Gambler

Buster McDouglas's page

32 posts. Alias of Boss Zog.


Full Name

Buster McDouglas

Race

Dwarf

Classes/Levels

Fighter/Thief: 1|HP: 7|AC [17]|SAV: 14(12 vs. Devices, 10 vs. Magic, 8 vs Mag. Devices)|MOV:12|Bonus XP 5%

About Buster McDouglas

STR: 15 (+1), DEX: 15 (+1 to missiles, +1 to AC), CON: 15 (+1 to hp),: 14, WIS: 10, CHA: 6

DWARF:

Defenses: The player-character Dwarf has a +4 on saving throws against any magic.

Stone Sense: Dwarfs easily takes note of certain features of stonework: sloping corridors, moving walls, and traps made of stone – in particular: falling blocks, rigged ceilings, and tiny arrow slits designed to release poison gas or darts. They can also identify whether stonework is recent or not. There is no established die roll or rule for using these abilities; exactly what a Dwarf does or does not perceive is up to the Referee.

Darkvision: Dwarfs can see in the dark to a limit of 60 feet.

CLASS ABILITIES:

Multiple Attacks: A Fighter may make one attack per Fighter level he possesses each round against creatures with 1 HD or less.

Parry: Fighters with a Dexterity score of 14 or better can fight on the defensive, parrying enemy blows and dodging attacks

Backstab: When attacking with surprise, from behind, the Thief gains +4 to hit and inflicts double damage. At levels 5-8, damage is tripled, and above level 8 such an attack inflicts quadruple (x4) damage.

Saving Throw Bonuses: Thieves gain a +2 bonus on saving throws against devices, including traps, magical wands or staffs, and other magical devices.

Thieves Skills
Climb Walls-85% Delicate Tasks-25% Hear Sound[3-6] Hide in Shadows-15% Move Silently-25% Open Locks-15%

GEAR:

Armor:
Ringmail & Shield [14]
Ancient Charm
Stone Cloak

Weapons:
Battle Ax: [d8] (+1 to hit, +5 on a backstab)
Magic Battle Ax: (Save for magic disenchantment/Limited use)
Dagger: [d4](+1 to hit, +5 on a backstab)
S. Bow: [d6] (+1 to hit)
Sling: [d4]

Peppa the Shotgun (6/6 shells)
Damage is 1d10+1, 1d8 beyond 30'. Rate of fire is 3. Range is 30', Weight is 6 lbs.

Misc:
Arrows(15), Backpack, bedroll, crowbar, flask, flint&steal, grappling hook, hemp rope, dry rations (10), pole, waterskin x2, sack, 12.35 gold

Magic Loot Sack
10 Arrows of Seeking
1 Arrow of Seeking/Target Finder
4 Healing Salves
Magic Wand (MM?)
Scrolls - Fireball, Charm Monster, Membrane Inconvience
8 Anti-Chaos Blue
8 Anti-Chaos Red

Background:

Buster is old hat at the cloak and dagger, especially when his dagger was a shotgun. Doing anything from corporate espionage to the blackmailing the cheating husband. You know the fun stuff. But that last job was the last time he does any favors for any "idealist". Some cult wants to summon something dark from beyond the veil of reality, fine let them. Bullets have done a great job at killing anything that wants to exist in the North America. But stopping them mid ritual, with all that magic in the air was possibly the stupidest thing that dumb elf could have done.
Now Buster is stuck in some archaic world without his car or his shotgun. Desperately trying to find a trail back to his.