Man in Battle

Brother Olhas's page

No posts. Organized Play character for Anoirtrou.


Full Name

Brother Olhas

Race

Aasimar

Classes/Levels

Cleric 3

Gender

M

Size

M

Age

22

Special Abilities

Channel Energy 9/day

Alignment

NG

Deity

Sarenrae

Languages

Common

Strength 14
Dexterity 14
Constitution 10
Intelligence 10
Wisdom 16
Charisma 16

About Brother Olhas

Defense:
Init: +2
AC: 21, touch: 12, FF: 19 (+7 Armor, +2 shield, +2 Dex)
HP: 21 (3d8+3)
Fort: +3 Refl: +3 Will: +6
Resistances: Acid 5, Cold 5, Electricity 5

Offense:
Speed: 20'
BAB: +2 CMB: +4 CMD: 16

Melee: MW Cold Iron Scimitar +5 (1d6+2, 18-20/x2)
Dagger +4 (1d4+2, 19-20/x2)
Ranged: Light Crossbow: +4 (1d8, 19-20/x2, 80')

Special Attacks: Channel Energy (positive): 9/day, 2d6+3 damage to undead within 30', Will DC 16 (no channel resistance)

Feats/Traits:
Feats: Extra Channeling: +2/day
Selective Channeling: may exclude up to 3 (Cha mod) targets in area from channel energy

Traits: Exalted of the Society: +1 Channel Energy/day
Beneficent Touch: Once per day, when you cast a spell or use a class ability that heals hit point damage, reroll any 1s that appear on the dice and take the new roll (even if it is another 1).

Skills:

Acrobatics -2
Appraise +0
Bluff +3
Climb -2
Craft +0
Diplomacy +9 (1 rank)
Disguise +3
Escape Artist -2
Heal +9 (3 ranks)
Intimidate +3
Knowledge (Religion) +4 (1 rank)
Perception +5
Perform +3
Ride -2
Sense Motive +7 (1 rank)
Stealth -2
Survival +3
Swim -2

Special Qualities:

Aura of good
Channel Energy (positive) Heal 2d6 dam to all living within 30', 9/day
Darkvision 60'
Daylight: 1/day
Spontaneous Casting: can exchange any spell except for domain spells for cure spells
Touch of Glory: add +3 (level) to 1 Charisma check or Charisma-based skill check, lasts 1 hour or until used, 6/day

Racial Abilities:

+2 Wisdom, +2 Charisma
Darkvision 60'
Skilled: +2 to Diplomacy & Perception
Spell-like Ability: Daylight 1/day
Celestial Resistance: Acid 5, Cold 5, Electricity 5

Gear:
Combat Gear: MW Scimitar, Dagger, +1 Breastplate, Heavy Wooden Shield, Light Crossbow & 10 bolts
Other Gear: Silver Holy Symbol, Spell Component Pouch, Explorer's Outfit, Pathfinder Kit: Backpack, Bedroll, Belt Pouch, Clay Mug, Fishhooks (2), Flint & Steel, Rations (7 days), Sewing Needle, Signal Whistle, 50' String, 50' Thread, Waterskin, Whetstone
2 Potion of Cure Light Wounds
Money: 65gp

Spells:

Domains: Heroism (subdomain of Glory): Touch of Glory
Sun: add level to damage done to undead with channel energy, +2 to channel save DC, and undead cannot use Channel Resistance.

Currently memorized:
0- Enhanced Diplomacy, Guidance, Light, Virtue
1- Bless, Burning Disarm, Divine Favor, Shield of Faith