Dwarf

Bruna NightGuard's page

139 posts. Alias of Azih.


Full Name

Burna NightGuard

Classes/Levels

Dwarf Cleric 2| Speed 20 ft | HP 30/30 | AC 17 | Perception (T) +8 | F +8 R +5 W +10 | Exploration Activity: Detecting Magic| Status: | Hero Points: 0

About Bruna NightGuard

Perception +8; Darkvision
Languages None selected
Skills Acrobatics +5, Athletics +1, Diplomacy +5, Lore: Scribing +4, Medicine +8, Religion +8, Survival +8
Str +1, Dex +1, Con +2, Int +0, Wis +4, Cha +1
Items Chain Shirt, Adventurer's Pack, Caltrops (2), Religious Symbol (Wooden), Healer's Tools, Steel Shield (Hardness 5, HP 20, BT 10)
AC 17 (+19 with shield raised), Fort +8, Ref +5, Will +10
HP 30
Shield Block
Speed 20 feet
Melee Starknife +5 (Agile, Deadly d6, Finesse, Thrown 20 ft., Versatile S), Damage 1d4+1 (P)
Melee Club +5 (Thrown 10 ft.), Damage 1d6+1 (B)
Battle Medicine
Divine Prepared Spells DC 18, attack +8 1st Heal, Heal; Cantrips
Divine Prepared Spells DC 18, attack +8 1st Magic Weapon, Sleep, Ray of Enfeeblement; Cantrips Daze, Detect Magic, Disrupt Undead, Guidance, Stabilize
Additional Feats Death Warden Dwarf, Healing Hands, Student of the Canon, Vengeful Hatred
Additional Specials Anathema, Deity, Divine Font (Healing Font), Divine Spellcasting, Doctrine (Warpriest)
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Perception +7; Low-Light Vision
Languages None selected
Skills Acrobatics +8, Athletics +6, Crafting +5, Deception +4, Intimidation +4, Lore: Underworld +5, Medicine +5, Religion +5, Society +5, Stealth +8, Survival +5, Thievery +10
Str +2, Dex +4, Con +1, Int +1, Wis +1, Cha +0
Items Leather, Bedroll, Crowbar, Flint and Steel, Grappling Hook, Hammer, Piton, Rations, Rope, Torch (3), Waterskin, Healing Potion (Minor), Arrows (10)
AC 19, Fort +5, Ref +10, Will +7
HP 24
Nimble Dodge
Speed 30 feet
Melee Dagger +8 (Agile, Finesse, Thrown 10 ft., Versatile S), Damage 1d4+4 (P)
Melee Rapier +8 (Deadly d8, Disarm, Finesse), Damage 1d6+4 (P)
Ranged Shortbow +8 (Deadly d10), Damage 1d6 (P)
Sneak Attack Deals 1d6 extra precision damage to flat-footed creatures.
Additional Feats Experienced Smuggler, Forlorn, Trap Finder, Wary Disarmament, Whisper Elf
Additional Specials Rogue's Racket (Thief Racket), Sneak Attack, Surprise Attack
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DEFENSE

HP 20 (10 dwarf + 8 cleric +2 con)
AC 16(10 (base) +1 (Dex), +3 (Proficiency) +2 (Item) = 16)
Speed 20’
Fort +7 (E) Reflex +4 (T) Will +9 (E)

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MELEE

Starknife +4 (T)
Agile, deadly d6, finesse, thrown 20, verstaile S
1d4+1 P

Club +4 (T)
Thrown 10
1d6+1 B

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RANGED

Starknife (20' Increment) +4
1d4+1 P

Club (10' Increment) +4
1d6+1 B

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SKILLS

Acrobatics +4 (T)
Arcana +0
Athletics +1
Crafting +0
Deception +1
Diplomacy +4 (T)
Intimidation +1
Scribing Lore +3 (T)
Medicine +7 (T)
Nature +4
Occultism +0
Performance +1
Religion +7 (T)
Society +0
Stealth +1
Survival +7 (T)
Thievery +1

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SPECIAL ABILITIES

Ancestry
DarkVision
Death Warden: Saves against necromancy are actually crit success
Undead Hatred: +1 to damage rolls against undead creatures

Background
Student of the Canon, don't get incorrect information on Religion recall checks. Failure on own deity recall information still gets information.

Class
Diving Font, Extra 1st level heal spells (1+Cha=2)
Shield Block Reaction

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SPELLS

Prepared spells:
Cantrips
Daze
Detect Magic
Disrupt Undead
Guidance
Stabilize

1st Level Spells:
Magic Weapon
Sleep
Divine Font 2 Heals.

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EQUIPMENT

-Adventurer's pack
-Healer's tools
-Wooden Religious symbol

Weapons
- Starknife (wielded)
- Club
- Shield

Armor
- Chain Shirt. (worn)

- 1 gold piece (gp)