Mage Sniper

Attilio Sennas's page

49 posts. Organized Play character for ZanThrax.


Full Name

Attilio Sennas

Race

Half-Elf

Classes/Levels

Archer 1 | 6/11 hp | AC 13 t12 ff11 | F3 R2 W6 | Init +2 | Percep +6 LLV

Gender

Male

Size

M

Age

23

Alignment

LN

Deity

Irori

Location

Korvosa

Languages

Common, Elven

Homepage URL

Character Sheet

Strength 14
Dexterity 14
Constitution 12
Intelligence 10
Wisdom 18
Charisma 8

About Attilio Sennas

Attilio has spent his entire life in Korvosa, and hasn't liked overly much of it so far. Crime, corruption, and cruelty seem to rule the world so far as he's been able to see. And as best he's able to determine, the current situation is caused by a lack of law & order. If everyone were simply put in their proper place in society, and those who try to disrupt order were appropriately punished, then most people would be much better off for it.

Attilio Sennas
Male Half-Elf Fighter (Archer) 1
LN Medium humanoid (elf, human)
Init +2; Senses low-light vision; Perception +6
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Defense
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AC 13, touch 12, flat-footed 11 (+1 armor, +2 Dex)
hp 11 (1d10+1)
Fort +3, Ref +2, Will +6; +2 vs. enchantments
Immune sleep
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Offense
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Speed 30 ft.
Melee morningstar +3 (1d8+2)
Ranged composite longbow +3 (1d8/×3)
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Statistics
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Str 14, Dex 14, Con 12, Int 10, Wis 18, Cha 8
Base Atk +1; CMB +3; CMD 15
Feats Deadly Aim, Elven Accuracy
Traits heirloom weapon (maneuver), wisdom in the flesh
Skills Acrobatics +3, Climb +6, Perception +6, Stealth +8; Racial Modifiers +2 Perception
Languages Common, Elven
SQ elf blood, dual minded
Other Gear padded armor, arrows (40), composite longbow, morningstar, backpack, bandolier, bedroll, belt pouch, blanket, ink, black, inkpen (2), journal, sack, silk rope, waterproof bag, 2 gp, 1 sp
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TRACKED RESOURCES
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Arrows - 33/40
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Special Abilities
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Deadly Aim -1/+2 Trade a penalty to ranged attacks for a bonus to ranged damage.
Elf Blood Half-elves count as both elves and humans for any effect related to race.
Elven Accuracy Reroll miss chance due to concealment.
Elven Immunities - Sleep You are immune to magic sleep effects.
Heirloom Weapon (Maneuver) (Composite Longbow, Disarm) You carry a non-masterwork simple or martial weapon that has been passed down from generation to generation in your family (pay the standard gp cost for the weapon). You gain a +2 trait bonus on one kind of combat maneuver when using that specific we
Low-Light Vision See twice as far as a human in low light, distinguishing color and detail.
Wisdom in the Flesh (Stealth) Stealth becomes a Wisdom-based, class skill.