Valeros

Buchart's page

1,839 posts. Organized Play character for Bili Badaxe.


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Scarab Sages

Male Human Magus L8/Brawler L1/Bloodrager L1

I believe you passed!

Scarab Sages

Male Human Magus L8/Brawler L1/Bloodrager L1

And then there were three!

Scarab Sages

Male Human Magus L8/Brawler L1/Bloodrager L1

Huh? I guess it's time to order dinner then! We're going to put on weight at this pace!

Scarab Sages

Male Human Magus L8/Brawler L1/Bloodrager L1

OK! I've decided. I'll have the mutton chop sandwich w/pickled cabbage, Ruben!

Scarab Sages

Male Human Magus L8/Brawler L1/Bloodrager L1

Rye, huh? Make mine Ruben!

Scarab Sages

Male Human Magus L8/Brawler L1/Bloodrager L1

Hmm. Looks like we're staying for lunch, too.

Scarab Sages

Male Human Magus L8/Brawler L1/Bloodrager L1

Uh, since we're waiting I think I'll have another bowl of oatmeal and another ham, egg and cheese bagel.

Scarab Sages

Male Human Magus L8/Brawler L1/Bloodrager L1

I do 90% of this with my phone...and I have an old crappy phone. We need our master wizard, though!

Scarab Sages

Male Human Magus L8/Brawler L1/Bloodrager L1

Well, that's good enough for me! Let's go do something heroic!

Still want to figure out what can be done before we leave. I know Sekkim was going to boost his headband and was wondering if there might be time for other things. I also need to know which item from the booty he wants. Might even craft another wand.

Scarab Sages

Male Human Magus L8/Brawler L1/Bloodrager L1

Does Kyra have Kn History?

Scarab Sages

Male Human Magus L8/Brawler L1/Bloodrager L1

Uh, do any of you perhaps know anything about the history of this place?

Might have to add a rank in Kn History and Kn Geography eventually if we keep this up.

Scarab Sages

Male Human Magus L8/Brawler L1/Bloodrager L1

They are under the campaign info tab.

Scarab Sages

Male Human Magus L8/Brawler L1/Bloodrager L1

Spell list for trip to the towers:

0-Read Magic
0-Detect Magic
0-Light
0-Acid Splash
0-Disrupt Undead

1-Magic Missile
1-Shocking Grasp
1-Shield
1-True Strike
1-Frostbite

2-Scorching Ray
2-Scorching Ray
2-Bear's Endurance
2-Glitterdust
2-Invisibility

3-Fireball
3-Fly
3-Greater Magic Weapon

Scarab Sages

Male Human Magus L8/Brawler L1/Bloodrager L1

That changes things! Nix the ring thing then and I'll only transfer these spells into my spellbook for 450gp.

2- bear's endurance 40gp
3- stinking cloud 90gp
4- solid fog 160gp
4- stoneskin 160gp

I thought +1 amulets and rings were both 2000gp. Once Sekkim takes the +2 amulet there will be another +1 to sell also. Unless Sekkim really wants the quill, in which case Buchart will take the amulet. Happy either way really!

Scarab Sages

Male Human Magus L8/Brawler L1/Bloodrager L1

Can you tell us more about Karethia? Like, why is she willing to help us? What oath has she pledged?

arcana: 1d20 + 17 ⇒ (17) + 17 = 34

Scarab Sages

Male Human Magus L8/Brawler L1/Bloodrager L1

Refresh, post, delete!

How tall are these towers? And when you say sloth magic, do you mean more conjuring and summoning? We'd best take lots of protection spells.

Scarab Sages

Male Human Magus L8/Brawler L1/Bloodrager L1

Whatever it takes, huh? Do we have time to finish breakfast?

Scarab Sages

Male Human Magus L8/Brawler L1/Bloodrager L1

True! But it adds to the visual effect!

Scarab Sages

Male Human Magus L8/Brawler L1/Bloodrager L1

Where's that confounded whip?

Scarab Sages

Male Human Magus L8/Brawler L1/Bloodrager L1

What happened to the whip?

Scarab Sages

Male Human Magus L8/Brawler L1/Bloodrager L1

What about experience for a trip to a volcano? Is there a scenario with a volcano?

Scarab Sages

Male Human Magus L8/Brawler L1/Bloodrager L1
Buchart wrote:

Should have about 912gp left from before the trip to the temple for an estimate of 7222gp.

