Spoiler: Azata-Blooded Aasimar, passing as human Gunslinger (Pistolero/Mysterious Stranger) 1
HP: 11/11; AC: 18, T: 14, FF: 14; CMD: 15; Fort: 3, Ref: 6, Will: 0; (+2 vs. fear effects, +2 vs. blinding/dazzling); Init +4; Perception +4 "Fools are probably almost dead ...I should check on them." The old man heads toward the cave.
Spoiler: Azata-Blooded Aasimar, passing as human Gunslinger (Pistolero/Mysterious Stranger) 1
HP: 11/11; AC: 18, T: 14, FF: 14; CMD: 15; Fort: 3, Ref: 6, Will: 0; (+2 vs. fear effects, +2 vs. blinding/dazzling); Init +4; Perception +4 I'm still here and into playing ...just gotta figure out a way to get Blue Eyes back to the fold ...if we end up getting replacements, that could be a way to tie it in.
Spoiler: Azata-Blooded Aasimar, passing as human Gunslinger (Pistolero/Mysterious Stranger) 1
HP: 11/11; AC: 18, T: 14, FF: 14; CMD: 15; Fort: 3, Ref: 6, Will: 0; (+2 vs. fear effects, +2 vs. blinding/dazzling); Init +4; Perception +4 Unable to find anyone to question, the old man ambles about town aimlessly, though he's told himself he'd go to his room to sleep. Fools. Dead already most like. As if a few hours would be enough for those evil dirtbags down there to finish. He pretends not to look off towards where they went.
Spoiler: Azata-Blooded Aasimar, passing as human Gunslinger (Pistolero/Mysterious Stranger) 1
HP: 11/11; AC: 18, T: 14, FF: 14; CMD: 15; Fort: 3, Ref: 6, Will: 0; (+2 vs. fear effects, +2 vs. blinding/dazzling); Init +4; Perception +4 Got selected for jury duty the same day as my parents came into town ...I might be awol-ish, especially during the day.
Spoiler: Azata-Blooded Aasimar, passing as human Gunslinger (Pistolero/Mysterious Stranger) 1
HP: 11/11; AC: 18, T: 14, FF: 14; CMD: 15; Fort: 3, Ref: 6, Will: 0; (+2 vs. fear effects, +2 vs. blinding/dazzling); Init +4; Perception +4 The old man ambles up and down the street looking for signs of people up and about. Perception: 1d20 + 4 ⇒ (8) + 4 = 12
Spoiler: Azata-Blooded Aasimar, passing as human Gunslinger (Pistolero/Mysterious Stranger) 1
HP: 11/11; AC: 18, T: 14, FF: 14; CMD: 15; Fort: 3, Ref: 6, Will: 0; (+2 vs. fear effects, +2 vs. blinding/dazzling); Init +4; Perception +4 Damn righteous fools. Nothing wrong with doin good; 'snot like the so-called gods will. But nothin wrong with doin it smart. Upon returning to town he checks to see if there's anyone around he could talk to.
Spoiler: Azata-Blooded Aasimar, passing as human Gunslinger (Pistolero/Mysterious Stranger) 1
HP: 11/11; AC: 18, T: 14, FF: 14; CMD: 15; Fort: 3, Ref: 6, Will: 0; (+2 vs. fear effects, +2 vs. blinding/dazzling); Init +4; Perception +4 "Well, imagine that. One of the damn fools that think the heavens actually give a s!&* about us down here, well he just so happens to be a born idiot. What a coincidence! Enjoy your honor. I'll stick with results." The old man spits and turns to leave.
Spoiler: Azata-Blooded Aasimar, passing as human Gunslinger (Pistolero/Mysterious Stranger) 1
HP: 11/11; AC: 18, T: 14, FF: 14; CMD: 15; Fort: 3, Ref: 6, Will: 0; (+2 vs. fear effects, +2 vs. blinding/dazzling); Init +4; Perception +4 "What did you call me." It's more of a statement than a question. "Fighting smart ain't fighting cowardly. You want to win or you want to fight? Which is more important?"
