Clegg Zincher

*Bolt*'s page

42 posts. Alias of Chakka.


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male human Adventurer level 1/Hp:12,Init:+9, spd 35, ATT:+4,AC15t13ff12,CMD17,CMB+4, F:+3W:+4F:+3

points to Prime691... what he said.


male human Adventurer level 1/Hp:12,Init:+9, spd 35, ATT:+4,AC15t13ff12,CMD17,CMB+4, F:+3W:+4F:+3

pokes game .Hello?


male human Adventurer level 1/Hp:12,Init:+9, spd 35, ATT:+4,AC15t13ff12,CMD17,CMB+4, F:+3W:+4F:+3

Still happening?


male human Adventurer level 1/Hp:12,Init:+9, spd 35, ATT:+4,AC15t13ff12,CMD17,CMB+4, F:+3W:+4F:+3

While Mokrim examines the horse and rider, Bolt will back into the shadows and keep an eye out for anyhting else approaching.
stealth: 1d20 + 7 ⇒ (20) + 7 = 27
perception: 1d20 + 6 ⇒ (6) + 6 = 12


male human Adventurer level 1/Hp:12,Init:+9, spd 35, ATT:+4,AC15t13ff12,CMD17,CMB+4, F:+3W:+4F:+3

seeing the horse attack Mokrim, Bolt will slide up behind it and stab with this spear.
initiative: 1d20 + 9 ⇒ (18) + 9 = 27
stealth: 1d20 + 7 ⇒ (11) + 7 = 18
melee attack: 1d20 + 4 ⇒ (8) + 4 = 12
dmg: 1d6 + 3 ⇒ (6) + 3 = 9

add 2 to attack if flanking applies.


male human Adventurer level 1/Hp:12,Init:+9, spd 35, ATT:+4,AC15t13ff12,CMD17,CMB+4, F:+3W:+4F:+3

Once prime intoduces his boot to Bolt's side, he slowely rises. Grabbing his spear he eases away from the camp site into the surrounding darkness, angling to the side of the road.
stealth1d20 + 7 ⇒ (14) + 7 = 21
perception1d20 + 6 ⇒ (8) + 6 = 14


male human Adventurer level 1/Hp:12,Init:+9, spd 35, ATT:+4,AC15t13ff12,CMD17,CMB+4, F:+3W:+4F:+3

1d20 + 6 - 10 ⇒ (12) + 6 - 10 = 8<= perception to hear hooves while sleeping
snort! nggggtt. sniffle. grunt.


male human Adventurer level 1/Hp:12,Init:+9, spd 35, ATT:+4,AC15t13ff12,CMD17,CMB+4, F:+3W:+4F:+3

Throughout the remainder of the trip Bolt is quite. He keeps an eye out behind as trail man again til time to camp.All this talk of the obilisks. Don't know enough 'bout em to contribute, just worrisome events every time they become active. Probably jus Dashiell thinning the ranks of his rival cities guard.
Bolt will share out the onions and grab a hunk of cheese and bread for his meal.
" Never could figure out how to make cheese. good stuff."He mumbles around a mouth full of food. Then he will unload his travois and levering a couple of saplings or loose branches as supports turn it into a lean-to. then he will gather dried wood and grasses for a fire while looking around for stones to make a ring around it. he will situate the lean-to so it faces the wagon, and build the fire between them. hopefully keeping it from becoming a beacon for whoever might be out there.
After setting up camp he will unharness the mule and take it to the back of the wagon and tether it there. then he will rub it down with dried grass and give it a nibble of bread from his chunk." good job friend. I hope your not too sore from hauling us around."


male human Adventurer level 1/Hp:12,Init:+9, spd 35, ATT:+4,AC15t13ff12,CMD17,CMB+4, F:+3W:+4F:+3

Bolt will fade back into the woods, after seeing Oscus meager fare, and complete his proposed hunting/gathering mission. Upon completeion he will bring what he has over to the stump.
" Here ol' timer. Not a lot but better than crumbs. I'm thinkin', when you get back to town, you might let the Sheriff know 'bout that feller you saw." He'll say as he lays the squirrel and half of the onions on the stump." Keep your eyes open Oscus. Goodspeed to you."
Stuffing the remainder of the onions in his pack Bolt will then start a jog to catch the rest.
Figured since the wagon is mule drawn it shouldn't be too hard to catch them at a jog.


male human Adventurer level 1/Hp:12,Init:+9, spd 35, ATT:+4,AC15t13ff12,CMD17,CMB+4, F:+3W:+4F:+3

"I've no interest in choppin' wood, but if we're about stayin' put for a spell, I'll see what I can scare up for eatin'" Says Bolt(as he realizes hiding behind his fingers won't work)as he enters the clearing.
Glancing from Kearan to Mokrim to Caelreth" Or not if we're in a rush, but lemme know now so as i can get started."

