Scarecrow

Blackfeather Jack's page

409 posts. Organized Play character for Mitch.


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Horizon Hunters

Gourd Leshy Kineticist 4 HP 56 | AC 19 | F +12 R +10 W +i | Perc +7 | Stealth +8
Dream Root wrote:
I don't, but I will drop from that game if I have to. I'm still feeling out PF2 and would rather just have the one character!

So one of the cool things about play-by-post is that you can play multiple characters at the same time. Not a bad idea to have a backup available, and try out another build

Horizon Hunters

Gourd Leshy Kineticist 4 HP 56 | AC 19 | F +12 R +10 W +i | Perc +7 | Stealth +8
GM Tiger wrote:
Dream Root wrote:
I don't, but I will drop from that game if I have to. I'm still feeling out PF2 and would rather just have the one character!
Play Return to the Grave with an Iconic (aka a pregen).

Can he apply the XP to Dream Root?

Horizon Hunters

Gourd Leshy Kineticist 4 HP 56 | AC 19 | F +12 R +10 W +i | Perc +7 | Stealth +8

”FALL WHERE YOU STAND!”, cries Jack. Another crow dives toward the skeleton. Meanwhile, he holds out his hand, and a caramel apple grows out of it. A different crow grabs it in its talons, and carries it to Liwanag.

2-action Elemental Blast vs Blue (flanked)
Fresh Produce: You grow a nourishing nut, vegetable, seed, or fruit. Choose a creature in your kinetic aura. The produce grows in their open hand, or at their feet if they have no open hands. The produce has light Bulk. A creature can eat it with an Interact action to regain 1d4 + 1 HP; this is a healing vitality effect. The creature feels full for 10 minutes, during which it has resistance 2 to void damage and can’t eat another piece of produce. Produce not consumed by the start of your next turn withers away.

Attack: 1d20 + 11 ⇒ (15) + 11 = 26
Damage: 1d8 + 4 ⇒ (7) + 4 = 11B

Healing: 1d4 + 1 ⇒ (4) + 1 = 5

Horizon Hunters

Gourd Leshy Kineticist 4 HP 56 | AC 19 | F +12 R +10 W +i | Perc +7 | Stealth +8

”YOUR MAYHEM ENDS TODAY!”, Jack wails, as two more crows fly toward the skeleton on his right.

2-action Elemental Blast vs Red
1-action Elemental Blast vs Red

Attack: 1d20 + 11 ⇒ (17) + 11 = 28
Damage: 1d8 + 4 ⇒ (8) + 4 = 12B

Attack: 1d20 + 6 ⇒ (8) + 6 = 14
Damage: 1d8 ⇒ 5B

Horizon Hunters

Gourd Leshy Kineticist 4 HP 56 | AC 19 | F +12 R +10 W +i | Perc +7 | Stealth +8

”FLEE OR PERISH!”, Jack cries. The skeleton in front of him is dive bombed by a crow, while another flies out to Rathliss.

2-action Elemental Blast vs Red, 1-action EB vs Black

Attack: 1d20 + 11 ⇒ (18) + 11 = 29
Damage: 1d8 + 4 ⇒ (6) + 4 = 10B

Attack: 1d20 + 6 ⇒ (12) + 6 = 18
Damage: 1d8 ⇒ 3B

Horizon Hunters

Gourd Leshy Kineticist 4 HP 56 | AC 19 | F +12 R +10 W +i | Perc +7 | Stealth +8

A fire ignites inside Jack’s head, lighting up his eyes and mouth. He opens his arms wide, and a dozen blackened wicker crows with flaming eyes fly out of his sleeves. They circle around him, cawing and wheeling.

”RETURN TO YOUR SLUMBER!”, he cries, as two of the crows dive toward the nearest skeleton.

