Patron Spells: 2nd—ventriloquism, 4th—silence, 6th—haste, 8th—threefold aspect, 10th—teleport, 12th—disintegrate, 14th—expend, 16th—temporal stasis, 18th—time stop.
Witch’s Familiar (Ex): Raven
Nature Bond (Ex) Wolf
Nature Sense (Ex) +2 to knowledge (nature) and survival.
Spontaneous Casting Burn spells of equal or higher level (but not domain spells) for summon nature’s ally spells.
Wild Empathy (Ex) Use diplomacy on animals
[spoiler=Animal Companion ]
Gwalhur
Wolf Animal Companion 1
N Medium wolf
Init +2; Senses low-light, scent; Perception +5
DEFENSE
AC 14, touch 12, flat-footed 12
(+X armor, +2 natural armor, +2 Dex)
hp 20 (2d8+2)
Fort +5, Ref +5, Will +1
OFFENSE
Speed 50 ft.,
Melee bite +3 (1d6+1) trip
STATISTICS
Str 13 (+1), Dex 15 (+2), Con 15 (+2), Int 2 (-4), Wis 12 (+1), Cha 6 (-2)
Base Atk +1; CMB +2; CMD 13 quadruped
Feats weapon focus (bite)
Skills Perception (+5), Acrobatics (+6); Racial Modifiers
SQ Tricks, Share Spells Link, scent, low-light vision
Special Abilities
Tricks: .
Link (Ex): A druid can handle their animal companion as a free action even if they don’t have ranks in handle animal. Druids have a +4 bonus to handle animal and wild empathy checks made with the animal companion.
Share Spells (Ex): The druid may cast spells that have a target of “you” on the animal companion, even if the spells normally don’t affect animals. The spells must come from a class that allow animal companions. This ability doesn’t let animals share spell-like abilities.
Familiar:
Hurgr
Species Familiar 1
Alignment Size type
Init +2; Senses low light vision ; Perception +6
DEFENSE
AC13, touch 12, flat-footed11
(+X armor, +1 Natural Amror, +2 Dex)
hp 4
Fort +2, Ref +2, Will +2
Improved Evasion (Ex): When subjected to an attack that allows a Reflex saving throw for half damage, familiars take 0 damage on success and ½ on fail
Empathic Link: The master can communicate empathically with the familiar (but can’t see through its eyes) up to one mile.
Share Spells: The master may cast spells on his familiar with a target of “you” even if the spell doesn’t normally affect creatures of that type (magical beast).
*Witches only* Store spells: A familiar is effectively a witch’s spell book and acts as such.
gear:
180 gp
-18 gp scythe
background:
CUT-WIFE! The warrior’s voice bellowed through the forest, sending birds and deer to flight through the trees.
Flemeth sighed, pushing herself up. She… no. she would not stand. Standing meant she respected them,and heeded their calls. She would not be bellowed at! She practiced a bland expression and kept her place on the hillock. It was a rather comfortable hillock.
Woman! I am in need of your aid! A massive warrior, his body covered in open sores and ragged wounds, thundered through the underbrush.
That is quite clear. She turned back to her herbs.
There will be death!
All things die, warrior. That is the way of it She sighed and collected her basket. Perhaps you should speak with your shaman. I’m sure he can prepare you a cairn. Then, she looked at him… the sores .. .glowed. He had brought the corruption of the sky people to her forest! Already, she could see its taint.withering the plant life around him. Come! Lay down..
The warrior grunted in pain and laid down on moss. She tutted and ran her hands over the warrior’s wounds. Gwalhur, ... These are severe! How did you get these…[b]
[b]Hrothgar commanded us to explore the metal-man cavern! I foul liquid … I cannot return to the tribe! They will kill me for corrupting them! He coughed and sickly yellow goo tinged the blood that flecked his lips. Flemeth needed to hurry, Gwalhur didn’t have much time.
She mixed a few herbs from the ground, creating a thick poultice for his wounds. Then, she called upon the spirits. She couldn’t save him, but she could save his life! Mud and moss swarm over the warrior’s form and pull the poisons from his flesh. When the vegetation receded, Gwalhur was a wolf.
The next day, Flemeth packed her things, She needed to find a way to restore Gwalhur, and she needed to put an end to the metal men one and for all.