Baron Hannis Drelev

Bram Dryerlyth's page

37 posts. Alias of Mrdarknlight.


Full Name

Bram Dryerlyth

Race

Half-Elf

Classes/Levels

Fighter / 2

Gender

Male

Size

Medium

Age

24

Alignment

Chaotic Good

Languages

Common(Trade), Elven, Draconic, Ozmorian

Occupation

Solider

Strength 18
Dexterity 16
Constitution 14
Intelligence 12
Wisdom 13
Charisma 10

About Bram Dryerlyth

CG Medium Humanoid(Elf)
Init 5;
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DEFENSE
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Spoiler:

AC: 18
Touch: 13
Flat-Footed: 15
hp 28
Fort: 5
Reflex: 3
Will: 3

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OFFENSE
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Spoiler:

Base Spd: 30ft
Spd: 20 ft
Melee: Great Sword +7 (2d6+6/19-20/x2)
Armor: Tactical Armor

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STATISTICS
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Spoiler:

Str: 18
Dex: 16
Con: 14
Int: 12
Wis: 13
Cha: 10

BaB: 3
CMB: 7
CMD: 20


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Feats
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Spoiler:

Mech Operation
Mech Weapon Proficiency
Personal Firearms Proficiency
Advanced Mecha Operation
Power Attack
Advanced Firearms Proficiency

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Class Abilities
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Spoiler:

Bravery +1

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Gear
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Spoiler:

Combat Gear:
Great Sword
Standard Issue Ormis-01 (Pistol)
Standard Issue Streind (Dagger)
Tactical Armor

Other Gear:
Standard Issue Fatigue Uniform (Urban)
Standard Issue Formal Uniform (blue)
Cadet Insignia.
Ozmorian Impero Symbol
Mechanic Tool Box
Pass port
Back Pack

Load: lbs

PP:
GP: 38
SP:
CP:


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Skill
------------
Spoiler:

Skills:
Craft(Mechanical): 7
Knowledge(Technology): 7
Ride: 9


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Other
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Spoiler:

Traits: Elven Reflexes: +2 Init
Armor Expert: -1 Armor Check Penalty

Languages:
Common(Trade), Elven, Draconic,Ozmorian


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Racial Traits
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Spoiler:

Dual Minded
Low-Light Vision
Elf-Blood
Elven Immunities
Keen Sense

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Character Info.
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Spoiler:

Background:

Appearance:
Age: 24
Height: 6' 2”
Weight : 180 lbs
Skin Color: pale
Hair: shoulder length dark brown hair
Eye Color: light blue
Body Type: lean
Clothing:


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Mech
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Oz-MG001:

Large
HP: 40
Speed: 40 ft
Attack: Slam 1d6+4
AC: 19, Touch 9, Flat-footed 19
Special Qualities: Hardness 10, Armor Bonus 10, Comm., Ejection System, Climate Control, Basic Navigation, Noisy.
Saves: Fort +6
Str 18, Dex 10, Con -
Comm.: Enables communication with allied M.G. up to 60ft and within line of sight.
Ejection System: Swift action to exit the mech.
Climate Control: Can be comfortable in harsh climate.
Basic Navigation: +4 circumstance bonus to navigation checks.
Noisy: Opponents have a +5 circumstance bonus to detect you and you have a -5 circumstance penalty to Stealth.
Boosters:increase the wearer’s base land speed by 10 for up to 10 rounds each day. The speed effect duration need not be consecutive rounds.