Bahor (Glorio Arkona)

Boris the Seagull Slayer's page

22 posts. Organized Play character for Goat Singer.


Race

F +8 R +4 W +6 | Cat’s Luck 1/1 | Perc +6 (+2 vs. creatures) | Stealth +4 |

Classes/Levels

25 ft | Hero 1/3 | ◆ | ◇ | ↺ | Active Conditions: catfall, land on your feet

Gender

Orange Tabby Catfolk Barbarian 1 | HP 15/23 | AC 18 (20) |

About Boris the Seagull Slayer

BOT ME!:

Preferred exploration activity: Search
[dice=Initiative: Perception (E), Sharp Eared]1d20+6[/dice] (+2 vs. creatures)
[dice=Initiative: Stealth (T)]1d20+4[/dice]

Initiative is Rolled!
◇ Quick Tempered: Rage (gain 4 temporary HP)
◆ Stride/◆◆ Sudden Charge (strike is free)
[dice=◆ Strike: Morningstar (T)]1d20+7[/dice]
[dice=Bludgeoning/Piercing + Fire]1d6+4+4[/dice]
◆ Raise a Shield (no shield block)

Generic Combat Round
(Replace ◆ Stride for Strike if necessary, or ◆◆ Sudden Charge)
[dice=◆ Strike: Morningstar (T)]1d20+7[/dice]
[dice=Bludgeoning/Piercing + Fire]1d6+4+4[/dice]
[dice=◆ Strike: Morningstar (T), MAP]1d20+7-5[/dice]
[dice=Bludgeoning/Piercing + Fire]1d6+4+4[/dice]
◆ Raise a Shield (no shield block)

PFS Information:

PFS Number:
Experience: 0
Total Gold Earned: 15
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Major Faction Reputation
Envoy’s Alliance:
Grand Archive:
Horizon Hunters:
Vigilant Seal:
Minor Factions
Radiant Oath:
Verdant Wheel:
All Faction Reputation
Total (Sum of the Above) Reputation: 0
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Reputation Tiers
0-19: Ignored
20-59: Liked
60-119: Admired
120 (maximum): Revered

Boris the Seagull Slayer
Catfolk (Sharp Eared)
Martial Disciple
Barbarian (dragon: diabolic); Level: 1
Medium humanoid, catfolk
Languages: Taldane (common), Amurrun, Tien
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ABILITY SCORES

STR +4, DEX +1, CON +3
INT +0, WIS +1, CHA +0
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SENSES
[dice=Perception (E)]1d20+6[/dice]
Special Senses: sharp-eared (+2 vs. creatures)
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DEFENSES

HIT POINTS: 23

ARMOR CLASS
AC: 18 (10 + (1 DEX) + (3 T) + (4 item))
Shield: +2 Hardness 3 Max HP 12 / BT 6 Current HP 12

Unarmored: (T), Light: (T), Medium: (T), Heavy: (U)

SAVING THROWS
[dice=Fortitude (E)]1d20+8[/dice]
[dice=Reflex (T)]1d20+4[/dice]
[dice=Will (E)]1d20+6[/dice]
Notes: Cat’s Luck
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OFFENSE

Class DC: 17 (10 + (4 STR) + (3 T)

Speed: 25 ft

Melee Strikes

{Morningstar} (versatile P)
[dice=◆ Strike: Morningstar (T)]1d20+7[/dice]
[dice=Bludgeoning/Piercing]1d6+4[/dice]
{Morningstar - Rage with Element}
[dice=◆ Strike: Morningstar (T)]1d20+7[/dice]
[dice=Bludgeoning/Piercing + Fire]1d6+4+4[/dice]
{Morningstar - Rage without Element}
[dice=◆ Strike: Morningstar (T)]1d20+7[/dice]
[dice=Bludgeoning/Piercing]1d10+4+2[/dice]

Ranged Strikes

{weapon} (traits) (range # ft)
[dice=weapon (UTEML)]1d20+#[/dice]
[dice=damage type]1d#+#[/dice]

Weapon Proficiencies
Simple: (T), Martial: (T), Advanced: (U), Other (unarmed): (T)
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SKILLS

[dice=Acrobatics (T)]1d20+4[/dice]
[dice=Arcana (U)]1d20+0[/dice]
[dice=Athletics (T)]1d20+7[/dice]
[dice=Crafting (U)]1d20+0[/dice]
[dice=Deception (U)]1d20+0[/dice]
[dice=Diplomacy (U)]1d20+0[/dice]
[dice=Intimidation (U)]1d20+0[/dice]
[dice=Lore (Pathfinder) (T)]1d20+3[/dice]
[dice=Lore (Warfare) (T)]1d20+3[/dice]
[dice=Medicine (U)]1d20+0[/dice]
[dice=Nature (T)]1d20+4[/dice]
[dice=Occultism (U)]1d20+0[/dice]
[dice=Performance (U)]1d20+0[/dice]
[dice=Religion (U)]1d20+1[/dice]
[dice=Society (U)]1d20+0[/dice]
[dice=Stealth (T)]1d20+4[/dice]
[dice=Survival (T)]1d20+4[/dice]
[dice=Thievery (U)]1d20+1[/dice]
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FEATS:

Ancestry Feats and Abilities
Ancestry Ability: Low-light vision, Land on Your Feet
Heritage Ability: Sharp-Eared (+2 to spot creatures, point out as a free action)
1st: Cat’s Luck (1/day: ◇ reroll failed Reflex save)

Skill Feats
Background: Catfall
2nd: (feat)

General Feats
3rd: (feat)

Class Feats and Abilities
Feature 1st: Rage
Feature 1st: Instinct (dragon - diabolic)
Feature 1st: Quick Tempered
Feat 1st: Sudden Charge
Feat 2nd: (feat)

Bonus Feats
(feat) (source, e.g., natural ambition)
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EQUIPMENT

Held: Morningstar, Wooden Shield
Worn: Breastplate, Backpack, Signal Whistle, Clothing (explorer’s), Manacles (poor), Compass
Stowed: Candle (1), Chalk, Earplugs, Mug, Piton, Sack, Torch (1), Bedroll, Soap, Flint and Steel, Waterskin, Grappling Hook, Hammer, Crowbar, Rope (50 ft), Tent (pup)

Bulk: 5.1 (Encumbered at: 9 = 5 + (4 STR); Maximum at: 14 = 10 + (4 STR))

Coins: 1.21 gp
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