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About "Bonnie" Wilhelm Mad'lo
Tracking:
Channel Energy (1d6+1): 7/7 1st Level Spells: 4/4 Male Human (Chelaxian) Life Oracle 1
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AC 21, touch 11, flat-footed 17 (+7 armor, +1 dex, +3 shield)
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Speed 20 ft. (30 ft. base)
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1st Level—cure light wounds, bless, detect undead, sanctuary
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Str 14, Dex 12, Con 12, Int 10, Wis 7, Cha 18
Drawback: Oblivious: Pretty much everything is lost on Wilhelm. He is permanently distracted by strange visions and has trouble paying attention to anything with any real focus.
Traits: Benefit: You gain a +2 trait bonus on Knowledge (geography) checks, and this skill is a class skill for you. You are treated as if you possessed the Technologist feat for the purposes of resolving checks to identify an alien creature using a Knowledge skill and for all Knowledge (geography) checks. If you already possess the Technologist feat, then your trait bonus on Knowledge (geography) checks increases to +3. Benefit: You heal 1 additional point of damage when using lay on hands, channeling energy, or casting a cure spell. Benefit: You gain a +2 trait bonus on Perform (Guitar) checks, and it is a class skill. ___________________ Feats: ___________________ Skills: (8 [Ranks] + 0 [Int] + 2 [Favored Class]) 10 ___________________
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Combat Gear: masterwork cold iron morningstar, dagger, +1 breastplate, +1 heavy wooden shield
Currency 0 Pp 111gp 4sp 0cp
Background:
Wilhelm was born in the River Kingdoms, son and only child to a pair of Chelaxians who had long fled the perils they faced due to accrued debts with the wrong people. His father associated with the wrong sorts of people, thieves with overzealous ambitions against the Chelish crown, and his mother was foolish and willing enough to follow her lover into the very gates of Hell. They thought the wild and free River Kingdoms in the far off east would be distance enough between them and those they had offended. For a time, it was. Having no worthwhile trade skills to offer, Wilhelm's father and mother supported their family with the same line of work that imperiled them and set them on the run to begin with. Eventually, having made the wrong sort of enemies again, a powerful family of Galtese nobles in hiding, word finally trickled back to Cheliax and the ears of wronged people with long memories. While they spared Wilhelm, who was now nearly a man himself, they took no pains to conceal their handiwork. Wilhelm was nearly broken by the grim discovery. Wilhelm sank into depression, and turned to the same vices that many do in a numb bid to end his existence. Most assumed his newfound addiction was a downward spiral, and indeed it appeared so. In truth, he was on a personal voyage, though it was one none but he could witness. He changed. His mind probably unhinged itself along the way. Gaze drifting to images unseen by anyone else, muttering conversations with persons and things similarly unseen, he should give the impression of a raving lunatic. And yet, in spite of himself, he manages to endear people around him. He left the River Kingdoms after a brief dance with pesh addiction, claiming the drugs had no more offer. Wandering the world with purpose—seemingly aimlessly to passersby—the strange fellow acquired a guitar somewhere along the way, his most trusted companion. Her name is Lily.
Description:
Wilhelm is of average height and slender build, though he has a decent sized pot belly. Most of his pate is prematurely bald, occasional strands of rust-red hair dangling and protruding at humorous, unkempt angles. He has a thick, impressive mustache that falls to flank either side of his mouth. His eyes are a soft green, resting beneath the canopy of a prominent brow and forehead. Beneath armor that looks untested, he wears a form-fitting body suit of charcoal (basically a leotard). Across his back is strapped a well crafted, but worn guitar with a curved frame and long neck. When Wilhelm speaks, it is usually a softspoken, oft-cracking warble. His speech is seldom directed, for long, at those of the immediate world, however. Most of his interactions with other beings are perfunctory unless the situation demands his attention. He seems distracted to the point of near perpetuity.
Ht: 5'11"
Personality:
Most people think he's insane. He probably is. Nevertheless, he tends towards kindness in spite of his madness and myriad quirks. Mistreatment of animals, children, and various random objects can set him off on an enraged tangent. |