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2 posts. Organized Play character for MARCIA SCHOONOVER.


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Verdant Wheel 3/5 ***

This scenario might have been fun to write, but it was MISERY to run! The players noted right away that the DCs for the Influence/Discovery phase were way out of line for a 3-6 level scenario. We ended up adjusting all of them down by 2, to match the standard DCs for their level.

There were entire encounters where it was nothing but story telling and the PCs had no substantial effect on the outcome. I summarized some and they were none the wiser. The "final battle" was completely eliminated by Intimidate and Diplomacy checks (which were at the correct level, fortunately).

I couldn't see any reason whatsoever to use the "Blackmail" option, as it didn't work well with the story or the usual PC skills. When given the option, the PCs readily opted for the Confrontation option.

I found numerous typos in the scenario that made running it very confusing until I figured out what they meant. E.g. there were TWO section Ds and a reference to a section/area C4, which didn't exist (it was actually D6).

Overall, this was a poorly written scenario. Even with days of prep and copious highlighting and notes, it was a clumsy scenario to run.

Verdant Wheel 3/5 ***

We're still limping along with the 8 pre-gens from Player Core Remastered, but the players want to see what the remastered pre-gens from Player Core 2 will be like, especially things like the Champion/Paladin. Will there be/Is there a new set of those?

Thanks,
Marcia