A player in my campaign is currently a 5th level spirit ranger who wants to become an "archery hyperspecialist" (his term). He asked whether I would let him take Snap Shot and Improved Snap Shot as ranger archery-combat-style feats.
My player wrote:
So what I propose is that, much like Improved Precise Shot, I gain access to Improved Snap Shot at level 6 as a ranger combat-style bonus feat. It's not even as big of a stretch as Improved Precise Shot (normally base attack +11), because Improved Snap Shot normally only requires base attack +9. So the proposed revised list of eligible ranger archery combat-style bonus feats would be:
1st: Far Shot, Point Blank Shot, Precise Shot, Rapid Shot, Snap Shot
6th: Improved Precise Shot, Manyshot, Point Blank Master (APG), Improved Snap Shot (UC)
10th: Pinpoint Targeting, Shot on the Run
My inclination is to allow Snap Shot at 6th level and Improved Snap Shot at 10th. Snap Shot requires BAB +6, which seems comparable to Improved Two-Weapon Fighting and Manyshot. Both require BAB +6 and are available to rangers at 6th level.
Any suggestions?
Also, I read some discussion in these forums that Improved Snap Shot may be overpowered and perhaps shouldn't be allowed at all. Thoughts on this feat? Thank you.