Spoiler: Azata-Blooded Aasimar, passing as human Gunslinger (Pistolero/Mysterious Stranger) 1
HP: 11/11; AC: 18, T: 14, FF: 14; CMD: 15; Fort: 3, Ref: 6, Will: 0; (+2 vs. fear effects, +2 vs. blinding/dazzling); Init +4; Perception +4 "So you g$*%#~ fools are going to rush into a possible-undead situation at night? It's one thing to keep a watch to see if any try to leave. But to go down under with the sort that loot graves at nighttime? Dumb strategy."
Spoiler: Azata-Blooded Aasimar, passing as human Gunslinger (Pistolero/Mysterious Stranger) 1
HP: 11/11; AC: 18, T: 14, FF: 14; CMD: 15; Fort: 3, Ref: 6, Will: 0; (+2 vs. fear effects, +2 vs. blinding/dazzling); Init +4; Perception +4 "The dead don't complain. And if he does somehow finish tonight, he'll be loaded down with his loot. Going nowhere. I did a job, I intend to get paid. You want to rush off without planning or help, I wish you luck."
Spoiler: Azata-Blooded Aasimar, passing as human Gunslinger (Pistolero/Mysterious Stranger) 1
HP: 11/11; AC: 18, T: 14, FF: 14; CMD: 15; Fort: 3, Ref: 6, Will: 0; (+2 vs. fear effects, +2 vs. blinding/dazzling); Init +4; Perception +4 The old man draws his pistol and holds it directly at the robber's head. "Not an inch."Intimidate: 1d20 + 7 ⇒ (15) + 7 = 22
Spoiler: Azata-Blooded Aasimar, passing as human Gunslinger (Pistolero/Mysterious Stranger) 1
HP: 11/11; AC: 18, T: 14, FF: 14; CMD: 15; Fort: 3, Ref: 6, Will: 0; (+2 vs. fear effects, +2 vs. blinding/dazzling); Init +4; Perception +4 I just realized I don't know what sort of pistol I can start with? I pictured a revolver, but never asked what you'd prefer.
Spoiler: Azata-Blooded Aasimar, passing as human Gunslinger (Pistolero/Mysterious Stranger) 1
HP: 11/11; AC: 18, T: 14, FF: 14; CMD: 15; Fort: 3, Ref: 6, Will: 0; (+2 vs. fear effects, +2 vs. blinding/dazzling); Init +4; Perception +4 Perception: 1d20 + 4 ⇒ (4) + 4 = 8 Stealth Taking Twenty is 24. The old man stays quiet but his thoughts are elsewhere.
Spoiler: Azata-Blooded Aasimar, passing as human Gunslinger (Pistolero/Mysterious Stranger) 1
HP: 11/11; AC: 18, T: 14, FF: 14; CMD: 15; Fort: 3, Ref: 6, Will: 0; (+2 vs. fear effects, +2 vs. blinding/dazzling); Init +4; Perception +4 The old man chuckles. "Boy, if you're trying to offend ...wrong audience. Though those with better vision might disagree looking at your face."
Spoiler: Azata-Blooded Aasimar, passing as human Gunslinger (Pistolero/Mysterious Stranger) 1
HP: 11/11; AC: 18, T: 14, FF: 14; CMD: 15; Fort: 3, Ref: 6, Will: 0; (+2 vs. fear effects, +2 vs. blinding/dazzling); Init +4; Perception +4 "Don't care what you call me. And it depends on yr endgame. Stoppin the thievin or retribution for said thievin?"
Spoiler: Azata-Blooded Aasimar, passing as human Gunslinger (Pistolero/Mysterious Stranger) 1
HP: 11/11; AC: 18, T: 14, FF: 14; CMD: 15; Fort: 3, Ref: 6, Will: 0; (+2 vs. fear effects, +2 vs. blinding/dazzling); Init +4; Perception +4 "Everything we need to know about those tracks is that they go into town. Time to start asking questions."
Spoiler: Azata-Blooded Aasimar, passing as human Gunslinger (Pistolero/Mysterious Stranger) 1
HP: 11/11; AC: 18, T: 14, FF: 14; CMD: 15; Fort: 3, Ref: 6, Will: 0; (+2 vs. fear effects, +2 vs. blinding/dazzling); Init +4; Perception +4 The old man from the night, the guitar-player, sidles up to the group. His piercing blue eyes scan the area, but he says nothing. Sorry, guys, I had a bit of a vacation. I'm back.
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