hp13/13, ac17 touch11 FF16, perc +0, fort +4 ref+1 will+2, init +3
Im sorry nox i was hoping for my normal shitty rolls of the dice. And i dont think were all very far behind cause were trapped and surrounded. Ya if only i would have rolled fpr it but it didnt make since to cause of my energy resistance.
hp13/13, ac17 touch11 FF16, perc +0, fort +4 ref+1 will+2, init +3
i will let orladan auto fail the relfex as 1 point of cold damage will not ger through her energy resistance. will save: 1d20 ⇒ 1 As orladan feels the clerics magic flow into her head she turns and atks nox. sorry about this nox atk with power atk and elemental assault: 1d20 + 6 ⇒ (18) + 6 = 24
again so sorry about this nox
hp13/13, ac17 touch11 FF16, perc +0, fort +4 ref+1 will+2, init +3
Orladan nodding to ylosani will slowly make her way up the stairs. Ready to strike at anything that is living up there.
ready atk: 1d20 + 6 ⇒ (7) + 6 = 13
hp13/13, ac17 touch11 FF16, perc +0, fort +4 ref+1 will+2, init +3
Orladan hearing the talk of other possible enemy's readys her blade and stands guard by the stairs. "sorry i must have woke up after the noise i thought everyone was dead. I just was hoping to make sure they stay that way." ready atk: anyone thats not a party member that comes down the stairs.
atk: 1d20 + 6 ⇒ (2) + 6 = 8 damage: 2d6 + 10 ⇒ (6, 6) + 10 = 22
hp13/13, ac17 touch11 FF16, perc +0, fort +4 ref+1 will+2, init +3
As orladan wakes up she see nox standing there whith ger clothes moving around.
hp13/13, ac17 touch11 FF16, perc +0, fort +4 ref+1 will+2, init +3
ok who is swinging at who here there a whole lot of swinging and some damage but who are they towards?
YOU RUINED A PERFECTLY GOOD SHIRT YOU SHALL PAY FOR THIS!! action:
atk w power atk on black
atk: 1d20 + 6 ⇒ (3) + 6 = 9 damage: 2d6 + 10 ⇒ (3, 2) + 10 = 15 Then acrobatics back away acrobatics: 1d20 - 4 ⇒ (17) - 4 = 13 So new action
good news i stabalized at -1
hp13/13, ac17 touch11 FF16, perc +0, fort +4 ref+1 will+2, init +3
with them standing all grouped up at that door i dont want a bunch of arrows in the face. And besides i got a perfectly good window as a entrance...lol -Posted with Wayfinder
hp13/13, ac17 touch11 FF16, perc +0, fort +4 ref+1 will+2, init +3
Orladan looks at the window then at the group then back at the window. She shrugs and smashes the window in and climbs through. action: climb if needed: 1d20 + 5 ⇒ (11) + 5 = 16
standard to smash out the window and move to climb through. -Posted with Wayfinder
hp13/13, ac17 touch11 FF16, perc +0, fort +4 ref+1 will+2, init +3
ylosani this door is open the other door that we first came to was barred im just waiting on the rest of the party to get here before going in. -Posted with Wayfinder
hp13/13, ac17 touch11 FF16, perc +0, fort +4 ref+1 will+2, init +3
Orladan will reach out and push open the door. Then ready a attack if anyone enters the doorway or comes out. readied atk:
atk w/power atk: 1d20 + 6 ⇒ (7) + 6 = 13 damage: 2d6 + 10 ⇒ (1, 3) + 10 = 14 -Posted with Wayfinder
hp13/13, ac17 touch11 FF16, perc +0, fort +4 ref+1 will+2, init +3
"tchort i say we fortify here till the rest of the group catches up and cut down anything that comes out that door." -Posted with Wayfinder
hp13/13, ac17 touch11 FF16, perc +0, fort +4 ref+1 will+2, init +3
Orladan noticing tchort lets her hand fall from the door to her sword ready to attack anything that comes through it. readied action:
readied atk w/power atk: 1d20 + 6 ⇒ (3) + 6 = 9 damage : 2d6 + 10 ⇒ (2, 5) + 10 = 17 -Posted with Wayfinder
hp13/13, ac17 touch11 FF16, perc +0, fort +4 ref+1 will+2, init +3
Short sword aint gonna do orladan any good but if we get some more arrows i would like the composite bow+1 str. -Posted with Wayfinder
hp13/13, ac17 touch11 FF16, perc +0, fort +4 ref+1 will+2, init +3
