Pharast

Busara's page

40 posts. Alias of Kittenmancer.


Full Name

Busara

Race

Human

Classes/Levels

Druid 8 HP: 83/83 | AC: 25 T: 13 FF: 23 | Fort: 10 | Ref: 5 | Will: 9 | Perception +13 Initiative +2

Gender

F

Deity

Green Faith

About Busara

Busara
Female human (Mwangi) druid 8
NG Medium humanoid (human)
Init +2; Senses Perception +13
--------------------
Defense
--------------------
AC 25, touch 13, flat-footed 23 (+10 armor, +1 deflection, +1 Dex, +1 dodge, +2 shield)
hp 83 (8d8+40)
Fort +10, Ref +5, Will +9; +4 vs. fey and plant-targeted effects
--------------------
Offense
--------------------
Speed 30 ft. (20 ft. in armor)
Melee gauntlet (from armor) +10/+5 (1d3+4) or
. . mwk cold iron spear +11/+6 (1d8+6/×3) or
. . unarmed strike +10/+5 (1d3+4 nonlethal)
Special Attacks wild shape 3/day
Druid Spells Prepared (CL 8th; concentration +10)
. . 4th—cure serious wounds, freedom of movement
. . 3rd—cure moderate wounds, greater magic fang, neutralize poison
. . 2nd—aspect of the bear[APG], barkskin, ironskin, lesser restoration
. . 1st—cure light wounds, entangle (DC 13), faerie fire, longstrider, shillelagh (DC 13)
. . 0 (at will)—create water, detect magic, detect poison, light
--------------------
Statistics
--------------------
Str 18, Dex 14, Con 16, Int 9, Wis 14, Cha 7
Base Atk +6; CMB +10; CMD 24
Feats Cleave, Dodge, Heavy Armor Proficiency, Power Attack, Toughness
Traits beast bond, know the land
Skills Acrobatics -3 (-7 to jump), Handle Animal +10, Heal +8, Knowledge (geography) +6, Knowledge (nature) +13, Perception +13, Ride -2, Spellcraft +3, Survival +10
Languages Common, Druidic, Polyglot
SQ nature bond, nature sense, trackless step, wild empathy +6, woodland stride
Combat Gear healer's kit; Other Gear +1 wild ironwood full plate, darkwood heavy wooden shield, mwk cold iron spear, cloak of resistance +1, ring of protection +1, backpack, belt pouch, blanket[APG], flint and steel, holly and mistletoe, spell component pouch, trail rations (5), waterskin, 2,228 gp, 3 sp, 4 cp
--------------------
Special Abilities
--------------------
Animal Companion Link (Ex) Handle or push Animal Companion faster, +4 to checks vs. them.
Cleave If you hit a foe, attack an adjacent target at the same attack bonus but take -2 AC.
Nature Sense (Ex) A druid gains a +2 bonus on Knowledge (nature) and Survival checks.
Power Attack -2/+4 You can subtract from your attack roll to add to your damage.
Share Spells with Companion (Ex) Can cast spells with a target of "you" on animal companion, as touch spells.
Trackless Step (Ex) You do not leave a trail as you move through natural surroundings.
Wild Empathy +6 (Ex) Improve the attitude of an animal, as if using Diplomacy.
Wild Shape (8 hours, 3/day) (Su) Shapeshift into a different creature one or more times per day.
Woodland Stride (Ex) Move through undergrowth at normal speed.