Haiku:
survival:1d20 + 7 ⇒ (6) + 7 = 13for foraging roots n tubers and such.
profession(hunter):1d20 + 6 ⇒ (8) + 6 = 14 for small game


male human Adventurer level 1/Hp:12,Init:+9, spd 35, ATT:+4,AC15t13ff12,CMD17,CMB+4, F:+3W:+4F:+3

Ouch two 1's in a row.


male human Adventurer level 1/Hp:12,Init:+9, spd 35, ATT:+4,AC15t13ff12,CMD17,CMB+4, F:+3W:+4F:+3

Bolt will also stay back. He'll keep an eye out for others approaching as well. Still outside the clearing.
perception:1d20 + 6 ⇒ (1) + 6 = 7
stealth1d20 + 7 ⇒ (1) + 7 = 8


male human Adventurer level 1/Hp:12,Init:+9, spd 35, ATT:+4,AC15t13ff12,CMD17,CMB+4, F:+3W:+4F:+3

Bolt will head out in a counter clockwise circle around the 'camp'. Using stealth and looking for tracks, ambushes or other items of interest.
stealth:1d20 + 7 ⇒ (3) + 7 = 10
perception:1d20 + 6 ⇒ (5) + 6 = 11
survival:track:1d20 + 7 ⇒ (15) + 7 = 22


male human Adventurer level 1/Hp:12,Init:+9, spd 35, ATT:+4,AC15t13ff12,CMD17,CMB+4, F:+3W:+4F:+3

Bolt will lay his rolled up travois in the back of the wagon and limber his shoulders a bit.
"It'll do fine Sheriff. Helps free us up , just in case."
nice, takes a load off for me anyway.
He will then take up the trailer position again with a nod to Nial.
"Hopefully we won't need to hurry too much. That ole' beast looks sturdy but none too fast."
scanning the backtrail once more...
perception:1d20 + 6 ⇒ (3) + 6 = 9


male human Adventurer level 1/Hp:12,Init:+9, spd 35, ATT:+4,AC15t13ff12,CMD17,CMB+4, F:+3W:+4F:+3

Bolt meanders a bit, making sure everybody else is in front of him for the walk.
I'll play tail end charlie.8D
" Hey I think we lost Merle." He says to no one in particular as he watches the aformentioned man walk back toward town mumbling something about 'thet next shipment'.
Just starting and already a man down. he frowns in thought for a moment then scans behind them again, loooking for anything out of the ordinary.
not expecting much , just his own paranoia
perception:1d20 + 6 ⇒ (10) + 6 = 16


male human Adventurer level 1/Hp:12,Init:+9, spd 35, ATT:+4,AC15t13ff12,CMD17,CMB+4, F:+3W:+4F:+3

About the time everybody comes piling out of the farmhouse, Bolt will come strolling into the yard. He's got 3 bone tipped spears in a rude quiver on his back along with his backpack. On his left shoulder is a bundle made of 2 6'saplings wrapped up in hide. In his right hand is a leather wrapped steel tipped spear, with a double point like angels wings.
Hello. Are we leaving now? Or do you need some things done around here first, Kearan?
He'll then turn toward Caelreth Anything we should know? Have the Rangers gone this way a lot or is this an unknown path we are taking? Do we get horses or pack animals or is this on foot?
Don't know how to ride a horse but a pack animal would be handy...


male human Adventurer level 1/Hp:12,Init:+9, spd 35, ATT:+4,AC15t13ff12,CMD17,CMB+4, F:+3W:+4F:+3

Bolt will pick up his things from the apothecary , including the bandages and bone needle and thread that he purchased with the small boar. Then he will head on out to Kearan's Farm and see whats up. If they aren't leaving right away he will offer to help with the chores and such. he avoids the books as he cant read very well.


male human Adventurer level 1/Hp:12,Init:+9, spd 35, ATT:+4,AC15t13ff12,CMD17,CMB+4, F:+3W:+4F:+3

Bolt leaves the Boar with the rest and stands by the Sheriff, watching them run after Kearan.
"Sheriff, if you don't mind me sayin, I would watch them Oakenhaven folk. One thing I've learned, most of 'em can't be trusted. I'll keep my eyes open, but be leary if they return without us."
He will then turn and nod at Caelreth"Deputy."
and head off toward the apothecary. to get his stuff.


male human Adventurer level 1/Hp:12,Init:+9, spd 35, ATT:+4,AC15t13ff12,CMD17,CMB+4, F:+3W:+4F:+3

Give me second to get my stuff from the apothecary and I will go with you and Prime. Bolt says after catching Kearan's arm. Or gimme directions to your place and I'll meet you there.
Releasing Kearan, Bolt turns and also offers his hand to the Sheriff.
We'll find out whats goping on, and hopefully its not another Great Trial.
He then turns to see if Kearan will wait or give him directions....


