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Battle! Tim Jenkins's page

Organized Play Member. 52 posts (430 including aliases). 1 review. No lists. No wishlists. 1 Organized Play character. 1 alias.


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Newest set! Proud of the designs in this one - let me know what you think!

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None currently, though I haven't ruled it out. I think at this point it's more important to establish a wide base of humanoids - it's less jarring to mix Battle! minis with existing monsters than with existing humanoids.

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This is something a little different from the other sets, so I'm pretty anxious to see how it's received. Let me know what you think!

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Don't care for the lighthearted, colorful, cartoonish style of Battle! Studio Paper Miniatures? Presenting a set of paper minis that you're guaranteed to not like!

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Unfortunately, monster packs are kind of a low priority for me, since monsters make the vast majority of the paper mini market - I kind of carved out player characters as a niche, since they were under-served. I do have a friend working on a set of fey creatures in a similar style, which Battle! Studio's going to publish if she finishes it, so keep an eye open for that. It'll be a part of a different "line" of miniatures and probably have a different price point.

Also, as for your previous question on "normal" haired gnomes - since I'm going to have a halfling set coming out in the future, it doesn't make a whole lot of sense in the long view to make the gnomes double for halflings. However, as always, the black and white lineart will be included so you can color them yourself!

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I posted another preview gnome up on my tumblr, if anyone was interested! So far I have 12 of the 20 gnomes inked, and two more sketched.

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With Human Adventurers 2 out somewhat prematurely (that is, before the other racial sets are finished) and with my current living situation finally becoming somewhat stabilized (don't worry, I'm doing fine!), I've decided to take a crack at the Gnome set again!

I think I've finally settled on a good aesthetic for gnomes - you can find a preview on my Tumblr. I really wanted to capture their zany otherworldlyness, which meant making them rather cartoony, even when compared to the already fairly cartoonish style of the rest of my paper mini line. As usual, a good chunk of the minis are going to be androgynous, but I think I'm going to skew female/feminine in this one (in contrast to the dwarf set, which is skewed to male/masculine characters).

Anyone have any thoughts or suggestions?

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Thanks again for the kind words!

I said I was working on gnomes last time, but that was before I noticed I had 12 commissioned human characters I could use, and only had to draw 8 more for a full set!

So, most likely gnomes. I did a few but got discouraged when I wasn't able to get the right look I wanted for them. I've gotten better at drawing since then, though, so I'm just about ready to take another crack at them!

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The bases have been changed to the new white bases!

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Foghammer wrote:
Battle! Tim Jenkins wrote:

Thanks for the review! You can get in touch with me at Tim (at) battlestudio (dot) com and we can work out the free promotional mini!

By the way, the "Dr. Horrible" elf is female, and the syringe spear is actually an item in the game, just so you know ;D

Yeah, I had seen the syringe spear before, I just hadn't imagined it so literally.

I realize it's been almost 2 weeks (college+work+personal life=insanity) but is it still okay if I e-mail you about the promo mini? I understand if you've taken on other projects already and don't have time.

Go for it! There's not really a time limit on this sort of thing.

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It's either going to be gnomes or halflings, but I'm kind of leaning gnomes.

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Yeah, I thought that since not everyone uses Pathfinder elves exactly (with the irises filling the entire eye), I thought that having the irises fill only most of the eye was a good compromise.

Thanks for the kind words!

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Thanks for the review! You can get in touch with me at Tim (at) battlestudio (dot) com and we can work out the free promotional mini!

By the way, the "Dr. Horrible" elf is female, and the syringe spear is actually an item in the game, just so you know ;D

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Thank you!

Also, promotion is still going! First three to buy the minis and leave a review get one free custom paper mini commission! (Unfortunately, it doesn't count if you have benefited from this promotion before. I'd still appreciate a review!)

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And here they are!

Thanks a lot for all your suggestions! I tried to fulfill many of them (including white bases for the minis).

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At long last!

Sorry for the lack of cover photography. It was the only thing not done yet and I figured I could always go back in and add it later. Until then, enjoy some hasty Photoshop.

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The set is done! I uploaded it late last night; they should be going up today!

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Due to unforeseen circumstances, I'm going to have to push the release back three days. Sorry, everyone!

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Official announcement for the release date, and a blurry teaser photo!

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Yep! I plan to do a set each for all the core races, in roughly this order:

Humans
Dwarves
Elves
Halflings
Gnomes
Half-orcs
Half-elves

I may end up doing gnomes before halflings. Half-elves are last because they aren't too terribly distinct from humans or elves, and someone playing a half-elf could easily pick from the human set.

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Deadline time!