Buchart will copy the following spells from Norath's spellbook for a total of 550gp:

1- corrosive touch 10gp
2- bear's endurance 40gp
3- ray of exhausion 90 gp
3- stinking cloud 90gp
4- solid fog 160gp
4- stoneskin 160gp

Nix the ray of exhaustion. I already have it!

Scarab Sages

Male Human Magus L8/Brawler L1/Bloodrager L1

I will also put up the 6K gp to upgrade my RoP to +2.

Scarab Sages

Male Human Magus L8/Brawler L1/Bloodrager L1

Can we find a high level cleric that might tell us why our armor just disappeared? Can we consult the tomes in Magnamar? Is the graveknight bound to the temple as well? If so,...

We can always go back to the temple and whip that undead tin can again! Or just warn the clean up team. It would make a fabulous training ground for the Society! An undead foe that resets. Or we can charge admission! Think of the tourist trade.

Nah, destroy it!

Scarab Sages

Male Human Magus L8/Brawler L1/Bloodrager L1

Should have about 912gp left from before the trip to the temple for an estimate of 7222gp.

Buchart will copy the following spells from Norath's spellbook for a total of 550gp:

1- corrosive touch 10gp
2- bear's endurance 40gp
3- ray of exhausion 90 gp
3- stinking cloud 90gp
4- solid fog 160gp
4- stoneskin 160gp

Scarab Sages

Male Human Magus L8/Brawler L1/Bloodrager L1

How much gold did this job make us?

Scarab Sages

Male Human Magus L8/Brawler L1/Bloodrager L1

I always need something crafted. Sekkim's time is taken up for the most part, though. He might need time to craft for himself. I have a preponderance of wands and the ones I'd like to craft are quite costly. So I might put my gold towards weapons or armor.

Nice boots Anaba! They look alot like Rolande's...and mine!

Scarab Sages

Male Human Magus L8/Brawler L1/Bloodrager L1

I vote we return then, since we seem to have all we came for and then some!

Scarab Sages

Male Human Magus L8/Brawler L1/Bloodrager L1

Sekkim and Kyra, I think we should look over the things we've found here. We have one item that is definitely evil, but cursed items don't always make themselves known.

spellcraft: 1d20 + 14 ⇒ (7) + 14 = 21
knowledge arcana: 1d20 + 17 ⇒ (11) + 17 = 28

Have we learned anything else about the items we've found, given we've cast detect magic, read magic, etc., and have looked over the whole lot pretty thouroughly. Taking 10 if necessary.

Scarab Sages

Male Human Magus L8/Brawler L1/Bloodrager L1

Well, we have tokens. I suggest we each hold a few. That way we won't run the risk of the entire batch landing in the wrong hands should we be waylaid by more cultists. I'm going to bed down, but only after I eat something.

I have a great interest in the quill, but I understand it to be a powerful item any spellcaster might want. We can always dice for it! Besides, the next best thing (+2 amulet) is nice as well, and the best thing (ioun stone) is evil! The spell book (or a bunch of scrolls written at 12th L) should bring a small fortune too!

Scarab Sages

Male Human Magus L8/Brawler L1/Bloodrager L1

Attempt to use CLW wand.

UMD: 1d20 + 5 ⇒ (3) + 5 = 8
UMD: 1d20 + 5 ⇒ (16) + 5 = 21
CLW: 1d8 + 1 ⇒ (3) + 1 = 4
UMD: 1d20 + 5 ⇒ (20) + 5 = 25
CLW: 1d8 + 1 ⇒ (6) + 1 = 7

With 11 HP back Buchart goes back in with the whip for as long as it takes.

Scarab Sages

Male Human Magus L8/Brawler L1/Bloodrager L1

After about seven whacks on his back Buchart starts to smart and hands off the whip.

NEXT?

Scarab Sages

Male Human Magus L8/Brawler L1/Bloodrager L1

Personally, I feel the Lady of runes was misunderstood by the Runelords. We should start a new religion based on ridiculing the Runelords for this travesty! Or, we can go raise then destroy a Runelord!

Scarab Sages

Male Human Magus L8/Brawler L1/Bloodrager L1

Buchart grabs the tokens as they appear and continues his prostration and flagellation! He begins to sing,

"Flagellate! Flagellate! Whip to the music!"

Scarab Sages

Male Human Magus L8/Brawler L1/Bloodrager L1

Buchart continues but adds in Thassalonian,

For the Lady of Runes!

Scarab Sages

Male Human Magus L8/Brawler L1/Bloodrager L1

I will flagellate myself with the golden whip while prostrate before the statue.

