The Fifth Archdaemon

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9 people marked this as FAQ candidate.

So please let it mean what i think it means, that the clear spindles resonate ability no longer protects from all possesion and mental control?

From Seeker of secrets, Clear spindle (resonate power): Protection from possession and mental control (as protection from evil).

From the FAQ, Protection From Evil: Does the "protection against possession and mental control" aspect work against non-evil controlling spells and effects?

No. The spell says "This second effect only functions against spells and effects created by evil creatures or objects." So if a chaotic neutral enemy casts charm person on you, protection from evil doesn't have any effect because neither the spell nor the caster is evil.

—Pathfinder Design Team, 03/01/13

Im pleased that they finaly FAQ'ed this horribly over powered first level spell. And im hopping that it has the additional consequence that it limits the resonate ability of the clear spindle.


As is stated by the title, can the caster of a spell increase the time it takes to cast? ie can a caster purposfully slow down the casting of a swift spell to a standard action incurring all penalties to do so. (ie spell now provokes AoO's as any standard action spell would.)

I can't find a reason why this can't be done? It's just a caster going back to basics of the days they were first learning to cast in the safty of a school.


So my question is can Monk attune his unarmed strike to the Bane Baldric even if they don't have an Inquistor level? ie (puns intended) can a Monk hang them selves on the baldric to attune to it?

I don't see any viable reason this cannot happen. But, I do see how it could be limited to say one hand and not all attacks made by a flury of blows or TWF.


As the title says, would an ally continue to block a charge if the charging charachter has friendly switch?

If this feat would work with a charge attack, could a animal companion mount take this feat for use in charge/ ride-by attacks?

I can see both pro and con arguments but would like a general understanding that confirms either one.

Thanks for your time.


For PFS, how is the Adopted Social trait and subsequent racial trait fall into the traits scheme of the PFS guide.

Are the two traits just one social trait? Or, do they count cumulatively as a social and a racial trait?

I want to know so I can figure out what has been Xed off my list of available options for my latest character.


Stupid question as it is late and im sure im not thinking this through clearly, but...

1. can you use it with two-weapon fighting?
2. If you successfuly grapple with the first hit can you finish out your full attack?
3. In subsequent rounds would you be able to maintain the grapple by performing a full attack?
4. would grapple suffer a penalty from iterative attacks?

I ask this cause of the odd mixology of this feat and standard grapple rules.