male human Adventurer level 1/Hp:12,Init:+9, spd 35, ATT:+4,AC15t13ff12,CMD17,CMB+4, F:+3W:+4F:+3

Da said that the famine took Ma and my sisters. Its what made him hafta work for Dashiell! I can't let something like that happen again if I can stop it.
Bolt will also stand...
I'm with you, Kearan. I'll go Sheriff, but I've never rode a horse before. I can walk all day and with my travois can carry some gear tho.


male human Adventurer level 1/Hp:12,Init:+9, spd 35, ATT:+4,AC15t13ff12,CMD17,CMB+4, F:+3W:+4F:+3

"You have my word Sheriff, tho i don't know who I'd tell."
Bolt looks around again at everyone...
Looks like a tough group. The son of Armistead surely knows how to fight and the rest seem capable. Might not be as dangerous as I first thought.


male human Adventurer level 1/Hp:12,Init:+9, spd 35, ATT:+4,AC15t13ff12,CMD17,CMB+4, F:+3W:+4F:+3

Pbp is fun. that being said there is something missing, that you get with table top. i do agree that it lets you roleplay better and think thru your actions.plus voicing thoughts is pretty cool too. but i also like the tactical parts you get with flipmats and mini's. The group i last Dm'd for in Joplin, MO were a lot of fun. One player would get with his wife ( who did not play)and paint mini's by request specific to your character. another would look at the mini's coming out and try to make ones specific for the AP we were in.
Been playing a long time..started when i was 12 in '83. started DMing in '89 and mostly did that thereafter with some short campaigns or one off's to play.


male human Adventurer level 1/Hp:12,Init:+9, spd 35, ATT:+4,AC15t13ff12,CMD17,CMB+4, F:+3W:+4F:+3

What kind of sickness would make a man belive he's not from here? Where else is there? Feel real bad for him...
Bolt will shift in his seat again to lean on the wall.
Others seem pretty eager to do this, whatever this is. Someone needs to keep an eye on them. Guess I'll have to go along....
Looking back and forth between Mokrim and Brine, a look of determination crosses his face. His eyes then settle on Prime and it changes to a look of pity." Give him a chance Sherriff, he's just new to the area tryin to prove himself. I can relate to that."


male human Adventurer level 1/Hp:12,Init:+9, spd 35, ATT:+4,AC15t13ff12,CMD17,CMB+4, F:+3W:+4F:+3

Da always said 'keep your friends close and your enemies closer'....
Bolt leans foward and and says "We're already here, so invitations aside, let us listen to the Sheriff and find out Why.
He then glances around at everybody, finishing with a nod to Kearan and Brine.


male human Adventurer level 1/Hp:12,Init:+9, spd 35, ATT:+4,AC15t13ff12,CMD17,CMB+4, F:+3W:+4F:+3

I DM'd most of the time back in Joplin, MO. Since moving to Kansas, the gaming scene has completely evaporated. I'd take always having to DM over NO gaming at all.8D


male human Adventurer level 1/Hp:12,Init:+9, spd 35, ATT:+4,AC15t13ff12,CMD17,CMB+4, F:+3W:+4F:+3

Central std time here. I check for posts in the afternoon and evenings.
I'm enjoying the banter and RPing so far, looks to be a fun game. Tho I must admit it requires a lot of patience. I really miss table top gaming.


male human Adventurer level 1/Hp:12,Init:+9, spd 35, ATT:+4,AC15t13ff12,CMD17,CMB+4, F:+3W:+4F:+3

Glancing at Nial when he drops his glass... He seems familiar, Father may have done business with him. Six years is a long time and I cant be sure tho.
leans back against the wall again and crosses his arms over his chest.

So not every body was invited to this gathering. Have to keep my eyes open then.
"Missing a Deputy Sheriff? Are we a search party then? Or do you have something else in mind for us?"


male human Adventurer level 1/Hp:12,Init:+9, spd 35, ATT:+4,AC15t13ff12,CMD17,CMB+4, F:+3W:+4F:+3

Bolt looks at Prime 691 in confusion for a second." what is 'medical' assis...?" he starts to ask then trails off as Mokrim and Prime exchange words.

He speaks so oddly I wonder where he's from. Not sure I want any of this 'medical' stuff tho.
Bolt leans back against the wall and crosses his wrists over the back of the chair in front of him.
Wonder what the Sheriff wants with all of us, kind of a strange mix.


male human Adventurer level 1/Hp:12,Init:+9, spd 35, ATT:+4,AC15t13ff12,CMD17,CMB+4, F:+3W:+4F:+3

Bolt jumps slightly in suprise when he sees Mokrim enter the loft. A look of anger contorts his face for a moment, then relaxes slightly into a grimace of distaste as he looks closer at the Oakenhaven youth.