I've finally been making some decent progress on the elves set. And this I do declare: The Elves set will be finished by the 18th of this month.

Here's another preview, since you've all been so patient.

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Paper mini commission information is now publicly available on the Battle! Studio website!

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Paper mini commission information is now publicly available on the Battle! Studio website!

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If you needed more paper mini creators, I happen to know an enterprising young paper mini artist.

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Redbranch wrote:
Battle! Tim Jenkins wrote:

Here's another preview!

Nice, but the arrow is on the wrong side of the bow.

...

I'VE BEEN DOING IT WRONG THIS WHOLE TIME!? D:

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I'm available to contact at Tim (at) battlestudio (dot) com for commissions at pretty much any time! They are not expensive.

Sorry for the delay on this, everyone - I haven't made as much progress on elves as I would have liked. Real life stuff and other projects are interfering somewhat. That being said, I'm going to take the initiative to get these done within the next few weeks.

Here's another preview!

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And SpaceMonkeyDM jumps in outta nowhere and takes the last free review mini! Shoot me an e-mail at Tim (at) battlestudio (dot) com with the details to claim your prize!

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My apologies! It was my assumption that people would go to print shops to get them printed out, so I didn't really take ink usage into account.

I'll switch to an outlined circle format for the next set, and go back and fix the others, if nobody has any objections.

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Unfortunately this set is off to a slow start, but I'm getting out of the art funk I've been in since I finished the dwarf set, so it should start picking up speed soon!

In the meantime, here's another preview!

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A preview!

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Sorry, no tokens for animal companions in this set! It's gonna be elves only.

Also I tend to avoid having the classes of the characters in these sets be explicitly clear when I can (though some classes, like druid and alchemist, are pretty much instantly recognizable). That being said, there should be an even enough spread to where there should be a mini that can be used for every class.

That being said, I'll definitely make sure that there's an Arcane Archer in there, as well as a whip-using priestess.

Unfortunately they're only in standard American letter size right now.

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I was actually thinking of doing a commoner set once I get past doing adventurers for the races and start doing sets of NPCs.

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They're meant to be printed out and shaped. It's not difficult or expensive - a print shop like Kinko's or an office supply store charges less than a dollar per page of full color cardstock, and a full page of minis only takes about 15 minutes to put together.

The Human set actually has a "lorekeeper" character who carries a big book, if you look in the bottom right of the central photo on the Human set cover. Actually, I'm not sure if the book is visible!

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New thread for discussing the upcoming Elves set!

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New thread for discussing the upcoming Elves set!

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Hey, everyone! I just started work on the next set of my line of paper minis, which is going to be Elven adventurers. This is in keeping with the "by race" theme that I'm doing; two sets have already been completed, being Humans and Dwarves.

Battle! Studio Paper Minis: Human Adventurers
Battle! Studio Paper Minis: Dwarven Adventurers

I just thought I might come on here to get some feedback while I work on the Elven set - are tehre any character designs or archetypes that you think would be essential to a set of Elven adventurers? That is, of course, besides the obvious, like archers and such. Conversely, are there any interesting or "out there" character concepts you think would stand out?

I'm not short on ideas of my own, but I am very interested to hear what kind of elves you would expect or like to see!

Another thing I was thinking of doing was releasing a pack supplementary to this, using the same miniatures but colored with dark skin and light hair, like drow. Since they would be using the same base artwork as the elven set, it would likely be a whole set of "pure hearted rebels seeking to throw of the reputation of their murderous kin" drow - though I think that archetype may be common enough to warrant such a thing! In any case, I'm not sure if it would be appreciated as much in the main set. It would probably be only 99 cents, but would not contain the uncolored lineart or any alternate colored versions.

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If you like, I can finagle the lineart from the cover art into a paper mini if you prefer that pose.

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I figured the beatnik would be a little divisive, but the idea just wouldn't leave my head until I put it down on paper and sold it for 7.45 cents.

Thanks again for the kind words! Can't wait to see your images posted!

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A quick note - the cover character is, in fact, a mini in the set. She's doing a different pose in the miniature artwork, in the middle of leaping or running, sword held high with her off hand crackling with magic energy. I believe she appears on the third page.

She's actually a character I made for a home game and never got to use.

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First free mini goes to Crispy3ed! Contact me at Tim (at) battlestudio (dot) com, and we'll get you taken care of.

Any dwarf without a beard is meant to be female. A lot of them look a bit mannish because I imagine that that's how dwarves in general tend to look. I normally like to include a lot of gender-ambiguous characters in the sets, so that players can use them as being either male or female, but that wasn't really possible here (with the exception of the one with the polearm, who is so covered up that the gender can go either way).

