Female Changeling Fighter (Mobile) 9/ Bard (Sound Striker) 9 [HP 70/72 l AC: 23 l CMD 25 l Init: +9 l Percep: +12]
2 CLW and CMW on herself later:
Female Changeling Fighter (Mobile) 9/ Bard (Sound Striker) 9 [HP 70/72 l AC: 23 l CMD 25 l Init: +9 l Percep: +12]
Bresna uses her standard action to begin Weird Words
Attack Order:
On map: 1. Under Jonnie 2. right of Bresna 3. Above Bresna 4. under Amrit 5. over Sorriel Touch attacks, Sonic Damage To Hit:
To hit 1: 1d20 + 12 ⇒ (7) + 12 = 19 To hit 2: 1d20 + 12 ⇒ (13) + 12 = 25 To hit 3: 1d20 + 12 ⇒ (16) + 12 = 28 To hit 4: 1d20 + 12 ⇒ (9) + 12 = 21 To hit 5: 1d20 + 12 ⇒ (10) + 12 = 22
Damage: Damage 1: 1d8 + 9 ⇒ (8) + 9 = 17 Damage 2: 1d8 + 9 ⇒ (6) + 9 = 15 Damage 3: 1d8 + 9 ⇒ (1) + 9 = 10 Damage 4: 1d8 + 9 ⇒ (1) + 9 = 10 Damage 5: 1d8 + 9 ⇒ (6) + 9 = 15
Female Changeling Fighter (Mobile) 9/ Bard (Sound Striker) 9 [HP 70/72 l AC: 23 l CMD 25 l Init: +9 l Percep: +12]
Since Fly allows for double speed on descent, Bresna descends 70 ft 35ft of 60 and moves 10 ft to the left 45ft of 60 Bresna uses her standard action to begin Weird Words
Attack Order:
On map: 1. under Jonnie 2. right of Bresna 3. under Bresna 4. under Amrit 5. over Amrit 6. over Sorriel (If its not the one who exploded) 7. Enemy to the left of target 5 Touch attacks, Sonic Damage
To hit:
To hit 1: 1d20 + 12 ⇒ (16) + 12 = 28 To hit 2: 1d20 + 12 ⇒ (20) + 12 = 32
To hit 3: 1d20 + 12 ⇒ (5) + 12 = 17 To hit 4: 1d20 + 12 ⇒ (3) + 12 = 15 To hit 5: 1d20 + 12 ⇒ (3) + 12 = 15 To hit 6: 1d20 + 12 ⇒ (9) + 12 = 21 To hit 7: 1d20 + 12 ⇒ (4) + 12 = 16
Damage: Damage 1: 1d8 + 9 ⇒ (6) + 9 = 15 Damage 2: 1d8 + 9 ⇒ (3) + 9 = 12
Damage 3: 1d8 + 9 ⇒ (2) + 9 = 11 Damage 4: 1d8 + 9 ⇒ (3) + 9 = 12 Damage 5: 1d8 + 9 ⇒ (5) + 9 = 14 Damage 6: 1d8 + 9 ⇒ (3) + 9 = 12 Damage 7: 1d8 + 9 ⇒ (4) + 9 = 13
Female Changeling Fighter (Mobile) 9/ Bard (Sound Striker) 9 [HP 70/72 l AC: 23 l CMD 25 l Init: +9 l Percep: +12]
Posted in Discussion that I was dropping the spell from the rapier. So Move action performance and standard for casting fly. Damage from fall up (Thank god that wont happen again, Thank you fly): 8d6 ⇒ (2, 5, 6, 3, 1, 2, 3, 6) = 28
Female Changeling Fighter (Mobile) 9/ Bard (Sound Striker) 9 [HP 70/72 l AC: 23 l CMD 25 l Init: +9 l Percep: +12]
Sorriel/ DM AZ, would this not apply, making weird words a move action? Starting a bardic performance is a standard action, but it can be maintained each round as a free action. Changing a bardic performance from one effect to another requires the bard to stop the previous performance and start a new one as a standard action. A bardic performance cannot be disrupted, but it ends immediately if the bard is killed, paralyzed, stunned, knocked unconscious, or otherwise prevented from taking a free action to maintain it each round. A bard cannot have more than one bardic performance in effect at one time. At 7th level, a bard can start a bardic performance as a move action instead of a standard action. At 13th level, a bard can start a bardic performance as a swift action. and ignore the casting of magic missile, the standard action goes to activating fly so I don't fall back down just as painfully Thanks Sorriel, didn't realise about the armor activate.
Female Changeling Fighter (Mobile) 9/ Bard (Sound Striker) 9 [HP 70/72 l AC: 23 l CMD 25 l Init: +9 l Percep: +12]
Bresna activates her celestial armor, allowing her flight for 9 minutes and avoiding the damage for reverse gravity As she activates her armor, Bresna shouts This thing is a Glabrezu! Short list is it'll cut you up bad in close quarters, it doesn't like getting hit with holy things, and make NO deals with it! Her move action is spent changing performance, Weird Words
Order of attack:
1.the Glabrezu 2.the enemy near Jonnie 3.the enemy nearest Amrit 4.the nearer of the two above Bresna Sonic Damage, bypasses DR Ranged touch attack 1: 1d20 + 11 ⇒ (12) + 11 = 23
Ranged touch attack 2: 1d20 + 11 ⇒ (12) + 11 = 23
Ranged touch attack 3: 1d20 + 11 ⇒ (2) + 11 = 13
Ranged touch attack 4: 1d20 + 11 ⇒ (19) + 11 = 30
Standard Action is spent activating her rapier, casting Magic Missile.
