Bard

Bella Leaf's page

No posts. Organized Play character for slicertool.


Race

AC 14, T 12, FF 12|

Classes/Levels

Fort +1| Ref +3| Will +1| Init +3| Perception -1

Gender

N Human (Taldan) unchained summoner 1

About Bella Leaf

Bella Leaf
Human (Taldan) unchained summoner 1 (Pathfinder Unchained 25)
N Medium humanoid (human)
Init +3; Senses Perception -1
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Defense
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AC 15, touch 13, flat-footed 12 (+2 armor, +3 Dex)
hp 10 (1d8+2)
Fort +1, Ref +3, Will +1
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Offense
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Speed 30 ft. (20 ft. in armor)
Melee dagger +1 (1d4+1/19-20)
Ranged longbow +3 (1d8/×3)
Summoner (Unchained) Spell-Like Abilities (CL 1st; concentration +4)
. . 6/day—summon monster I
Summoner (Unchained) Spells Known (CL 1st; concentration +4)
. . 1st (2/day)—barbed chains (DC 14), grease
. . 0 (at will)—arcane mark, detect magic, light, read magic
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Statistics
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Str 12, Dex 16, Con 12, Int 12, Wis 9, Cha 16
Base Atk +0; CMB +1; CMD 14
Feats Point-Blank Shot, Precise Shot
Traits destined diplomat, heirloom weapon (proficiency)
Skills Acrobatics +0 (-4 to jump), Diplomacy +7 (+9 vs. outsiders), Knowledge (planes) +5, Knowledge (religion) +5, Profession (midwife) +3
Languages Common, Thassilonian, Varisian
SQ eidolon (unchained), life link
Combat Gear scroll of endure elements; Other Gear leather armor, arrows (20), blunt arrows[APG] (20), dagger, longbow, backpack, bedroll, belt pouch, blanket[APG], chalk, charcoal, flint and steel, mess kit[UE], pot, scroll case, soap, trail rations (5), waterskin, wooden holy symbol of Pharasma, 24 gp, 9 cp
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Special Abilities
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Eidolon (Unchained) Can summon a powerful aspect of an outsider.
Life Link (Su) Damage that dismisses Eidolon can be taken by you. It weakens if not in 100 ft.
Point-Blank Shot +1 to attack and damage rolls with ranged weapons at up to 30 feet.
Precise Shot You don't get -4 to hit when shooting or throwing into melee.
Summon Monster I (6/day) (Sp) Standard action summon lasts minutes, but only 1 active at a time and can't use with eidolon.

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Atropa CR –
Biped
N Medium outsider (psychopomp)
Init +1; Senses darkvision 60 ft.; Perception +4
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Defense
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AC 13, touch 11, flat-footed 12 (+1 Dex, +2 natural)
hp 6 (1d10+1)
Fort +3, Ref +1, Will +2
Immune death effects, disease, poison
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Offense
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Speed 30 ft.
Melee slam +4 (1d8+4)
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Statistics
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Str 16, Dex 12, Con 13, Int 7, Wis 10, Cha 11
Base Atk +1; CMB +4; CMD 15
Feats Dirty Fighting
Skills Heal +4, Perception +4, Sense Motive +4, Stealth +5
Languages Common
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Special Abilities
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Darkvision (60 feet) You can see in the dark (black and white only).
Dirty Fighting Forgo flanking bonus to make combat maneuver not provoke attack of op.
Immunity to Death Effects You are immune to death effects.
Immunity to Disease You are immune to diseases.
Immunity to Poison You are immune to poison.
Magic Attacks (Su) Your natural attacks are magic.