Channel Elements (free 1-action Elemental Blast vs Red), 2-action Elemental Blast vs Red

Attack: 1d20 + 11 ⇒ (14) + 11 = 25
Damage: 1d8 ⇒ 2B

Attack: 1d20 + 6 ⇒ (5) + 6 = 11
Damage: 1d8 + 4 ⇒ (5) + 4 = 9B

Horizon Hunters

Gourd Leshy Kineticist 4 HP 56 | AC 19 | F +12 R +10 W +i | Perc +7 | Stealth +8

Jack helps tie ropes around the statue, so some folks at the top of the stairs can lower it down, while others lift by hand

Horizon Hunters

Gourd Leshy Kineticist 4 HP 56 | AC 19 | F +12 R +10 W +i | Perc +7 | Stealth +8

Ok, so if we don’t need the statue, do we want to move on?

Horizon Hunters

Gourd Leshy Kineticist 4 HP 56 | AC 19 | F +12 R +10 W +i | Perc +7 | Stealth +8
Liwanag Sadilim wrote:
Blackfeather Jack wrote:
@Liwanag - You don’t have any armor, shield or weapons on you?
I do. That’s why Liwanag has only 3 Bulk to spare. The 8 Bulk is from his mount, Sinag, if the bulk rule (5+Str) also applies to animal companions.

Sorry, I misread.

Horizon Hunters

Gourd Leshy Kineticist 4 HP 56 | AC 19 | F +12 R +10 W +i | Perc +7 | Stealth +8

@Liwanag - You don’t have any armor, shield or weapons on you?

Horizon Hunters

Gourd Leshy Kineticist 4 HP 56 | AC 19 | F +12 R +10 W +i | Perc +7 | Stealth +8

@Dream Root - Part of our mission is recovering relics, and this statue is one of them.

There’s no Strength check involved, we just need enough carrying capacity between us to lift it. 14 Str means you can carry up to 7 Bulk unencumbered. Subtract the encumbrance of your gear, and that’s how much you can put toward carrying the statue

Horizon Hunters

Gourd Leshy Kineticist 4 HP 56 | AC 19 | F +12 R +10 W +i | Perc +7 | Stealth +8

Jack sings about their adventure at the local tavern.

”We’re on a secret mission
Into an undead zone!
There’s lots of creepy crawlies
Of rotten flesh and bone!

We found some sacred relics
And met a friendly horse
Did we survive? Get out alive?
As you can see, of course!”

Performance: 1d20 + 11 ⇒ (10) + 11 = 21

Horizon Hunters

Gourd Leshy Kineticist 4 HP 56 | AC 19 | F +12 R +10 W +i | Perc +7 | Stealth +8

I have 2.5B to spare to carry the statue

Horizon Hunters

Gourd Leshy Kineticist 4 HP 56 | AC 19 | F +12 R +10 W +i | Perc +7 | Stealth +8
Seebonickk wrote:
"Hey watch out in here guys. The ceiling might fall in really soon. Anyone good with tools or wood working?"

”Oh my!”, says Jack. ”I hope the floor doesn’t cave in from the statue!”

Horizon Hunters

Gourd Leshy Kineticist 4 HP 56 | AC 19 | F +12 R +10 W +i | Perc +7 | Stealth +8

While the others spread out, Jack heads for the main room.

Dean’s office

Horizon Hunters

Gourd Leshy Kineticist 4 HP 56 | AC 19 | F +12 R +10 W +i | Perc +7 | Stealth +8

Sorry, is there supposed to be a map of the upstairs?

Horizon Hunters

Gourd Leshy Kineticist 4 HP 56 | AC 19 | F +12 R +10 W +i | Perc +7 | Stealth +8

”We’re taking care of him”, says Jack. ”He ate a whole passel of oats! Speaking of which…”

He offers Larraz his waterskin and some rations.

Horizon Hunters

Gourd Leshy Kineticist 4 HP 56 | AC 19 | F +12 R +10 W +i | Perc +7 | Stealth +8

Do we all have wayfinders by default, or do we have to buy them?

Horizon Hunters

Gourd Leshy Kineticist 4 HP 56 | AC 19 | F +12 R +10 W +i | Perc +7 | Stealth +8
GM Tiger wrote:

This happens in the room Jack is currently in (White Circle). Ordinarily I'd put it behind a spoiler but nesting spoilers tends to be a bit of a pain. If you would like to join Jack, please explicitly say so

Jack hears a terrified scream coming from behind the couch as whoever is behind it appears to be in mortal terror.

