Cleric of Pharasma

Benedict Powd's page

71 posts. Alias of Torvald Torvaldson.


Full Name

Benedict Powd

Race

Melee:
adamantine dagger +9/+4 (1d4/19-20)

Classes/Levels

Saves:
FORT+11/REF+7/WILL+20
Skills:
+24 diplomacy, +14 heal, ,+18 perception

Gender

AC-28 HP-108 Channel (10/day) 8d6

Size

5'10" 170 lbs

Age

58

Alignment

LN

Deity

Pharasma

Occupation

Priest

Strength 10
Dexterity 12
Constitution 12
Intelligence 10
Wisdom 30
Charisma 20

About Benedict Powd

Magic Items:

+4 Breastplate
+4 Heavy steel shield
Adamantine dagger
+1 Amulet of natural armor
+1 Ring of protection
+2 Cloak of resistance
Pearl of power 1st-4th
Lesser rod of quickening
Ioun stone constant hide from undead
Phylactery of positive channeling
Headband of mental prowess +6 WIS/CHA
Wand CLW-2

Daily Spells:

Lv 0 DC 20 (4)-Create water, Detect magic, Light, Read magic
Lv 1 DC 21 (7+1)-Bless, CLW, Comprehend languages, Divine favor, Hide from undead, Obscuring mist, Protection from evil x2, ,
Lv 2 DC 22 (7+1)-Bear’s endurance x2, Burst of radiance x2, CMW, Consecrate, Ironskin, Shield other
Lv 3 DC 23 (6+1)-CSW, Dispel magic, Greater stunning barrier, Prayer, Searing light x2, Trial of fire & acid
Lv 4 DC 24 (5+1)-Air walk, Blessing of fervor, Death ward, Holy Smite, Infernal healing-greater, Spiritual ally
Lv 5 DC 25 (5+1)- Boneshatter, Breath of life, Burst of glory, Sacred nimbus, Spell Resistance, Undeath ward
Lv 6 DC 26 (4+1)-Banishment, Cold ice strike, Elemental Assessor, Heal, Undeath to death

Feats & Traits:

Cosmopolitan trait-+2 languages; 2 INT/WIS skills become class skills
Second chance trait

Toughness: +1 HP/level
Selective Channel: exclude targets from channel
Extra Channel: 2 more channels per day
Improved Channel: +2 channel DC
Spell Penetration: +2 overcome SR
Greater Spell Penetration: +2 overcome SR
Divine Protection: +5 to one save per day

Domain Powers:

Gentle Rest (Sp): Your touch can fill a creature with lethargy, causing a living creature to become staggered for 1 round as a melee touch attack. If you touch a staggered living creature, that creature falls asleep for 1 round instead. Undead creatures touched are staggered for a number of rounds equal to your Wisdom modifier. You can use this ability a number of times per day equal to 3 + your Wisdom modifier.

Ward Against Death (Su): At 8th level, you can emit a 30-foot aura that wards against death for a number of rounds per day equal to your cleric level. Living creatures in this area are immune to all death effects, energy drain, and effects that cause negative levels. This ward does not remove negative levels that a creature has already gained, but the negative levels have no effect while the creature is inside the warded area. These rounds do not need to be consecutive.

Rebuke Death (Sp): You can touch a living creature as a standard action, healing it for 1d4 points of damage plus 1 for every two cleric levels you possess. You can only use this ability on a creature that is below 0 hit points. You can use this ability a number of times per day equal to 3 + your Wisdom modifier.

Healer’s Blessing (Su): At 6th level, all of your cure spells are treated as if they were empowered, increasing the amount of damage healed by half (+50%). This does not apply to damage dealt to undead with a cure spell. This does not stack with the Empower Spell metamagic feat.