◆ Jaws
[dice=Jaws]1d20+6[/dice]
[dice=Piercing]1d4+2[/dice]
◆ Clench Jaws: Automatically deals 1d4 bludgeoning damage to the creature it just bit.
[dice=Bludgeoning]1d4[/dice]
◆ Shell Defense: The snapping turtle retracts its limbs and head into its shell and ends its turn. This increases its AC to 18, but it can't act except to reemerge, which it can do as a single action.