| Full Name |
Berta Far-Spear |
| Race |
|
| Classes/Levels |
|
| Gender |
Dwarf Barbarian (invulnerable rager) 2 / Oracle (lunar) 1 |
About Berta Lighthammer / Far-Spear
Berta Far-Spear
Female dwarf barbarian (invulnerable rager) 2/oracle 1 (Pathfinder RPG Advanced Player's Guide 42, 79)
CG Medium humanoid (dwarf)
Init +0; Senses Perception +0 (+2 to notice unusual stonework)
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Defense
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AC 19, touch 13, flat-footed 16 (+6 armor, +3 Dex)
hp 39 (3 HD; 1d8+2d12+8)
Fort +5, Ref +3, Will +2
Defensive Abilities defensive training; DR 1/—, 2/lethal
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Offense
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Speed 30 ft.
Melee adamantine earth breaker +4 (2d6+6/×3) or
. . mwk starknife +4 (1d4+4/×3)
Special Attacks hatred, rage (8 rounds/day), rage power (moment of clarity), spiritual support
Oracle Spells Known (CL 1st; concentration +4)
. . 1st (4/day)—bless, cure light wounds, shield of faith
. . 0 (at will)—detect magic, guidance, light, stabilize
. . Mystery Lunar
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Statistics
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Str 14, Dex 10, Con 14, Int 8, Wis 10, Cha 16
Base Atk +2; CMB +3; CMD 14 (18 vs. bull rush, 18 vs. trip)
Feats Power Attack, Shield Of Swings[APG]
Skills Craft (weapons) +2, Heal +5, Intimidate +7, Knowledge (history) +5, Knowledge (nature) +3, Knowledge (religion) +4, Linguistics +0, Perception +0 (+2 to notice unusual stonework), Spellcraft +3, Survival +5; Racial Modifiers +2 Perception to notice unusual stonework
Languages Celestial, Common, Dwarven, Shoanti
SQ fast movement, oracle's curse (tongues [celestial]), revelation (prophetic armor), surface survivalist (hot)[ARG]
Other Gear +1 scale mail, adamantine earth breaker[UE], mwk starknife, 462 gp, 6 sp, 7 cp
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Special Abilities
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Damage Reduction (1/-) You have Damage Reduction against all attacks.
Damage Reduction (2/lethal) You have Damage Reduction against non-lethal damage
Defensive Training +4 Gain a dodge bonus to AC vs. monsters of the Giant subtype.
Fast Movement +10 (Ex) +10 feet to speed, unless heavily loaded.
Hatred +1 Gain a racial bonus to attacks vs. Goblinoids/Orcs.
Moment of Clarity (1/rage) (Ex) Remove the benefits and penalties of a rage for 1 round without ending the rage.
Power Attack -1/+2 You can subtract from your attack roll to add to your damage.
Prophetic Armor (Ex) You may apply your Charisma modifier instead of Dexterity to AC and Reflex saves.
Rage (8 rounds/day) (Ex) +4 Str, +4 Con, +2 to Will saves, -2 to AC when enraged.
Shield of Swings During a full-round attack with a 2-handed weapon, you may halve your damage to gain +4 AC and CMD until the beginning of your next turn.
Spiritual Support +1 racial attack bonus to CL when casign healing spells on allies.
Stonecunning +2 +2 bonus to Perception vs. unusual stonework. Free check within 10 feet.
Surface Survivalist (Hot) Treat wind and hot climates as one step less severe.
Tongues (Celestial) You can only understand and speak one language in combat.
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Played by Gillan Anderson.
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