"lets look around the outside and see if theres another way before we go breaking down the door."with that orladan will walk around the house looking for another door or entrance. She will also keep an eye out for traps. perception : 1d20 + 1 ⇒ (19) + 1 = 20 -Posted with Wayfinder
hp13/13, ac17 touch11 FF16, perc +0, fort +4 ref+1 will+2, init +3
Orladan will move up to the door trying to be as quiet as possible and will examine tge door to see if its trapped or unlocked. stealth: 1d20 - 4 ⇒ (11) - 4 = 7 -Posted with Wayfinder
hp13/13, ac17 touch11 FF16, perc +0, fort +4 ref+1 will+2, init +3
Orladan not liking the sight of her new compainion stopping after just a few steps pulls out her greatsword. -Posted with Wayfinder
hp13/13, ac17 touch11 FF16, perc +0, fort +4 ref+1 will+2, init +3
"maybe we should head over to the stables first just to make sure there clear. It would seem that they like the cold but you thought i was working with them. So i raise the question....what if they have other things or people working with them that dont like the cold and would rather be warm." -Posted with Wayfinder
hp13/13, ac17 touch11 FF16, perc +0, fort +4 ref+1 will+2, init +3
percetion: 1d20 + 1 ⇒ (18) + 1 = 19 -Posted with Wayfinder
hp13/13, ac17 touch11 FF16, perc +0, fort +4 ref+1 will+2, init +3
Tchort wrote: Yuukyou wrote: I'd piss on you if I didn't think it'd freeze in mid-air here. Blasted cold creatures... why couldn't the cards have led me someplace nice and warm? Tchort laughs out loud at the young psychic. "They did. We're in southern Taldor. Take a wrong turn and you'll hit a Qadiran desert before long." Tchort shakes the lightweight white fabric of his long flowing tunic, puffing it up. "It's the hottest part of the year, too." This reverie on the current weather is interrupted by the appearance of a new explorer. Tchort cautiously approaches, listening as a variety of questions are thrown about, trying to judge the newcomer's character. Perception: 1d20 + 4 ⇒ (13) + 4 = 17 Sense Motive: 1d20 + 0 ⇒ (19) + 0 = 19 "Well," Tchort speaks up. "If you also seek the cause of this strangeness, I recommend you join up with us. Truly, we seek a kidnapped Lady, but begin more and more to believe that the weather is connected. This is unnatural. Help us find the Lady and we may all learn something about..." he waves his arms at the bowed limbs, around them, heavy and drooping with fresh snow. He kicks at the snow at his feel. "Well, we may learn what all of this is about." "i swear by anubis that we shall find the prisoner and rescue her. And may the souls of her captives forever rot in the tormented afterlife that awaits for them." She grabs her greatsword" lead on my new companions."-Posted with Wayfinder
hp13/13, ac17 touch11 FF16, perc +0, fort +4 ref+1 will+2, init +3
Nox Pembrook wrote: Although wary, Nox does not feel that it's unlikely that others would also seek out the source of this bizarre weather. Her cape whips about her as she addresses the new-comer. "And have you seen anything from your... unusual vantage that would help explain the cold? Or perhaps you saw a prisoner being carried away, a lady?" "unfortunately no i do not have any thing that will help. Whats thus about a lady being kidnapped by the name of anubis that is horrible. Do u huys need a extra hand in helping find her?" -Posted with Wayfinder
hp13/13, ac17 touch11 FF16, perc +0, fort +4 ref+1 will+2, init +3
"by the god of anubis no, i am seeking the cause of this infernal weather myself." -Posted with Wayfinder
hp13/13, ac17 touch11 FF16, perc +0, fort +4 ref+1 will+2, init +3
Good thong im not an elf and as far as the all look alike unless there apart of the welthy side i would have to agree -Posted with Wayfinder |
