Biochemcrazy's page

Organized Play Member. 8 posts (323 including aliases). No reviews. No lists. No wishlists. 3 Organized Play characters. 2 aliases.


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Thank you for a fun game everyone! Vinny and I had a lot of fun. :)


Hi All,
I'll be traveling for work for the next week. I'll have my computer and internet access, so I should still be able to post, might just be a little slow. GM feel free to bot me if necessary.


It is being careful! For her, anyways. ;)


Hi y'all! This is Danielle. This is my default account, I'll be playing this scenario with my PFS character Vincenza Santorini, an alchemical sapper. She likes blowing stuff up, getting paid, and coffee. ;) Can't wait to meet everyone's character!


I've been enjoying myself, and I'm definitely interested in continuing. Posting once or twice per day is likely doable for me, notable exceptions being when I'm traveling or during finals weeks. I don't really mind the current pace though, as long as it's working for people.

I super wish there was a feature (other than Geoff IMing me) to let me know when these threads have been updated though. Another message board I'm on has that, and it makes it really easy to respond in a timely fashion when people are talking to you.


Updated character sheet. I still don't have a name, Victoria, would you be willing to share that list Geoff mentioned earlier?

---===Statistics===---:
Female Human Alchemist 1
NE Medium Humanoid (Human)
Init +3; Senses Perception +4
-------------------------------=DEFENSE=-------------------------------
AC: 13, Touch: 13, Flat-Footed: 10 (+0 armor, +0 dex, +0 shield,+0 NA,+0 Magic)
HP: 10 {+1d0,+0Con}
Fort: +3, {+2Base,+1Con}
Reflex: +5, {+2Base,+3Dex}
Will: +0,{+0Base,+0Wis}g
CMD 13 {+ Base + Str + Dex + size + misc}
-------------------------------=OFFENSE=-------------------------------
Speed: 30 ft.
CMB: +0; {+ Base +Str + size + misc}
Base Atk: +0;
Melee:+0{+0Base,+0Str}
Ranged:+4{+1Base,+3Dex}

--Melee:+0

--Ranged:+4/1d6+4

-------------------------------=STATISTICS=-------------------------------
Str: 10, Dex: 16, Con: 13, Int: 18, Wis: 10, Cha: 12

-------------------------=Traits=----------------------
Murderer(+1 dmg when flanking)
Classically Schooled(+1 trait bonus on Spellcasting)
----------------=Drawbacks=-----------------

----------------=Race Traits=-------------------

--------------=Feats=-
Throw Anything(improvise ranged weapons)
Brew Potion
Deceitful(+2 to Bluff, Disguise)
Deft Hands(+2 Disable Device, Sleight of Hand)
----------------

---------------=Skills=- (0 points; 4 class, 4 INT, 2 house rule)---------------
Acrobatics*(Dex)____+3{+0rank,+3Dex}
Appraise^(Int)____+4{+0rank,+4Int}
Bluff(Cha)____4{+1rank,+1Cha,+2trait}
Climb*(Str)____+0{+0rank,+0Str}
Craft^ Alchemy (Int)____+8{+1rank,+4Int}
Diplomacy(Cha)____+1{+0rank,+1Cha}
Disable Device^____+9{+1rank,+3Dex,+2trait}
Disguise(Cha)____+3{+0rank,+1Cha,+2trait}
Escape Artist*(Dex)____+3{+0rank,+3Dex}
Fly*^(Dex)____+3{+0rank,+3Dex}
Handle Animal (Cha)____+1{+0rank,+1Cha}
Heal^(Wis)____+4{+1rank,+0Wis}
Intimidate^(Cha)____+5{+1rank,+1Cha}
Knowledge (Arcana)^(Int)____+8{+1rank,+4Int}
Knowledge (Dungeoneering)(Int)____+4{+0rank,+4Int}
Knowledge (Engineering)(Int)____+4{+0rank,+4Int}
Knowledge (Geography)(Int)____+4{+0rank,+4Int}
Knowledge (History)(Int)____+4{+0rank,+4Int}
Knowledge (Local)(Int)____+4{+0rank,+4Int}
Knowledge (Nature)^(Int)____+8{+1rank,+4Int}
Knowledge (Nobility)(Int)____+4{+0rank,+4Int}
Knowledge (Planes) (Int)____+4{+0rank,+4Int}
Knowledge (Religion) (Int)____+4{+0rank,+4Int}
Linguistics(Int)____+4{+0rank,+4Int}
Perception^(Wis)____+4{+1rank,+0Wis}
Perform(Cha)____+1{+0rank,+1Cha}
Profession^(Wis)____+0{+0rank,+0Wis}
Ride*(Dex)____+3{+0rank,+3Dex}
Sense Motive(Wis)____+0{+0rank,+0Wis}
Sleight of Hand*^(Dex)____+9{+1rank,+3Dex,+2trait}
Spellcraft^(Int)____+9{+1rank,+4Int+1trait}
Stealth* (Dex)____+3{+0rank,+3Dex}
Survival^(Wis)____+0{+0rank,+0Wis}
Swim*(Str)____+0{+0rank,+Str}
Use Magic Device^(Cha)____+5{+1rank,+1Cha}

ACP -0

*ACP applies to these skills
^In Class Skill Bonus +3
-=Non-Standard Skill Bonuses=-

-=Languages=- Common, Undercommon, Infernal, Celestial, Draconic

---===Special Abilities===---:

-------------------------------=SPECIAL/CLASS ABILITIES=-------------------------------
(the following are class features)
Mutagen:brew mutagen: select (STR, CON, DEX). When drunk, +2 natural armor bonus, +4 to selected ability score, -2 to opposed mental ability score. Lasts 10 min/class-lv. Non alchemists become (Fort save DC 14* avoids) nauseated for 1 hour.
*10 + class-lv/2 +Int

---===Spells===---:

-------------------------------=Spells=-------------------------------
-----------------------------=0th (at will)=--------------------------------

------------------------------=1st (0/day)=------------------------------

---===Gear/Possessions===---:

-------------------------------=GEAR/POSSESSIONS=-------------------------- -----

-=Carrying Capacity=-
Light 0-33 lb. Medium 34-67 lb. Heavy 68-100 lb.
-=Current Load Carried=- 0 lb.

