Bisag Yegigoth
½ Giant Orc [Wild Child]Brawler 5
CG medium Humanoid (Giant/Orc)
Init +0
Senses Darkvision (60); Perception +10
===Defense===
AC 19 Touch 10 Flat footed 19 (+8 Armor; +1 Natural)
HP 70
Fort +8 Ref +4 Will +3
SR 11
Special defenses Warded Skin; Fire Acclimated(+2 vs Fire); Legacy of Sand
===Offense===
Speed 30Ft.
Melee Large +1 9-ring broadswords +11 (2d6+7/x3); Unarmed(2d6+4/Magic)
Ranged +5
Special AttacksBrawler’s flurry; Knockout(1/d); Brawler’s Strike (Magic)
===Statistics===
Str 19 Dex 10 Con 18 Int 13 Wis 10 Cha 10
BAB +5 CMB 11 CMD 21
Feats Endurance; Martial weapon proficiency; Weapon Focus (9-ring Broadsword); Weapon Specialization (9-Ring Broadsword)
Skills Handle Animal 8, Knowledge(Local)10, Perception 10,Ride 8 Survival 12
Languages Common, Orc, Draconic
Special Qualities Weapon Familiarity (Orc); Shaman’s Apprentice; Orc/Giant Blooded; Fire acclimated (+2v Fire); Powerful Build; Survivor (+4 to Survival); Animal Companion (Tiger); Wild Tricks(6/d; Sic ’Em); Brawler’s Strike (Magic); Hunter’s Tricks; AC Bonus (+1); Knockout; Companion Maneuver training (Grapple); Brawler’s Flurry; Brawler’s Cunning; Martial Flexibility(5/d); Martial Training; Unarmed Strikes (2d6)
Traits Dead eye (+2 Perception); Legacy of Sand(+2 Will)
Gear Large +1 9-ring broadswords (2d6+7/x3/ Monk); +2 Mountain Pattern Armor (+8AC/+3 Max Dex/-4 Check); Amulet of Natural Armor; Hat of Disguise; x9 Potions of Cure Light Wounds