There's still a lot of debate on whether or not female dwarves have beards - as a compromise, I often gave them sideburns instead. I imagine you can have sideburns and still look feminine.

The distribution is definitely skewed male here, I will admit. I did this simply because, in my experience, many more people tend to play male dwarves than female ones. The balance might be skewed in the opposite direction when I get to gnomes.

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Your mini you got for free is included in the set, if you hadn't noticed. Sorry for not getting it to you sooner!

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Dwarves set is finally done! (Sorry for the sloppy coloring on the cover illustration. Deadline panic.)

And, as a special promotion, the first three to purchase and leave a review on these minis (who didn't do so for the human set) will receive a free paper mini drawn by me!

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Yeah, that's basically the idea. Someone can commission me to draw their character, Cedric the Copyrighted, and opt for the cheaper "include in set" price - they still own the character of Cedric the Copyrighted and his design, but I get the rights to sell that particular image of him in a PDF of paper minis.

Also, I'm uploading the Dwarves set now; they should be available by tomorrow!

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DEADLINE TIME:

The Dwarves set will be finished by Sunday, July 10th.

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They're double front, though the characters are typically drawn facing the side (or at least looking to the side). I considered drawing the backs of the characters, too, but I figured that people would rather have 30 different characters than the fronts and backs of 15 characters.

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The cover has been redesigned! This one looks much better, I think (especially since I wrangled someone into taking pictures of the minis for me).

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Aw, thanks a lot for the kind words, you guys!

The initial drawings for the dwarf set are almost done. I'm also going to be redoing the cover for this, since I've made a better design in the interim (what's up there is something I just sort of threw together just to get it up).

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Next set coming up is Dwarven Adventurers - It'll contain 20 minis and cost 1.49. I've already sketched and inked five of them - they should be done and available for sale within the next couple of weeks!

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And the third custom mini goes to Mike Smith!

I suppose it'd be no problem including commissioned minis so long as I can get the commissioner to agree beforehand that the mini will go into the set (and that they keep the copyright to the character designs).

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All right! One free mini review slot left!

I've done some thinking about mini commissions, but I don't have anything set in stone yet - I was thinking I would offer to do them, but I would do them for cheaper if the commissioner allowed me to include them as part of a later set for sale (though that may have some messy copyright implications, and if that's the case I should probably not do that!)

Also, I'm gonna start work on the first set of demi-humans right away. The next set was going to be Dwarven Adventurers, unless people would much rather I do a different race first!

Also, gigglestick, I'm interested to know which mini your player picked!

Full Name

Solvi

Race

Human and Leopard (Solvi AC 15, Bissi: AC 29) (Solvi 41/41 HP, Bissi 38/39 HP)

Classes/Levels

Lvl 4 Hunter

Gender

Male

Alignment

NG

About Solvi

Base attack macros

[dice=bite (magical)]1d20 + 12 + 1[/dice] for [dice=damage]1d4 + 1 + 1[/dice] [dice=trip]1d20 + 10 + 1[/dice]
[dice=claw]1d20 + 12[/dice] for [dice=damage]1d2+1[/dice]

Solvi will also shoot the same wight. Point blank but does NOT have precise shot
[dice=bow]1d20 + 5 + 1 - 4[/dice] for [dice=damage]1d8 + 1[/dice]

Background:

Solvi was born as a serf in the lands of the Linnorn Kings, a role in life that he found dull and boring.

When he was 10 the Umbra Carnival and, seeing his chance, Solvi ran away to join the circus. There, his animal handling skills were sufficient to win him a place, At first mucking out the stalls, eventually graduating to training new animals.

While there, he came to worship Sinashakti, Empyreal Lord of Journeys, Joy and Messengers

Followers of Sinashakti typically forswear permanent residence and are usually bards and traveling merchants. They are motivated by the joy of travel and exploration rather than by wealth.

A typical greeting to the faithful is, “May the light carry you far today.”]

He would probably have been content to remain there had it not been for the events chronicled in Murder's Mark. The Pathfinders seemed like a worthy organization to join, one that would let him wander and explore the world to an even greater extent than the Carnival had.

He left the Circus with Bissi, a young leopard cub that he raised and trained in the few off moments as he trained to become a Pathfinder.

[Spoiler=Personality]
He only recently graduated and has done only a small amount of adventuring so far.

He views Bissi as a partner and friend, not as either a pet nor as property. But he is fully aware that he is an animal and not a person.

He is a fairly unatractive person, at least partly due to the fact that he takes little care of himself and has no difficulty if there are some animal aromas hanging around him

He is a happy person, likes to spread joy around her.

