Flesh Golem

B'omarr Punk's page

12 posts. No reviews. No lists. No wishlists.


RSS


We're funded, and in closed playtest sessions now. Open playtest is happening this fall (2012)! All the open playtest materials will be a free download from Paizo.com.


Dark_Mistress wrote:
Sounds interesting but I will miss the final day of the kick start. Looking forward to seeing the finished product though.

Understood, no hard feelings ;)

We are giving our high-end backers the privilege to playtest first, but after that we'll be opening playtest for the summer to everyone, and it'll be a free download here on Paizo, so stay tuned!

B'


Endzeitgeist wrote:
Damn, it, I'm in. Pledged and look forward to seeing how this pans out. :)

Thanks!


Brian E. Harris wrote:

Looking at this, can you detail the concept of the "retailer-only" rewards?

It seems that, with that reward, retailers are basically only paying the price of print copies, and not actually contributing to the funding of the project.

Just curious, as this is a trend I've been seeing lately...

Yeah, the retailer-only reward is a way to appeal to retailers. As a business your FLGS would go under if they simply backed projects for the warm feeling. But there are a few who are willing to essentially pre-order a small quantity at a deep discount off MSRP. While we don't make much, it does get us the initial cash to produce the books, and it helps us by getting hard copies into stores where people will see them.

Hope this answers the question!


If you are still looking for some great rules to run a steampunk campaign using Pathfinder's rules, check out Pure Steam! We're 64% funded on Kickstarter with two weeks to go!


Check out our YouTube channel!


Thanks for the love, and insight, everyone! We just hit 50% and we're on track to fund successfully. To that end, any help you can give is huge.

We've just posted an audio track for battle, check out the Kickstarter page for updates!


Dreaming Psion wrote:
This looks like just the thing I've been searching for. I especially like the crafting system independent of magic, that sort of thing is kinda what i've been look for a long time. A question I have thought about the magical systems themselves though, how much detail do you guys go into as far as the various mystical traditions Victorian/steampunk era settings are known for (spirtualism, voodoo, etc)?

We are definitely touching on the different religious traditions. In southern Ullera there are tribes which practice voodoo and similar practices. There are still religious orders, some highly superstitious.

And west of the Great River lies a huge monotheistic lawful good theocracy...


Wicht wrote:


Good to see you posting here about your project (I'm Jonathan).

What are your plans for Origins?

We'll be at Origins; it's near our HQ! We're super indie, so we won't have purchased space, but we'll be running games free of charge.


Pure Steam is 50% funded. Help us get the rest of the way!

http://kck.st/zuYmCj


You can always check out Pure Steam, a new campaign setting with tons of new rules...

http://kck.st/zuYmCj


4 people marked this as a favorite.

Guys and gals, we'd love it if you checked out our project on Kickstarter!

It's steampunk, with plenty of options for low, medium, and high magic.

http://kck.st/zuYmCj

We'll be at most of the Cons this year to show it off, but we need some support to get it into production!

Thanks,
B'omarr Punk
Pure Steam