Buchart almost immediately regrets this thinking,"I'll probably get a nickname that sticks for this!"

Scarab Sages

Male Human Magus L8/Brawler L1/Bloodrager L1

Sekkim, Kyra, Cetonius, what can you make of this? We need to figure out what the magic statue means by "mark" I think. I only worry that activating it might transport you somewhere else.

What schools of magic are we able to detect? Do detect magic and read magic help us read and understand the runes? Does knowing Thassalonian help at all?

Spellcraft: 1d20 + 14 ⇒ (20) + 14 = 34

Scarab Sages

Male Human Magus L8/Brawler L1/Bloodrager L1

Does someone that is unbranded want to try the brand and kneel as the statue suggests? I think it's the only way into where the tokens are hidden. Where that is...?

Cast detect magic and read magic and inspect the statue for something. What? I have no idea!

perception: 1d20 + 13 ⇒ (11) + 13 = 24

Scarab Sages

Male Human Magus L8/Brawler L1/Bloodrager L1

Does Norath's body have the brand?

Scarab Sages

Male Human Magus L8/Brawler L1/Bloodrager L1

Let's go kill something evil!!! AAAAAAAAARRRRRRRRGH!!!

Scarab Sages

Male Human Magus L8/Brawler L1/Bloodrager L1
Rolande Deerborne wrote:
Can we teleport out?

If Sekkim has another teleport in memory. If not, tomorrow. We can always ride out on riding horses via my wand. The Storval Dam isn't that far away. Just harder terrain...and giants!

Scarab Sages

Male Human Magus L8/Brawler L1/Bloodrager L1

Anybody? Anybody? Beuller? We'll need to hide these as we leave!

Grab whip...for the money!

Scarab Sages

Male Human Magus L8/Brawler L1/Bloodrager L1

Anybody want a golden whip while I'm up here? I have no need for it, but it might bring a nice chunk of gold.

Scarab Sages

Male Human Magus L8/Brawler L1/Bloodrager L1

I'm going to pluck the quill from the other statue while I'm still flying.

Scarab Sages

Male Human Magus L8/Brawler L1/Bloodrager L1

We need to search his body well for the refuge tokens...or figure out where they are. What was he doing when you first came in Anaba?

Scarab Sages

Male Human Magus L8/Brawler L1/Bloodrager L1
Sekkim wrote:
"Are you sure? I thought you made the loser follow your religious rituals, not the other way around. I mean orcs are strange, but we never beat the crap out of followers of Lamashtu and made them follow Desna. Especially not on a Tuesday in the fall four years ago or so."

Well, so far the brand has been a boon rather than a bother, so I figure, "What the Hades?" I'll see what happens!

Scarab Sages

Male Human Magus L8/Brawler L1/Bloodrager L1

I'll try this!

Buchart will kneel before the statue and show his brand.

What do you make of these items Kyra? I can tell when something is magical, but not always if it is evil or not. Besides, I have very limited knowledge of religious matters.

I'm looking at the Spell Scars arcana for 9th level. It acts like a scroll w/ up to 18 spell levels but one need not see it to use it. The golden quill might be just the thing for scribing flesh the way they're so into tattoos and runes and such! So Buchart will grab the quill while he is still flying.

Scarab Sages

Male Human Magus L8/Brawler L1/Bloodrager L1

Cast detect magic on, well, everything! Especially the statue in here. Cast read magic as well

Scarab Sages

Male Human Magus L8/Brawler L1/Bloodrager L1

Now that Buchart is a bloodrager he is quite aware that he might be the subject of friendly fire, it goes with the territory. I'll make the save just in case. Besides, with all the buffs we have going I'm making the save with a +3 bonus.

Reflex: 1d20 + 8 + 2 + 1 ⇒ (16) + 8 + 2 + 1 = 27

Scarab Sages

Male Human Magus L8/Brawler L1/Bloodrager L1

Fly straight at Norath and hit him hard two handed w/longsword, power attack, arcane strike and bloodraging. Using the BoF +2 to hit/+2 on saves and +1 to hit/damage for prayer.

AAAAAAAAAHHHHHHHHH!

longsword: 1d20 + 25 - 3 ⇒ (19) + 25 - 3 = 413d6 + 30 ⇒ (3, 6, 5) + 30 = 44Crit Threat!

confirm: 1d20 + 25 - 3 ⇒ (4) + 25 - 3 = 263d6 + 30 ⇒ (4, 3, 3) + 30 = 40

Sekkim!!! Rolande!!! Finish him!!!

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