CMD 14
Feats Master Delver
Skills Appraise +2, Climb +11, Disable Device +5, Knowledge (dungeoneering) +4, Perception +8, Stealth +5
Languages Common
Other Gear dagger, belt pouch, thieves' tools
--------------------
TRACKED RESOURCES
--------------------
Dagger - 0/1
--------------------
Special Abilities
--------------------
Climbing (30 feet) You have a Climb speed.
Darkvision (60 feet) You can see in the dark (black and white vision only).
Low-Light Vision See twice as far as a human in low light, distinguishing color and detail.
Master Delver You get a +2 bonus on all Knowledge (dungeoneering) checks and Perception checks made to notice traps. Knowledge (dungeoneering) is always a class skill for you.
Cademon is an ancient fae spirit that has been advising and assisting members of the Zhi bloodline for many generations. Not that the advice has always been particularly good advice, as while Cademon is theoretically devoted to both Desna and the Zhi family, he's always much happier when plans go bad and life becomes chaos. When called out on the problems his advice causes, or could cause, he simply claims that he's trying to teach quick thinking and mental flexibility.
Very few have been able to call him to Golarion in a physical form though, and he has not become used to his current body - it is both weak and clumsy as it exists right now.