Amyrielle looks down at herself. "I am so not dressed for this. My dress will be *ruined*. This is the last time I accept a party invitation in this city. Oh, and be careful. There is a lot of magical energy here.
"Mistress should remove her clothing before continuing."
Boxer uses another Bash and Pummel on the Haunt.
attack va ac, 1d20 + 7 ⇒ (9) + 7 = 16, damage = 1d8 + 5 ⇒ (2) + 5 = 7
if boxer hits he makes a second attack with his off hand
attack vs ac, 1d20 + 6 ⇒ (20) + 6 = 26, damage = 1d8 + 4 ⇒ (3) + 4 = 7
boxer used his warforded resolve to gain 6 temp HP and moves to H11 to lay another smack down on the fog monster.
Slash and pummel,
attack va ac, 1d20 + 7 ⇒ (19) + 7 = 26, damage = 1d8 + 5 ⇒ (2) + 5 = 7
if hit boxer makes a second attack with his off hand
attack vs ac, 1d20 + 6 ⇒ (20) + 6 = 26, damage = 1d8 + 4 ⇒ (7) + 4 = 11
I forgot my Warforged Resolve; if bloodied regain 3hp
So i'm not bloodied anymore.
Grasping Strike as an OA on the fog.
attack vs ac, 1d20 + 7 ⇒ (10) + 7 = 17, damage = 1d8 + 5 ⇒ (2) + 5 = 7
if hit the target id grabbed until the end of my next turn.
Boxer steps up to E7 and tries a punch and a grab at the monster (Grappling Strike).
Attack vs AC, 1d20 + 7 ⇒ (4) + 7 = 11, damage = 1d8 + 5 ⇒ (1) + 5 = 6 if I hit target is grabbed until the end of my next turn.
Boxer will pick up the guy by the throat, "The Mistress wants answers now. It would be less painful for you if you give them quickly, I realy don't want to have to tear off your fingers."
Boxer served as Amyrielle's bodyguard until the end of the war when Boxer left the Canith's service. Boxer left the Canith's mostly because the house artificers wanted to keep using him for experiments.
Boxer wandered around Sharn for about bit before finding work as a porter at the skydocks. After preventing some bandits from sneaking aboard the skyship Pe'Quod he was hired by it's captain, Vaughn Dresser, as a deck hand. He has been working for the captain ever since.
The Pe'Quod has recently docked in Sharn and Boxer has taken leave to attend the memorial service.
OA, on a hit Boxer stops peasants movment next to him also adds Wis damage.
Attack vs AC, 1d20 + 6 ⇒ (18) + 6 = 24, damage = 1d8 + 6 + 2 ⇒ (4) + 6 + 2 = 12
"Halt, I said none shall pass and none shall pass."
"Did anyone else hear that voice?" Assuming that no one else did, as she picks up her crystal she says "When I used the crystal I heard a voice from all around here. It said "Five at the brink of desolation stand as one against the tempest's roar."
She says "There are five of us. And, in a war anywhere can become the brink of desolation. I think it's time to leave. If anyone wants to free the major and his aide, they better do so now."
Amyrielle, herself being Cyran, seems to have no interest in freeing the major. "Boxer, let's move. Mission accompished."
"There are seven of us here. Whatever prophecy was learned from the symbol does not include two. The chained have proven to be weak the other three strong. The strong should accompany us Mistress; the weak should be left behind.”
"Let's go Boxer." the dragonmarked woman calls to the warforged as she heads for the tower. She offers a smile to the other trio. "I have to say I'm happy you were here, too."
"Yes Mistress." "Are we allowing the other to follow?" Boxer says as he buffs out some of the newer scars on his carapace.
Shift to F10 and use grappling strike on D2.
Attack vs ac, 1d20 + 6 ⇒ (5) + 6 = 11, damage = 1d8 + 7 ⇒ (2) + 7 = 9, if hit the target is grabbed until the end of my next turn.
Hit: 1[W] + Strength modifier damage, and you grab the target. The grab ends automatically at the end of your next turn.
Gurdang grunts and hastily outlines a rune in the air that appears on Boxer. Last rune of mending, Boxer can spend a surge.
Then he turns and points his hammer in the direction of the dolgrim menacing Khashana. Designate D1 as my quarry.
Gurdang lowers his head and runs at the abomination, horns first. Charge to D17; Goring Charge vs. D1's AC: 1d20+10; 1d6+5+1d6
"Many Thanks master Bull".
HP: 18/31
Surges: 10/12
AP: 0
Just above bloodied.
Use my second wind and regain 7hp, still bloodied but not a bad.
use my AP and mark and attack the dolgrim with slash and pummel.
Attack vs ac, 1d20 + 6 ⇒ (11) + 6 = 17, damage = 1d8 + 7 ⇒ (8) + 7 = 15
if hit second attack is Attack vs ac, 1d20 + 6 ⇒ (11) + 6 = 17, damage = 1d8 + 7 ⇒ (6) + 7 = 13