Irestomae Ulivestra

Belta's page

85 posts. Organized Play character for Eric Collins - France.


Full Name

Belta

Race

Stats:
6/6 SP ; 10/10 HP ; 5/5 RP | +4 Perc’ ; +7 Stealth | +0 Fort' ; +5 Ref' ; +2 Will

Classes/Levels

Active conditions: 1/1 +3 reroll

Gender

Tall, slender, long-limbed female human, dressed in purple

Size

Medium ; Female Human

Age

30's ; Envoy 1

Special Abilities

--

Alignment

LN

Deity

Abadar

Location

Wherever she is sent

Languages

Common ; Eoxian

Occupation

Union Organizer

Strength 8
Dexterity 16
Constitution 11
Intelligence 10
Wisdom 10
Charisma 18

About Belta

BELTA:
Feather-Light Human, Diplomat Envoy
LN Female (Medium Humanoid) Human
Dataphiles
Speaks: Common ; Eoxian
8 STR ; 16 DEX ; 11 CON ; 10 INT ; 10 WIS ; 18 *CHA

SFS:
Belta ; 101218-716
Dataphiles

BOONS:
• Faction: Dataphiles Champion
• Promotional: Promotional Reroll (Starfinder Space Goblin T-Shirt) Once-per-session reroll w. +3 from Novas

STATS:
6 SP ; 10 HP ; 5 RP
13 EAC/KAC
+0 Fort ; +5 Reflex ; +2 Will
+0 BAB
+1 bonus to attack rolls w. small arms
(if BAB at least 3 lower than character level you gain a +2 bonus instead)

Double Tap: a standard action, for a single attack action to make a double-tap attack w. a small arm w. +1 bonus to attack roll (expend ammunition equal to two attack rolls)

SKILLS:
Skill Points at each Level: 9 + Int modifier
* = class skill

+7 (1 rank) *Acrobatics (Dex)
+3 (1 rank) *Athletics (Str)
+4 *Bluff (Cha)
+0 *Computers (Int)
+4 (1 rank) *Culture (Int)
+9+1d6 (1 rank) *Diplomacy (Cha) +1 theme ; if 1 RP left: +1d6 Insight
+4 *Disguise (Cha)
+0 *Engineering (Int)
+4 *Intimidate (Cha)
-- Life Science (Int)
+0 *Medicine (Int)
+4 (1 rank) *Perception (Wis)
-- Physical Science (Int)
+7 (1 rank) *Piloting (Dex)
+8 (1 rank) *Union Organizer Profession (Cha, Int, or Wis)
+4+1d6 (1 rank) *Sense Motive (Wis) if 1 RP left: +1d6 Insight ; you believe a truthful statement contains deceptions or that a lie is a truthful state only when you fail to detect a deception by 10 or more
+7 *Sleight of Hand (Dex)
+7 (1 rank) *Stealth (Dex)
+0 Survival (Wis)

ABILITIES & FEATS:
Armor: light armor
Weapons: basic melee weapons, grenades, small arms
1st level feat: Weapon Focus w. Small Arms
Bonus human feat: Double Tap
Expertise: Sense Motive
Skill Expertise: Diplomacy
1st level improvisation: Spell Gem Understanding (Su)
You can use spell gems as if you were a spellcaster. For purposes of using spell gems, you treat all spells on the mystic, technomancer, and witchwarper spell lists as your class’s spell list, and you use Charisma as your key ability score for your spellcasting. Your effective caster level for any spell gems you use is equal to your envoy level

GEAR:
• Tactical Skipshot Pistol
[dice=BANG! vs. KAC]1d20+4[/dice] [dice=Bullet, piercing]1d4[/dice]
[dice=BANG BANG! vs. KAC]1d20+5[/dice] [dice=Bullet, piercing]1d4[/dice]
spend 2 bullets ; 1 standard action for single attack
Level 1; Hands 1; Damage 1d4 P; Range 60 ft.; Critical Bleed 2
Capacity 20 rounds; Usage 2 ; Bulk L; Special Teleportive
(this weapon’s fired ammunition teleports a short distance after being fired. You take only a –1 cumulative penalty when attacking outside the range of this weapon)

- 0/20 rounds in clip (2 used per attack, 4 if Double Tap)
- 3 x extra clips of 20 rounds each
• Standard Data Jack (any handheld computer can be inserted directly into the port, while larger systems need to be connected by an adapter cable) w. a negligible bulk, Tier 1 (DC17 to hack) computer installed, that can operate for 1 week on internal batteries
• Spell Chips Spell gems created as chips slotted into the computer. Can cast w. +2 circumstance bonus to skill checks re. these spells (spell cast does not destroy the chip, and can be reloaded)
- Stabilize Chip – filled
- Charming Veneer Chip - filled
Spell Chip, 0 (tier 1) 55 Cr. to purchase, 49 Cr. to reload
Spell Chip, 0 (tier 2) 154 Cr. to purchase, 146 Cr. to reload

INTRODUCTION:
A tall slender woman, obviously born in low or zero-G, with a datajack slot in the side of her head and a holstered gun at her hip, she wears clothes that favor purple, like her makeup.

BACKGROUND:
Belta was born in the Diaspora in low-gravity conditions, taller and longer-limbed than normal, with less muscle mass.
Trained to make peace and strive for amicable solutions in the most tension-filled situations, she knows how to read body language and vocal inflections. It is difficult to lie to her.

ADVENTURES:
•1• [SFS Intro#1] The First Test ; GM: SanityAWOL ; w. Farol playing Saratur the Ysoki Witchwarper, Psionichamster playing T3DY the Android Soldier/Sniper, Therealthom playing Waverly The Human Mechanic, Joseph Martin 681 playing Bonkers the Ysoki Biohacker, and DoubleGold playing

CHRONICLES:
xxx

PURCHASES:
1000 Cr. @start
-625 Cr. Data Jack
-50 Cr. Tier 1 Computer
-10 Cr. 2 x Miniaturized
-5 Cr. 1 x Self-Charging
-105 Cr. Skipshot Pistol
-80 Cr. 2 x Ammo for Pistol
-55 Cr. purchase of Stabilize Spell Chip
-55 Cr. purchase of Charming Veneer Spell Chip
20 Cr. left