Tsadok Goldtooth

Brachium Metallum's page

8 posts. Alias of TerrorOfDeath.


Full Name

Brachium Metallum

Race

Half-Orc

Classes/Levels

Magus(Artificer/Spire Defender)/Brawler(Constructed Pugilist/Strong-Side Boxer)

Gender

Male

Size

Medium(6'7)

Alignment

Lg

Deity

Torag

Languages

Orc, Common, Dwarfish, Elfish

Occupation

Blacksmith

Strength 16
Dexterity 16
Constitution 16
Intelligence 16
Wisdom 13
Charisma 11

About Brachium Metallum

Stats 16,16,15,13,12,11
Str.16
DeX.16
Con.16(+2 Race, +2 level)
Int.16(+1 Level)
Wis.13
Cha.11
Hp.128
Initiative+3

Skills:

Acp.0
Ranks=12(Int(45)+Base(34)+Fcb(15))
Appraise(15)+18
Craft(Weapon)*(15)+21
Know.(Religion)(15)+18
Perception*(15)+20
Sense Motive*(15)+20
Spellcraft*(15)+21
Use Magic Device *(2)+5

Defense:

Ac.25(+3 Dex,+1 Dodge,+2 Natural,+9 Shield)
Ff.21
To.14
Fort.15
Refl.11
Will.9
Cmd.27

Attack:

Bab.12
Cmb.15
"Right Arm of Torag";+21/16/11*
(2d6+8/B&P/x3)

The Arm:

The Right Arm of Torag -

The Magical arm radiates powerful magical energies. Due to the nature of its construction it provides the 'wearer' an AC bonus of +2 like a shield. (This actually stacks with a shield as well.)

It can be configured in a two ways (to start with)
The Fist
It can be used to make an Unarmed strike (user is considered proficient) and counts as a +4 magical lawful silver/cold iron weapon.

It can store two kinds of spells in it.

Any spell that is offensive in nature up to level 3 can be released upon a successful hit. The spell is not lost, it just takes 2d4 rounds to recharge.

(The arm only holds the last spell cast upon it)

Any spell that is defensive in nature up to level 3 can be released as a swift action. It lasts for 10 rounds after which it takes 1d4 hours to recharge.

(The arm only holds the last spell cast upon it)

The Hammer.

With a few hours of work, the fist of the arm can be removed and replaced with a solid adamantine head. The wielder can use it as a weapon. It counts as a Igniting +4 Heavy mace but it deals 2d6 points of damage on a successful strike and has a critical modifier of x3.

When configured as the hammer the wielder is considered as proficient in the feat Improved Sunder, and the feat Sunder Blessing.


Spells:

Spell Per Day :
1st:4(14)
2nd:3(15)
3rd:1(16)
Spells
0:Acid Splash, Arcane Mark, Dancing Lights, Daze, Detect Fiendish Presence, Detect Magic, Disrupt Undead, Flare, Ghost Sound, Grasp, Light, Mage Hand, Open/close, Prestidigitation, Ray of frost, Read Magic, Spark
1:Shield, Shocking Grasp
2:
3:Fireball, Haste, Keen edge, Lighting Bolt
*Note*Work in progress, never had to make a high level caster before.

Traits:

Battlefield Caster
Threatening Defender

Feats:

1st: Weapon Focus, Improve Unarmed Strike, Endurance, Dodge, Combat Expertise
2nd:Pummeling Style
3rd:Outslug
5th:Martial Focus, Combat Style Master
7th:Weapon Style Mastery
9th:Lunge
10th:Outslug Weave
11th:Outslug Sprint
13th:Arching And Explosive Weapon
15th:Pummeling Charge

Racial Features:

Sacred Tattoo
Vigilant Gaze
Shamans Appreciate
Fey Thoughts

Class Fearures:

Magus(Artificer/Spire Defender);7
Spell Combat
Arcane Pool
Golem Arm
Spellstrike
Empowered Arm
Arcane Augmentation
Magus Arcana;
Shielding Arm
Knowledge Pool

Brawler(Constructed Pugilist/Strong Side Boxer);7
Modification: Spikes, Shield
Brawler Cunning
Martial Training
Constructed Limb
Shield Hand
Strong Side Fist
Knockout
Brawler Strike
Lead Leg

Eldritch Knight; 1
Diverse Training


Equipment:

The "Arm"
GP.0

Story:

In a time long since past, legends speak of a faithful night during which the conflicts between the Orcs and Dwarfs was at it's worst, a child was discovered on the front door of a Dwarven church, the man who discovered the child was the religious leader of the Forge of Torag.
To his surprise the child looked to be Orc and born without a right arm at that. Enemies or not he couldn't abandon a child that did nothing wrong to deserve fate it was given.
So that night he took the child in as his own, raising him in the teachings of Torag and building him a new arm. Many of his subordinates questioned his decision, saying he must have gone blind, or even mad to keep an Orc child around. These accusations continued soon sinking in shadows as he grew, not wanting to risk being heard by the child. They however didn't stop,but only grew.
As he grew up his father taught him how to forge and to trust the goodness in others. He respected his adoptive father, as he was a kind man who wouldn't turn a soul if they need help. He felt that there could be an easier way to forge, with out having to work hours a time so he thought he could help be way of using magic. So nights he studied the art of magical crafting, while by day he would work at the forge by his father.
As the years passed, he grew bigger and smarter but so did the accusations about his father did too, till eventually he was awoken abruptly be his father, concerning him to grab as much as he can and leave the church, his followers had decided that he was not fit for his position and as such were removing him and imprisoning the "Orc". His father quickly rushed him out of the city, staying behind to slow down his followers. That was the last time he ever saw him again.
After soon arriving at a nearby settlement he set up shop a magic weapon shop and blacksmith. Waiting to return and avenge his father. He spent the next decade training his body, skills, Magical Knowledge, and craft to be strong enough to return. It was rumored that he spend half of the decade just working on a weapon to defeat any that stood against him. When he was done he set off the next day, ready to go back home.
the rest of the story goes that upon his arrival he was sieges not stop by the church but it was fruitless, his arm would crush anyone that fought him. But at the end of everything his body wasn't as strong as his arm and once the final foe fell, he fell too. Dying right next the forge him and his father father used so many years ago, feeling whole for the first time in his life.
He was hailed as a hero of the church, for defeating the those who wronged his father and the church. His arm being dub as "The Right Arm of Torag" Being viewed as the an Holy simple to the church that one's character is defined about what blood runs through his veins but the character that he bleeds.