Nethys

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Organized Play Member. 3 posts. No reviews. No lists. No wishlists. 1 Organized Play character.


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proftobe wrote:
Why are you giving up the spell like ability? Their are several varieties of Aasimar that have a 2nd level SLA. This allows you to go 3/1 cleric wizard then go into theurge thanks to the latest FAQ or even better instead of wizard take 1 level in empyrail sor. so you're casting stat is the same for both. It gets you into the class 2 levels earlier. Tielfling does the same thing

But this will leave me with less arcane spellcasting variety. And I was thinking of going a little more variety than straight optimization (although it hurts my insides). Also then my arcane spellcasting will always be 2 levels behind that of my divine. Thank you though :). As for the inner sea magic, Idk if i can keep getting away with things... Anyone with ideas for mythic?


So I finally have decided to venture into the horrible Prestige realm of PFRPG, and need a bit of help. Mostly in the choosing of path abilities and such to fill in the holes my prestige will leave me with. A few things to note, My DM is letting my MT levels stack with my levels in cleric and wizard for determining domain, school, and caster level, and is also letting me go to Lvl 14 Mystic Theurge.
Currently My Lvl 1 Stats are looking (25 Point Buy, Aasimar [Replaced Spell-Like Ability with +2 Int)
9 - Str
10 - Dex
12 - Con
19 - Int
19 - Wis
10 - Cha
Now the current plan is first 3 Levels Cleric because I don't want to die in the first dungeon, and then the problem comes when I drop the point in Int and cross over at 4, but apparently the campaign goes nuts at that level. Mostly I'm trying to survive to start making items to buff like crazy. For Mythic I'm looking at going Archmage, going Dual Path Hierophant. Advice?


M P 433 wrote:

Ages ago in 3.5 I worked up a plan for my higher level wizard to sow chaos in the local slave markets by repeatedly casting Summon Monster spells to get a small army of celestial monkies, then let them loose. But alas, Pathfinder has removed the monkey from the list...

Anyway, it's like having Mage Armor and Shield spells active. Unless the text says otherwise, cast away.

Check out Mad Monkeys it's a beautiful spell made specifically for this. It's in Ultimate Magic and is a 3rd lvl spell :)