What does a guaranteed 10 Knowledge Religion tell me about these new things?
Female Changeling Fighter (Mobile) 9/ Bard (Sound Striker) 9 [HP 70/72 l AC: 23 l CMD 25 l Init: +9 l Percep: +12]
Ignore the above archon actions
Damnit! What the hell is this thing? Bresna snips internally, as she continues her dirge. Bresna uses her class ability Lore Master, a once/day Guaranteed 20 on knowledge roll. I have no bonuses, so Knowledge religion= 20. What do I know?
Female Changeling Fighter (Mobile) 9/ Bard (Sound Striker) 9 [HP 70/72 l AC: 23 l CMD 25 l Init: +9 l Percep: +12]
I tend toward realistic, and not just because it would mean my Archon is alive. The map is a 2D representation of a 3D situation, so of course there are differences in display. Realistically, the spell would be a spherical spread, as you stated, but tendering the result of the spell to the medium used to display it seems outside the spirit of the game. Realistically, it would be a sphere, which is how I think it should result, but its not my game. You're GM, and its at your discretion : P, I just hope my archon isn't dead and spell wasted.
Female Changeling Fighter (Mobile) 9/ Bard (Sound Striker) 9 [HP 70/72 l AC: 23 l CMD 25 l Init: +9 l Percep: +12]
Will save (Archon): 1d20 ⇒ 9
On grid, Bresna moves diagnoly up and right, then takes 2 steps toward the monster, leaving her 30ft away from the creature. She then begins the Dirge of Doom performance, causing the creature to become shaken, no save. This is a mind-affecting fear affect All actions of the archon depend upon the result of my question in discussion. If alive, on grid the Archon moves 25ft to the right, and fires a Light Ray
Sorriel, with this no one is within range of your +3 bonus. You could take the risk to move forward, as I intend to stay RIGHT here at 30ft to range, or perhaps you have another use of performances.
Female Changeling Fighter (Mobile) 9/ Bard (Sound Striker) 9 [HP 70/72 l AC: 23 l CMD 25 l Init: +9 l Percep: +12]
Ok, so from what I tell I take 1/4 damage from Blight if I save because I am LN PFSRD wrote: The spell deals only half damage to creatures who are neither evil nor good, and they are not sickened. Such a creature can reduce the damage by half again (down to one-quarter) with a successful Will save. Also, why would the spell not hit Jonhilda, who is 30 ft above the ground, but hit the Archon, who is also 30ft above the ground? Is she outside the burst? and does the spell reach that height? And if the range on the spell is a 20 ft burst why would it hit the target that's 30 ft in the air.
Female Changeling Fighter (Mobile) 9/ Bard (Sound Striker) 9 [HP 70/72 l AC: 23 l CMD 25 l Init: +9 l Percep: +12]
I and the archon will double move, Bresna stopping 30ft from the monster if possible. The archon however, will move 45 ft diagnoly up and 15 forward, putting it 30ft above the ground and 45 ft toward the monster Please correct me if my movement is wrong.
Female Changeling Fighter (Mobile) 9/ Bard (Sound Striker) 9 [HP 70/72 l AC: 23 l CMD 25 l Init: +9 l Percep: +12]
Alright, perhaps its my turn for the lyrics! Who here knows what we do with a drunken sailor? With an impish grin Bresna launches into an alto of What Will We Do with a Drunken Sailor Perform Sing: 1d20 + 15 ⇒ (19) + 15 = 34
Female Changeling Fighter (Mobile) 9/ Bard (Sound Striker) 9 [HP 70/72 l AC: 23 l CMD 25 l Init: +9 l Percep: +12]
Bresna will go to the drinking area for alittle and try to drum some money off a few drunks with her music. Cast Summon Instrument (Flute) :Playing:
I know its a fiddle piece, but I can and have played it on flute at orchestra : P
Female Changeling Fighter (Mobile) 9/ Bard (Sound Striker) 9 [HP 70/72 l AC: 23 l CMD 25 l Init: +9 l Percep: +12]
Well, one would assume that the reason for guarding them is BECAUSE it doesn't stop them all. Bresna's arms is bleeding from a gash higher up, and she looks a little in pain. Just a moment. Bresna begins to sing and chant as she motions over her wounds. Cure Moderate Wounds: 2d8 + 9 ⇒ (8, 1) + 9 = 18 Ah, that's better.
Female Changeling Fighter (Mobile) 9/ Bard (Sound Striker) 9 [HP 70/72 l AC: 23 l CMD 25 l Init: +9 l Percep: +12]
Ah, I believe the one I was fighting was confused for your target. If so, with GM approval, will remove my AC penalty for lunge and apply it to the one in front of me, who would still be alive without your strike, unlike the bound enemy.
Female Changeling Fighter (Mobile) 9/ Bard (Sound Striker) 9 [HP 70/72 l AC: 23 l CMD 25 l Init: +9 l Percep: +12]
Bresna turns and Lunges at the bound Nerizo, while keeping about 5 ft between them. To Hit 1: 1d20 + 16 ⇒ (11) + 16 = 27
Second d6 acid
To confirm Haste: 1d20 + 20 ⇒ (4) + 20 = 24
Female Changeling Fighter (Mobile) 9/ Bard (Sound Striker) 9 [HP 70/72 l AC: 23 l CMD 25 l Init: +9 l Percep: +12]
Bresna takes a free action to sustain Inspire, then 5ft steps back and casts Thundering Drums in a 15ft cone to hit both. Damage: 5d8 ⇒ (7, 8, 4, 2, 8) = 29
|