Darl Quethos

Brother Nyoka, Sir Iomedar's page

82 posts. Organized Play character for Pirate Rob.


Gender

M Priest of Razmir 3 | Hp 29/29 +6| AC 19| F +5(9), R +8(E), W +7 (E) | Perception +5 (T)

About Brother Nyoka, Sir Iomedar

2024 Brother Nyoka, Sir Iomedar
M Human, Pillar, Sorcerer 3
Radiant Oath, Medium Humanoid

Senses Perception +5 (Wis 0 + Prof 5 (T))
Defense
AC 19 Kilted Breastplate 2(2/3) + 5 T
HP 29
Fort +6(T), Ref +8(T), Will +7(E)
Offense
Spell Attack +9 | Spell DC 19
Dagger +7 1d4 Piercing | Agile, Finesse, Thrown (10ft)
--------------------
Statistics
--------------------
Str 10, Dex 14, Con 12, Int 14, Wis 10, Cha 18
Speed 25 ft.
Ancestry Feats & Abilities Natural Ambition
Skill Feats: Additional Lore(Razmir), Bon Mot
General Feats: Armor Proficiency
Class Features & Abilities Sorcerous Potency, Blood Magic Widen Spell, Razmiran Priest
Skills:: Acrobatics +7(T), Crafting +7(T), Deception +12(E), Diplomacy +9(T), Nature +5(T), Stealth +7(T), Society +7(T), S PFS Lore +7(T), Labor Lore +7(T), Razmir Lore +9(E)
Languages Common, Regional, +2
Bulk (8/9/14) Adventurer’s Pack, Dagger, Razmiran Mask, Scroll of Heal, Wayfinder, Kilted Breastplate, Staff of Air
--------------------
Special Abilities
--------------------
Sorcerous Potency: Add Spell level to healing/damage when cast from slots.
Blood Magic Cast % Spell, me or target gains temp hp (1 round), or add fire damage equal to spell level
Primal Spells:
F(1/1): Rejuvenating Flames%
Staff (2/2) C: Gale Blast, 1: Air Bubble, Gust of Wind
C: Detect Magic%, Eat Fire, Electric Arc, Needle Darts, Rousing Splash
1(4/4): Burning Hands%, $Heal$, Runic Weapon, Thunderstrike,
2(3/3) See Invisibility%, Blazing Bolt, Dispel Magic
Call Upon Razmir’s Benevolence [two-actions] (concentrate, manipulate, occult); Frequency once per minute; Effect You bend "divine" power to your will using the techniques taught you by the Razmiri priesthood. You grant a single target you touch a number of temporary Hit Points equal to twice your level that last for 24 hours. If the target was unconscious, it regains consciousness and doesn't lose consciousness again due to Hit Point loss as long as it has temporary Hit Points from this effect remaining.