Jack starts up a sprightly tune. Cast musical accompaniment

”EXPLORE: we roam around the world!
REPORT on what we’ve seen!
COOPERATE: we act as one!
We PATHFINDERS are keen!

We never met a challenge that
We couldn’t overcome!
Adventure waits, so join our song
And sing along, or hum!”

Versatile Performance to Make an Impression: 1d20 + 10 ⇒ (20) + 10 = 30

Horizon Hunters

Gourd Leshy Kineticist 4 HP 56 | AC 19 | F +12 R +10 W +i | Perc +7 | Stealth +8

Would this Diplomacy check count as Making an Impression?

Horizon Hunters

Gourd Leshy Kineticist 4 HP 56 | AC 19 | F +12 R +10 W +i | Perc +7 | Stealth +8

Jack spreads out, checking a room to the south.

Perception, White Circle: 1d20 + 7 ⇒ (9) + 7 = 16

”There’s someone here!”, he gasps to the others.

Slowly approaching the couch, he says, ”It’s ok, we won’t hurt you. We’ll get you somewhere safe”

Horizon Hunters

Gourd Leshy Kineticist 4 HP 56 | AC 19 | F +12 R +10 W +i | Perc +7 | Stealth +8

”Well I’m glad *something* survived”, Jack remarks.

Horizon Hunters

Gourd Leshy Kineticist 4 HP 56 | AC 19 | F +12 R +10 W +i | Perc +7 | Stealth +8

I vote for searching clockwise from here

Horizon Hunters

Gourd Leshy Kineticist 4 HP 56 | AC 19 | F +12 R +10 W +i | Perc +7 | Stealth +8

Jack starts to follow the others, but pauses at the corpse.

”We’re taking them with us, aren’t we?”, he asks the others. ”Everyone deserves a proper burial”

Horizon Hunters

Gourd Leshy Kineticist 4 HP 56 | AC 19 | F +12 R +10 W +i | Perc +7 | Stealth +8
Liwanag Sadilim wrote:
He then signals Jack to approach Desert Wind and secure the cart to the horse.

”Righto!”

Jack approaches his best horsie buddy. ”Hey, remember me, the guy with the oats? We’re gonna take you somewhere safe, but we need your help, ok?”

He leads Desert Wind to the cart, and tries to figure out the harness. ”So the rabbit comes out of the hole, around the tree, and back down…no, that’s not it…”

Horizon Hunters

Gourd Leshy Kineticist 4 HP 56 | AC 19 | F +12 R +10 W +i | Perc +7 | Stealth +8
GM Tiger wrote:

Jack heads over to the tavern to give Liwanag a hand. Upon seeing the body, he recognizes the corpse as being either a gnome or halfling.

Jack, there is one check remaining in the tavern (DC 15 Religion if you want to chance it)

Okie doke

Religion: 1d20 + 1 ⇒ (13) + 1 = 14

Horizon Hunters

Gourd Leshy Kineticist 4 HP 56 | AC 19 | F +12 R +10 W +i | Perc +7 | Stealth +8

I can’t directly address the outstanding mysteries, so I’ll just look around somewhere

Perception: 1d20 + 7 ⇒ (20) + 7 = 27

Horizon Hunters

Gourd Leshy Kineticist 4 HP 56 | AC 19 | F +12 R +10 W +i | Perc +7 | Stealth +8

GM is aware, and will be responding

Horizon Hunters

Gourd Leshy Kineticist 4 HP 56 | AC 19 | F +12 R +10 W +i | Perc +7 | Stealth +8

After long minutes of searching, Jack finds some oats in good condition. ”Ooo, I know who would love these!” 10 minutes

He brings them to the horse (the live one), and offers them with a gentle song.

”Tasty oats, in a sack,
Courtesy of your friend Jack.
The Pathfinders got your back.
Now enjoy your yummy snack!”

Versatile Performance: 1d20 + 10 ⇒ (10) + 10 = 20

Horizon Hunters

Gourd Leshy Kineticist 4 HP 56 | AC 19 | F +12 R +10 W +i | Perc +7 | Stealth +8

Jack snoops around the lower shelves, while the wicker crow pecks at the upper shelves.

