| BloatGoat |
Salutations good folk!
Could we have a thread about puzzles that does not include math, riddles or word play, but instead focuses on systems/lore in the Pathfinder system.
Also, I'm aware not all players are fond of puzzles. You need not repeat this. Cheers.
I suppose I'll start.
Tile room puzzle:
"The floor in the room before is composed of large coloured square tiles. The tiles are about 5 by 5 feet and colored either red, green, blue, black, yellow, grey or white. Beyond the coloured tiles are a large metal chest resting on the floor. Inscribed on the ceiling is a large serpent biting it's own tail. Along the serpent's back from it's head to it's tail, is a line of coloured glass scales, each scale a colour matching a tile. As you near the first coloured tile, the serpent's head animates and slowly it's head turns to you. It's gaze is cold and calculating. The serpent's eyes shift colour to match the colour of the tile nearest to you."
The PCs must cross the floor tile by tile in the order carved on the serpent's back. If they stray from the path, they are hit by a spell tied to the colour of the serpent's eyes. If they teleport or fly to the chest, it will attack them (as if an animated object) and try to bull rush them onto the tiled floor.
If you wish, you could have the serpent remain inanimate in a circle, and have the correct path start at some random scale, rather than the 'first'.
Prismatic Wall Puzzle:
"Big fat prismatic wall is blocking the now long dead archmage's treasure, and the players are not capable of dispelling it.
In a nearby room, a reshapable Ice Golem sits dormant. The golem is the product of an experiment undertaken by the archmage, but was halted when the archmage realized the golem would become unstable and degenerate one hour after the first reshaping. The golem and the experiment is documented in journals left by the archmage, but not well enough for the experiment to be replicated by the PCs. A control circlet can be found near the golem. and any PC wearing it can reshape the golem into almost any object of large size."
The golem is not affected by the prismatic wall. The PCs have to reshape the golem into something that can carry them through the portal. A chest on legs, a barrel or similar will do. They can then grab some loot and get out while the golem is still stable.
That was the two puzzles I've used so far. I may post more in the future. I hope to see more puzzles.