He travels with a considerable number of animals that are both his friends and that he is training. In game terms, of course, only one of these actually "exists".


Personality:

He only recently graduated and has done only a small amount of adventuring so far.

He views Bissi as a partner and friend, not as either a pet nor as property. But he is fully aware that he is an animal and not a person.

He is a fairly unatractive person, at least partly due to the fact that he takes little care of himself and has no difficulty if there are some animal aromas hanging around him

He is a happy person, likes to spread joy around her.

He travels with a considerable number of animals that are both his friends and that he is training. In game terms, of course, only one of these actually "exists".

Solvi:

Solvi
Male human (Ulfen) hunter (divine hunter) 4 (Pathfinder RPG Advanced Class Guide 26, 95)
NG Medium humanoid (human)
Init +1; Senses Perception +12
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Defense
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AC 15, touch 11, flat-footed 14 (+3 armor, +1 Dex, +1 shield)
hp 29 (4d8+6)
Fort +5, Ref +5, Will +6
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Offense
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Speed 30 ft.
Melee dagger +5 (1d4+2/19-20) or
. . longsword +5 (1d8+2/19-20)
Ranged longbow +4 (1d8/×3)
Hunter (Divine Hunter) Spells Known (CL 4th; concentration +9)
. . 2nd (2/day)—cat's grace, euphoric cloud[ACG] (DC 17), summon nature's ally II
. . 1st (5/day)—cure light wounds, entangle (DC 16), expeditious retreat[D], frostbite[UM], magic fang, summon nature's ally I
. . 0 (at will)—create water, detect magic, detect poison, guidance, mending, read magic
. . Domain Conversion inquisition
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Statistics
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Str 14, Dex 12, Con 12, Int 12, Wis 20, Cha 7
Base Atk +3; CMB +5; CMD 16
Feats Huntmaster[ARG], Point-Blank Shot, Precise Shot
Traits extremely fashionable, fast-talker
Skills Bluff +13, Climb +6, Diplomacy +13, Handle Animal +5 (+7 vs. Bissi while worn, +9 Divine Bond, +7 with selected animal type), Heal +5 (+8 to treat common animals, but +1 to treat other creatures), Intimidate +13, Knowledge (nature) +7 (+9 with selected animal type), Knowledge (religion) +5, Perception +12, Profession (Circus animal traiiner) +9, Sense Motive +8, Spellcraft +5, Stealth +5, Survival +10, Swim +6; Racial Modifiers +2 Sense Motive
Languages Common, Skald, Varisian
SQ animal companion (celestial leopard named Bissi), animal focus (4 minutes/day), domain (conversion inquisition[UM]), improved empathic link, nature training, track +2, wild empathy +2
Combat Gear blunt arrows[APG] (10), cold iron arrows (10), potion of cure moderate wounds, potion of mage armor, scroll of mage armor, mage armor; Other Gear mwk studded leather, mwk buckler, dagger, longbow, longsword, air bladder[UE], masterwork backpack[APG], trail rations (2), veterinarian's kit[UE], waterskin, 949 gp, 6 sp, 5 cp
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Special Abilities
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Animal Companion (animal companion (celestial leopard named Bissi)) (Ex) If no current companion, summon nature's ally spells last 1 min/level but only 1 at a time.
Animal Companion Link (Ex) Handle or push Animal Companion faster, +4 to checks vs. them.
Animal Focus (4 minutes/day) (Su) As a swift action, gain bonuses from emulated animal(s). If no companion, +1 slots.
Bat (60 feet) (Su) When assuming this aspect, gain darkvision with listed range, or blindsense at higher levels.
Bear +2 (Su) When assuming this aspect, gain listed enhancement bonus to Con.
Bull +2 (Su) When assuming this aspect, gain listed enhancement bonus to Str.
Falcon +4 (Su) When assuming this aspect, gain listed competence bonus to Perception.
Frog +4 (Su) When assuming this aspect, gain listed competence bonus to Swim & Acrobatics to jump.
Hunter (Divine Hunter) Domain (Conversion Inquisition) Deities: Any deity.

Granted Powers: You are a powerful persuader. A honeyed tongue empowered by divine argumentation sways the indifferent and adversarial to your side.
Huntmaster (Small Cats) +2 bonus to Handle Animal/Knowledge Nature with selected animal type.
Improved Empathic Link (1 mile) (Su) As the familiar ability, but as a swift action can see through companion's eyes (but not own).