"Lost my appetite."he grumbles, then tosses his food back on the table. He then slides his chair back to the edge of the room, and sits sullenly looking at the floor.

still siting the same way, but now with his back to the wall.


male human Adventurer level 1/Hp:12,Init:+9, spd 35, ATT:+4,AC15t13ff12,CMD17,CMB+4, F:+3W:+4F:+3

Heh. wordy 1st post but i wanted to get his description out there.
XD


male human Adventurer level 1/Hp:12,Init:+9, spd 35, ATT:+4,AC15t13ff12,CMD17,CMB+4, F:+3W:+4F:+3

Leaving his gear with Arness the apothecary One of his very few friends in town Bolt meanders his way over to the Belching Boar.
He wonders why anybody would impair their abilities with drink when it seems the world is always out to get you. Much safer with water and the wilderness.
With a mental shrug he enters, and looks around cautiously. After speaking with the barkeep he shoulders his spear and climbs the stairs.
Average height but broad of shoulders he is a weathered young outdoorsman. Dressed in soft leather studded with bone, he has a steel dagger on his right hip, a spear on his back and a set of 3 wooden spheres linked with a leather braid hanging from his left hip.
Pausing at the top when he notices the other occupants, he gives them each a glance, then grabs some food and scoots a chair around so he can sit facing them over the back of it. And sit without removing his spear. Supposed to meet the sherrif. He mumbles around a mouthful of bread. Anyone seen him?


male human Adventurer level 1/Hp:12,Init:+9, spd 35, ATT:+4,AC15t13ff12,CMD17,CMB+4, F:+3W:+4F:+3

I ran a Dyson sphere campaign once before called Sfaere( pronounced sphere). the "Sun" was a portal to the center of the elemental realm of fire, with a giant concave disc circling it. that created the day night sequence and heat. However there was no true sunlight so vampires and wraiths were a major power. see ya in the gameplay thread.


male human Adventurer level 1/Hp:12,Init:+9, spd 35, ATT:+4,AC15t13ff12,CMD17,CMB+4, F:+3W:+4F:+3

Yay we're starting. chomps at the bit.


male human Adventurer level 1/Hp:12,Init:+9, spd 35, ATT:+4,AC15t13ff12,CMD17,CMB+4, F:+3W:+4F:+3

He did say to be patient, as he's new to DMing Pbp. hopefully it is just a small RL issue and we'll get to play soon.
A young man drags a small travois across the town market. On it are some ragged furs, a small boar and a rack of antlers. He stops in front of the blacksmiths shop and carries the antlers into the open forge area, to haggle with the smith.


male human Adventurer level 1/Hp:12,Init:+9, spd 35, ATT:+4,AC15t13ff12,CMD17,CMB+4, F:+3W:+4F:+3

bump
bump
bump
bump

Spoiler:
bump

XD


male human Adventurer level 1/Hp:12,Init:+9, spd 35, ATT:+4,AC15t13ff12,CMD17,CMB+4, F:+3W:+4F:+3

Bolt is going whereever seems appropriate based on whats needed and what events occur. Ranger seems the logical choice but leaning rogue as well. Could go wizard or cleric too.( prolly not the last 2 but maybe. i've played a few ranger/clerics they can be fun)Could even go gunslinger depending on the world we find ourselves in.shrug. I don't plan too far ahead and still manage to not have too gimped of characters.8D
Also agree with Brine, hopefully this lasts a long time but...


male human Adventurer level 1/Hp:12,Init:+9, spd 35, ATT:+4,AC15t13ff12,CMD17,CMB+4, F:+3W:+4F:+3

WOOT! Thanx for having me. Welcome and congratz all!
Looking foward to playing again.XD


heh. but isnt Merle the name you love to hate? makes a decent bad guy.

*waits impatiently for the 10th n the start of the new season..*


Great Bolt can stay as is... now hope he gets to come alive as well... luck Jelani. love the name Merle (been watching WalkingDead)
Good luck to all. XD
@ Haiku thanks for more history/ backstory fodder. world seems very interesting.8)


Heh. looking over other characters I think I might have made a mistake. Sooo I have a question...
number of starting feats...
every 1st level toon gets one. 1 for adventurer class, 1 for human race and 3 pts worth of selected feats. or is the 1 for class considered the feat that all 1st level characters get? no big deal but i might need to lose a feat.


Okay adjusted backstory to remove dwarvish label on ruins.;)
and added new alignment ratings. hopefully fits better now.


Chakka here. this is my submission for approval. sounds like an interesting world and i would like to join.8D, havent played a lot on PbP but am a long time DM and player in the PnP version. moved to an area devoid of gamers so am trying my hand here. luck to all interested.