So, as mentioned before, my players attempted to frame the dwarf engineers for murder. At first it was just the shop owners. Now the rogue is going around murdering people disguised as a short dwarf.
In doing so, he was discovered and a trap was laid. The town watch (modeled after the Ankh Morpork city watch from the Discworld novels, a usual model for me# lay in wait while the rogue attempted to slit the throat of a statue. Instead of being captured, he ran. I used the chase mechanics from the GMG and it was on!
Through alleys, over spilled carts and past the grasp of a drunk man trying to hug him, the rogue narrowly escaped being collared by the fuzz. All this while maintaining his disguise. So soon, the dwarf engineers were driven from town. Not the usual solution to be sure, but it was fun so we ran with it.
They also infiltrated the keep to try to kill the wizard in his sleep #Their biggest fear is this wizard. Little do they know.) They killed him, but not before he sounded the alarm. The keep will now be on high alert, and they have a long way to go, but if they lay low for a while I think they can get it done.