B'kruss

Bubba Bugbear's page

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I am absolutely loving the encounter with Yorc the centaur, who is wicked-devious (and as I am a bugbear, that is the highest praise). I cannot wait until the last of the meddling PCs drifts off to sleep, and I get to yell "so whadd'ya think about DEM apples!"


Concerning the Grave of Gristledown encounter, does the amount of treasure to be found here seem curious? If I read the text correctly, Scarvinious' band looted the place before burying the inhabitants. I totally understand the mechanics of treasure distribution & WBL (PCs gotta get paid!), but I'm already dreading the questions my group will pose. They'll ponder whether the attackers suffered from an allergy to precious metals or convince themselves that the loot must be cursed, if it was so easily left behind and consider leaving it themselves.
If I missed something obvious in the encounter text that would explain why so much perfectly good treasure would be left behind, please let me know, but I'm thinking of shifting this loot drop to another location/encounter...


Loving the PDF so far; one question, though...
The Lumberyard is listed as reducing the cost of Sawmills in the same or adjacent hexes to 3 BP. The only source that I see the Sawmill in is Ultimate Campaign (p 211), where it is listed as costing 3 BP. Am I missing something, or is this a typo? I assume the intent was to reduce the cost of Sawmills to 2 BP (?) but wanted to be sure, as we're converting our KM kingdom over to the Ultimate Campaign/Ultimate Rulership rules. Thanks!