Skull

'Bob''s page

2 posts. Alias of stormraven.


Classes/Levels

HP 31 | AC/T/FF 14/12/14 | CMD 9 | F/R/W +3/+1/+5 | Init +0; PER +8|

About 'Bob'

Bob CR 3
XP 800
Male skulleton (Tome of Horrors Complete)
NE Tiny undead
Init +0; Senses darkvision 60 ft.; Perception +8

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Defense
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AC 14, touch 12, flat-footed 14 (+2 natural, +2 size)
hp 31 (4d8+8)
Fort +3, Ref +1, Will +5
DR 10/adamantine or bludgeoning; Immune acid, cold, electricity, fire, magic, undead traits

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Offense
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Speed fly 10 ft. (perfect)
Melee bite +6 (1d3-2)
Space 2½ ft.; Reach 0 ft.
Special Attacks disease

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Statistics
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Str 6, Dex 10, Con —, Int 10, Wis 12, Cha 14

Base Atk +3; CMB +1; CMD 9 (can't be tripped)

Feats Dazzling Display, Skill Focus (Intimidate), Weapon Finesse, Weapon Focus (bite)

Skills
Fly +19
Intimidate +12
Perception +8
Stealth +15

Languages Common
SQ dust

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Special Abilities
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Damage Reduction (10/adamantine or bludgeoning) You have Damage Reduction against all except Adamantine or Bludgeoning attacks.
Darkvision (60 feet) You can see in the dark (black and white only).
Dazzling Display (Bite) Intimidate check to demoralize can affect those within 30' who see you.
Disease (DC 14) (Ex) Filth fever: Bite-injury; save Fort DC 12, onset 1d3 days, frequency 1/day, effect 1d3 Dex damage and 1d3 Con damage, cure 2 consecutive saves.
Dust (DC 14) (Ex) The skulleton can use its crumbled remains to attack any creature that comes within 10 feet. Twice per day as a standard action, it can billow forth a cloud of dust that surrounds it in a 10-foot radius. Creatures caught within the area must succeed on a DC 14 Fortitude save or be nauseated for 6 rounds. The dust cloud remains for 2 rounds and can be affected by wind.
Fly (10 feet, Perfect) You can fly!
Immunity to Ability Drain Immunity to ability drain
Immunity to Acid You are immune to acid damage.
Immunity to Bleed You are immune to bleed.
Immunity to Cold You are immune to cold damage.
Immunity to Death Effects You are immune to death effects.
Immunity to Disease You are immune to diseases.
Immunity to Electricity You are immune to electricity damage.
Immunity to Energy Drain Immune to energy drain
Immunity to Exhausted You are immune to the exhausted condition.
Immunity to Fatigue You are immune to the fatigued condition.
Immunity to Fire You are immune to fire damage.
Immunity to Magic You are immune to magic effects.
Immunity to Mind-Affecting effects You are immune to Mind-Affecting effects.
Immunity to Nonlethal Damage You are immune to Nonlethal Damage
Immunity to Paralysis You are immune to paralysis.
Immunity to Physical Ability Damage Immune to ability damage to your physical abilities.
Immunity to Poison You are immune to poison.
Immunity to Sleep You are immune to sleep effects.
Immunity to Stunning You are immune to being stunned.
Undead Traits Undead have many immunities.