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Question: Would the Disruptive Recall feat be applicable to an opponent's failed concentration check caused by the Magus Arcana Lingering Pain?
Disruptive Recall:
You can disrupt an enemy caster's spells to fuel your own arcane power.
Prerequisites: Spell recall class feature, Spellcraft 5 ranks.
Benefit: When you use a melee attack to successfully disrupt an arcane spellcaster's spell, you can immediately use your spell recall class feature to regain a magus spell you have already cast. This ability functions as if you had expended a number of points from your arcane pool equal to the level of the spell you disrupted, up to the maximum level spell you can cast.
Prerequisites: Spell recall class feature, Spellcraft 5 ranks.
Benefit: When you use a melee attack to successfully disrupt an arcane spellcaster's spell, you can immediately use your spell recall class feature to regain a magus spell you have already cast. This ability functions as if you had expended a number of points from your arcane pool equal to the level of the spell you disrupted, up to the maximum level spell you can cast.
Lingering Pain:
The magus can expend 1 point from his arcane pool as an immediate action after hitting a target with a weapon attack. All damage from that attack (including damage from a spell cast using the spellstrike ability) is considered continuous damage for the purposes of any concentration checks made by the target prior to the beginning of the magus's next turn.
Answer #1: The disruption must come from the melee attack striking the spellcaster (as in a readied action or full round+ casting), so the concentration check prompted by Lingering Pain is not applicable.
Answer #2: The concentration check prompted by Lingering Pain was a direct result of a melee attack. Thus the disruption was caused by the melee attack and the Disruptive Recall feat would apply.
Which answer is applicable in this case?