Description:
Height: 2’11”
Weight: 30 lbs
Eyes: Blue
Hair: Red
Skin: Pale
Senses:
HP: 10
Listen (Wis) +8
Spot (Wis) +5
Speed/Run : 20 ft/x4
Languages: Common, Elven,Halfling, Orc
Armor Class: 17 = +2 Leather
Touch: 15
Flat-footed: 13
Helpless: 8
Fortitude save: +1
Reflex save: +8
Will save: +2
BAB: +1 Melee: +2 Grapple: -3
Ranged: +6
Initiative modifier: +8
Action Points: 6
Features:
Sneak Attacks +1d6 1d6 bonus damage
Trapfinding can locate traps with a DC of 20 or more
Attacks:
Sword, Short, One-Handed - Attacks: +2; Damage: 1d4 (Piercing); Critical: 19-20/x2
Crossbow, Light, Two-Handed - Attacks: +6; Damage: 1d6 (Piercing); Critical: 19-20/x2; Range: 80 ft.
Dagger, One-Handed - Attacks: +2; Damage: 1d3 (Piercing Or Slashing); Critical: 19-20/x2; Range: 10 ft.
Modifier: +2 Skill (Sleight of Hand) [to conceal a dagger on your body] (Dagger)
Dagger, Thrown-Attacks:+7;Damage 1d3 (Piercing or slashing); Critical: 19-20/x2; Range: 10ft
Modifier: +2 Skill (Sleight of Hand) [to conceal a dagger on your body] (Dagger)
Skills:
Appraise (Int) +2
Balance (Dex) +9
Bluff (Cha) +3
Climb (Str) +7
Craft (Int) +2
Disable Device (Int) +4
Escape Artist (Dex) +5
Forgery (Int) +2
Gather Information (Cha) +2
Heal (Wis) +1
Hide (Dex) +13
Jump (Str) -1
Listen (Wis) +8
Move Silently (Dex) +11
Ride (Dex) +4
Search (Int) +5
Sense Motive (Wis) +3
Sleight of Hand (Dex) +7
Spot (Wis) +5
Survival ( Wis) +1
Tumble (Dex) +10
Use Rope (Dex) +4
Feats:
Acrobatic +2 on all Jumps and Tumble Checks
Armor Proficiency
Exotic Weapon Proficiency (Crossbow, Hand)
Improved Initiative +4 on Initiative Checks
Martial Weapon Proficiency (Rapier, Sap, Shortbow, Short Sword)
Simple Weapons Proficiency
Inventory:
Backpack
Bedroll
Bolt, Crossbow
Dagger
Flint and Steel
Lantern, Hooded
Leather
Oil, 1pt Flask x2
potion of Cure Light Wounds
Trail Rations 1 day x 2
Sack
Short Sword
Thieves' Tools
Waterskin
Total Weight: 23.0125 lb. (Light)
Money: 50gp. 5sp
Experience Points: 800