| Blackperoxide |
Hello, quick question for you guys. Any help is appreciated.
My DM and I are wondering if when rolling my crafting DC check I can add the bonuses from spells such as Heroism..and therefore others like Moment of Greatness which doubles a morale bonus for one attack/save/skill check?
The question arises because of the time limit of Heroism and we're not sure if it needs to be cast for the entire crafting time. And if so am I allowed to cast it multiple times in a day and it still have an effect?..I personally believe the check is literally at the end of crafting, where you are adding the finishing touches to the magic item, thereby allowing spells such as heroism to take effect. I can't point to this as the case or even against this so any help is appreciated.