Jack’s Perception: 1d20 + 7 ⇒ (12) + 7 = 19

Smoke’s Perception: 1d20 + 8 ⇒ (3) + 8 = 11

Horizon Hunters

Gourd Leshy Kineticist 4 HP 56 | AC 19 | F +12 R +10 W +i | Perc +7 | Stealth +8

Jack decides to go long, and check the building furthest south of him.

#7

Horizon Hunters

Gourd Leshy Kineticist 4 HP 56 | AC 19 | F +12 R +10 W +i | Perc +7 | Stealth +8

I’m sorry, I’m a bit lost here. Are we supposed to choose numbered locations on the map, and make Perception checks there?

Horizon Hunters

Gourd Leshy Kineticist 4 HP 56 | AC 19 | F +12 R +10 W +i | Perc +7 | Stealth +8

The fire in Jack’s head dwindles and goes out, as the remaining crows crumble to ash in midair.

He turns to the approaching horse, and holds out a hand toward it.

”It’s ok”, he says softly. ”The nasty dead things are gone. We won’t hurt you”

Nature: 1d20 + 7 ⇒ (3) + 7 = 10

Horizon Hunters

Gourd Leshy Kineticist 4 HP 56 | AC 19 | F +12 R +10 W +i | Perc +7 | Stealth +8

”RETURN TO YOUR GRAVES!”, Jack shouts, as two more crows dive toward the nearest zombies.

Elemental Blast vs White (2-action)
Elemental Blast vs White/Yellow (1-action)

Attack: 1d20 + 11 + 1 ⇒ (14) + 11 + 1 = 26
Damage: 1d8 + 4 ⇒ (8) + 4 = 12B

Attack: 1d20 + 6 + 1 ⇒ (11) + 6 + 1 = 18
Damage: 1d8 ⇒ 1B

Horizon Hunters

Gourd Leshy Kineticist 4 HP 56 | AC 19 | F +12 R +10 W +i | Perc +7 | Stealth +8
Dream Root wrote:
Blackfeather, why do you have a 'B' after your damage rolls?

Damage type (Bludgeoning)

Horizon Hunters

Gourd Leshy Kineticist 4 HP 56 | AC 19 | F +12 R +10 W +i | Perc +7 | Stealth +8

A fire ignites inside Jack’s head, lighting up his eyes and mouth. He opens his arms wide, and a dozen blackened wicker crows with flaming eyes fly out of his sleeves. They circle above him, cawing and wheeling.

”YOUR TIME DRAWS NIGH!”, he shouts, as two of the crows fly toward the nearest zombie.

Channel Elements (free 1-action Elemental Blast vs White)
2-action Elemental Blast vs White

Attack: 1d20 + 11 + 1 ⇒ (1) + 11 + 1 = 13
Damage: 1d8 ⇒ 4B

Attack: 1d20 + 6 + 1 ⇒ (14) + 6 + 1 = 21
Damage: 1d8 + 4 ⇒ (4) + 4 = 8B

Horizon Hunters

Gourd Leshy Kineticist 4 HP 56 | AC 19 | F +12 R +10 W +i | Perc +7 | Stealth +8

Jack shrugs. ”We’re headed that way anyway. Nothing to it but to do it!”

Horizon Hunters

Gourd Leshy Kineticist 4 HP 56 | AC 19 | F +12 R +10 W +i | Perc +7 | Stealth +8
Dream Root wrote:
He cocks his head at Blackfeather's actions. "What, uh, what are you doing?"

”Trying to commune with the undergrowth”, Jack replies. ”It seems they have other ideas”

Perception: 1d20 + 7 ⇒ (6) + 7 = 13

Horizon Hunters

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Gourd Leshy Kineticist 4 HP 56 | AC 19 | F +12 R +10 W +i | Perc +7 | Stealth +8

Jack kneels down and puts a woody hand into the soil, melding with the nearby plant life.

Nature: 1d20 + 7 ⇒ (1) + 7 = 8

He frowns. ”Busy signal? What?”

