Acrobatics 6 base + 6 abil -1 arm +2 misc +3 class = 16
Appraise 1 base + 0 abil arm misc +3 class = 4
Bluff 2 base + 2 abil arm misc +3 class = 7
Climb 2 base + 1 abil -1 arm +2 misc +3 class = 7
Disable Device 6 base + 6 abil arm misc +3 class = 15
Escape Artist 6 base + 6 abil -1 arm misc +3 class = 14
Intimidate 4 base + 2 abil arm misc +3 class = 9
Know (Arcane) 1 base + 0 abil arm misc class = 1
Know (Dungeon) 1 base + 0 abil arm misc +3 class = 4
Know (Local) 1 base + 0 abil arm misc +3 class = 4
Perception 6 base + 1 abil arm +2 misc +3 class = 12
Ride 1 base + 6 abil -1 arm misc +3 class = 9
Sense Motive 1 base + 1 abil arm misc class = 2
Spellcraft 1 base + 0 abil arm misc class = 1
Stealth 6 base + 6 abil -1 arm +4 size +3 class = 18
Swim 3 base + 1 abil -2 arm misc +3 class = 5
Use Magic Devc 6 base + 2 abil arm misc +3 class = 11
Combat +1 rapier +12 (1d4+7, 18-20)
mwk dagger +12 (d3+6, 19-20) range 10
mk cmp short bow (+1) +12 (d4+1, x3) range 70
Special abilities:
Evasion
Rogue Talents: bleeding attack, combat trick, finesse rogue
Sneak Attack +3d6
Trapfinding
Trap Sense +2
Uncanny Dodge
Equipment: standard adventuring stuff, +1 rapier, +2 chain shirt, belt of Dexterity +2, ring of protection +1, 2x potion cure moderate wounds OO, 2x potion cure light wounds OO, wand of scorching ray (CL 6/7, 10 charges, +11/+11 ranged touch, 4d6 fire), mw short bow, 20 arrows, hand of the mage