Bissi:

Bissi
Male celestial leopard (Pathfinder RPG Bestiary)
N Small animal
Init +8; Senses darkvision 60 ft., low-light vision, scent; Perception +5
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Defense
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AC 24, touch 20, flat-footed 15 (+1 armor, +8 Dex, +1 dodge, +3 natural, +1 size)
hp 32 (5d8+10)
Fort +6, Ref +12, Will +2
Defensive Abilities evasion; DR 5/evil; Resist acid 10, cold 10, electricity 10; SR 11
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Offense
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Speed 50 ft.
Melee bite +12 (1d4+1), 2 claws +12 (1d2+1)
Special Attacks smite evil
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Statistics
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Str 13, Dex 27, Con 15, Int 4, Wis 12, Cha 6
Base Atk +3; CMB +10; CMD 22 (26 vs. trip)
Feats Dodge, Mobility, Weapon Finesse
Tricks Attack, Attack, Attack Any Target, Come, Defend, Down, Entertain, Exclusive, Flank, Heel, Watch
Skills Acrobatics +14 (+22 to jump), Climb +5, Perception +5, Stealth +16 (+20 in Undergrowth), Swim +5; Racial Modifiers +4 Stealth in Undergrowth
SQ animal focus, attack any target, come, defend, down, entertain, exclusive, flank, heel, watch, woodland stride
Other Gear padded armor, carnivore feed (per day) (4), dandy brush, saddlebags, training harness[ARG], waterskin (2)
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Special Abilities
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Animal Focus (Su) As a swift action, gain bonuses from emulated animal(s).
Attack Any Target [Trick] The animal will attack any creature on command.
Bat (60 feet) (Su) When assuming this aspect, gain darkvision with listed range, or blindsense at higher levels.
Bear +2 (Su) When assuming this aspect, gain listed enhancement bonus to Con.
Bull +2 (Su) When assuming this aspect, gain listed enhancement bonus to Str.
Come [Trick] The animal will come to you on command.
Damage Reduction (5/evil) You have Damage Reduction against all except Evil attacks.
Darkvision (60 feet) You can see in the dark (black and white only).
Defend [Trick] The animal will defend you.
Down [Trick] The animal will break off combat on command.
Energy Resistance, Acid (10) You have the specified Energy Resistance against Acid attacks.
Energy Resistance, Cold (10) You have the specified Energy Resistance against Cold attacks.
Energy Resistance, Electricity (10) You have the specified Energy Resistance against Electricity attacks.
Entertain [Trick] Performs tricks and entertains.
Evasion (Ex) No damage on successful reflex save.
Exclusive [Trick] Takes orders only from its trainer.
Falcon +4 (Su) When assuming this aspect, gain listed competence bonus to Perception.
Flank [Trick] Attempts to attack and flank indicated enemy.
Frog +4 (Su) When assuming this aspect, gain listed competence bonus to Swim & Acrobatics to jump.
Heel [Trick] The animal will follow you.
Hunter's Trick (Catfall) (Ex) The ranger can use this trick as an immediate action when he falls 20 or more feet, ignoring the first 20 feet of the fall when calculating the falling damage. If the ranger takes no damage from the fall, he does not fall prone.
Hunter's Trick (Hobbling Attack) (Ex) The ranger can use this trick as a free action when he hits with an attack. The target of the attack’s land speed is reduced by 1/2 for 1d4 rounds.
Hunter's Trick (Quick Climb) (Ex) The ranger can climb at his full speed as a move action without penalty.
Hunter's Trick (Quick Swim) (Ex) The ranger can swim at his full speed as a move action without penalty.
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Mobility +4 to AC vs. AoO provoked by moving out of or through a threatened area.
Monkey +4 (Su) When assuming this aspect, gain listed competence bonus to Climb.
Mouse (Su) When assuming this aspect, gain evasion, or improved evasion at higher levels.
Owl +4 (Su) When assuming this aspect, gain listed competence bonus to Stealth.
Scent (Ex) Detect opponents within 15+ feet by sense of smell.
Smite Evil (1/day) (Su) +0 to hit, +5 to damage when used.
Snake +2 (Su) When assuming this aspect, gain listed bonus to att on AoO & to AC vs. AoO.
Spell Resistance (11) You have Spell Resistance.
Stag +5 (Su) When assuming this aspect, gain listed enhancement bonus to speed.
Tiger +2 (Su) When assuming this aspect, gain listed enhancement bonus to Dex.
Trip (Ex) You can make a trip attempt on a successful attack.
Watch [Trick] Stands watch over designated area.
Wolf (10 feet) (Su) When assuming this aspect, gain scent with listed range.
Woodland Stride (Ex) Move through undergrowth at normal speed.
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Note that the agile maneuver feat has NOT really been taken. It is for the trip attack (which benefits since the bite attack benefits from weapon finesse)