Horizon Hunters

Gourd Leshy Kineticist 4 HP 56 | AC 19 | F +12 R +10 W +i | Perc +7 | Stealth +8
GM Tiger wrote:
Blackfeather Jack wrote:

Jack dances off behind a boulder, then tries to slip past the no-fundead.

[dice=Stealth]1d20+8

Jack, you attempted the Setup check so you can't perform the main check

Nertz!

Horizon Hunters

Gourd Leshy Kineticist 4 HP 56 | AC 19 | F +12 R +10 W +i | Perc +7 | Stealth +8

Jack dances off behind a boulder, then tries to slip past the no-fundead.

Stealth: 1d20 + 8 ⇒ (13) + 8 = 21

Horizon Hunters

1 person marked this as a favorite.
Gourd Leshy Kineticist 4 HP 56 | AC 19 | F +12 R +10 W +i | Perc +7 | Stealth +8
Dream Root wrote:
The Kholo's nose curls at the unsavory scent. "So many... How will we get past?' He looks expectantly at the others, his gaze settling on Blackfeather. "You seem more experienced in the ways of this world than others. You have a plan?"

Jack slowly grins. ”I have something better”, he replies. An eerie music starts up, but with a catchy beat. Cast musical accompaniment

He does a shuffling zombie dance, as he approaches the patrol.

”Moldered bones and rotten gunk
Are no match for graveyard funk!
Time to move those shattered hips!
Sing a dirge without your lips!
If you’re seeking out the quick,
You know I’ve got just the trick!
Shamble east along this path!
Taste their brains, they’ll taste your wrath!”

He continues dancing off to the side, trying to guide them away from the party.

Deception: 1d20 + 8 ⇒ (2) + 8 = 10

Hero Point

Deception: 1d20 + 8 ⇒ (2) + 8 = 10

Horizon Hunters

Gourd Leshy Kineticist 4 HP 56 | AC 19 | F +12 R +10 W +i | Perc +7 | Stealth +8

”Hm, time for a little sneak ‘n’ peek”, says Jack. He gives the hill a once-over, while the wicker crow looks around from the air.

Perception: 1d20 + 7 ⇒ (15) + 7 = 22

Horizon Hunters

Gourd Leshy Kineticist 4 HP 56 | AC 19 | F +12 R +10 W +i | Perc +7 | Stealth +8
GM Tiger wrote:
The setup check is optional. You just won't get the +2 to the actual skill as you didn't scout the area prior to diving in.

Hm, at this rate, I may wind up scouting after all :-)

Horizon Hunters

Gourd Leshy Kineticist 4 HP 56 | AC 19 | F +12 R +10 W +i | Perc +7 | Stealth +8

I’m out; Per 7

Horizon Hunters

Gourd Leshy Kineticist 4 HP 56 | AC 19 | F +12 R +10 W +i | Perc +7 | Stealth +8

Jack gives a sharp nod. ”Consider it done!”, he says with a grin.

Horizon Hunters

Gourd Leshy Kineticist 4 HP 56 | AC 19 | F +12 R +10 W +i | Perc +7 | Stealth +8

Nope

Horizon Hunters

1 person marked this as a favorite.
Gourd Leshy Kineticist 4 HP 56 | AC 19 | F +12 R +10 W +i | Perc +7 | Stealth +8

When Evni mentions fallen Pathfinders, Jack solemnly takes off the top of his head, and covers his heart with it. After she finishes the briefing, he replaces it.

”Any idea of what we can expect to run into?”, he asks.

Horizon Hunters

Gourd Leshy Kineticist 4 HP 56 | AC 19 | F +12 R +10 W +i | Perc +7 | Stealth +8

A halfling-sized scarecrow appears, dressed in worn, mismatched leathers. He has a Jack o’ lantern for a head. An amulet resembling a wooden door hangs from his neck. A crow looks around from his shoulder; at second glance, it appears to be made of blackened wicker.

He removes the top of his head, and tips it like a hat. ”Blackfeather Jack, at your service!”

Horizon Hunters

Gourd Leshy Kineticist 4 HP 56 | AC 19 | F +12 R +10 W +i | Perc +7 | Stealth +8

Also, I can swap in a lvl 3 if needed.

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