-=Money=- 0 GP 0 SP 0 CP

---===Background===---:

---===Appearance and Personality===---:

Eyes: blue
Hair: brown
Skin: pale
Height: 66"
Weight: 140lbs


---===Statistics===---:
Female Human Alchemist 1
NE Medium Humanoid (Human)
Init +3; Senses Perception +4
-------------------------------=DEFENSE=-------------------------------
AC: 13, Touch: 13, Flat-Footed: 10 (+0 armor, +0 dex, +0 shield,+0 NA,+0 Magic)
HP: 10 {+1d0,+0Con}
Fort: +3, {+0Base,+0Con}
Reflex: +5, {+0Base,+0Dex}
Will: +0,{+0Base,+0Wis}
CMD 13 {+ Base + Str + Dex + size + misc}
-------------------------------=OFFENSE=-------------------------------
Speed: 30 ft.
CMB: +0; {+ Base +Str + size + misc}
Base Atk: +0;
Melee:+0{+0Base,+0Str}
Ranged:+4{+0Base,+3Dex}

--Melee:+0

--Ranged:+4/1d6+4

-------------------------------=STATISTICS=-------------------------------
Str: 10, Dex: 16, Con: 13, Int: 18, Wis: 10, Cha: 12

-------------------------=Traits=----------------------
Classically Schooled
Murderer

----------------=Race Traits=-------------------

--------------=Feats=-
Throw Anything
Brew Potion
Deceitful
Deft Hands
----------------

---------------=Skills=- (0 points; 0 class, 0 INT)---------------
Acrobatics*(Dex)____+0{+0rank,+0Dex}
Appraise(Int)____+0{+0rank,+0Int}
Bluff(Cha)__1__+2{+0rank,+0Cha}
Climb*(Str)____+0{+0rank,+0Str}
Craftalchemy (Int)__1__+0{+0rank,+0Int}
Diplomacy(Cha)____+0{+0rank,+0Cha}
Disable Device___1_+2{+0rank,+0Dex}
Disguise (Cha)____+2{+0rank,+0Cha}
Escape Artist*(Dex)____+0{+0rank,+0Dex}
Fly*(Dex)____+0{+0rank,+0Dex}
Handle Animal (Cha)____+0{+0rank,+0Cha}
Heal(Wis)_1___+0{+0rank,+0Wis}
Intimidate(Cha)__1__+0{+0rank,+0Cha}
Knowledge (Arcana)(Int)__1__+0{+0rank,+0Int}
Knowledge (Dungeoneering)(Int)____+0{+0rank,+0Int}
Knowledge (Engineering)(Int)____+0{+0rank,+0Int}
Knowledge (Geography)(Int)____+0{+0rank,+0Int}
Knowledge (History)(Int)____+0{+0rank,+0Int}
Knowledge (Local)(Int)____+0{+0rank,+0Int}
Knowledge (Nature)(Int)_1___+0{+0rank,+0Int}
Knowledge (Nobility)(Int)____+0{+0rank,+0Int}
Knowledge (Planes) (Int)____+0{+0rank,+0Int}
Knowledge (Religion) (Int)____+0{+0rank,+0Int}
Linguistics(Int)____+0{+0rank,+0Int}
Perception(Wis)_1___+0{+0rank,+0Wis}
Perform(Cha)____+0{+0rank,+0Cha}
Profession(Wis)____+0{+0rank,+0Wis}
Ride*(Dex)____+0{+0rank,+0Dex}
Sense Motive(Wis)____+0{+0rank,+0Wis}
Sleight of Hand*(Dex)__1__+2{+0rank,+0Dex}
Spellcraft(Int)__1__+1{+0rank,+0Int}
Stealth* (Dex)____+0{+0rank,+0Dex}
Survival(Wis)____+0{+0rank,+0Wis}
Swim*(Str)____+0{+0rank,+0Str}
Use Magic Device(Cha)_1___+0{+0rank,+0Cha}

ACP -0

*ACP applies to these skills
^In Class Skill Bonus +3
-=Non-Standard Skill Bonuses=-

-=Languages=- Common, Undercommon, Infernal, Celestial, Draconic

---===Special Abilities===---:

-------------------------------=SPECIAL/CLASS ABILITIES=-------------------------------

---===Spells===---:

-------------------------------=Spells=-------------------------------
-----------------------------=0th (at will)=--------------------------------

------------------------------=1st (0/day)=------------------------------

---===Gear/Possessions===---:

-------------------------------=GEAR/POSSESSIONS=-------------------------- -----

-=Carrying Capacity=-
Light 0-33 lb. Medium 34-67 lb. Heavy 68-100 lb.
-=Current Load Carried=- 0 lb.

-=Money=- 0 GP 0 SP 0 CP

---===Background===---:

---===Appearance and Personality===---:

Eyes: blue
Hair: brown
Skin: pale
Height: 66"
Weight: 140lbs


Hi hi, this is Danielle