| SP 36/36 HP (50)/40 | RP 9/9 | EAC 24; KAC 27| Fort +6 (+2 vs poison & disease); Ref +11; Will +7 (+2 vs Enchantment) | Init: +8 | Perc: +15, SM: +14 (18 for trick)
Classes/Levels
| Speed 50ft; Fly 50ft | Active conditions: Bat Senses on High! Fighting Crime with Electrostatic Fields! Borrowed: Advanced Semi-Auto Pistol and Black Forcefield.
Gender
820-703 | The Bat formerly known as ‘Sonarisa Apastron’ | Female CG elf icon operative detective 7
About Bat Elf
Bat Elf likes to fight crime and keep her legions of fans well-informed! She tries to have a tool for every occasion, and is followed by her butler, ally and camera man, Alfred the Android.
Originally born as Sonarisa Apastron, an elf who went mad when the gap ate part of her childhood, Bat Elf found new purpose when she became reborn as a new soul. Bat Elf is convinced that Sonarisa died of a broken heart, but she’s not that person anymore. She’s a young crime fighter in an older elf’s body, and that’s fine with her. How much do elves age anyway? Besides, silver hair looks rockin’ with the Bat Elf Costume!
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Batting Instructions (Bat Me!):
♫ Na nana na nana Bat Elf! ♫
[dice=Bat Trick! (Sense Motive)]1d20+19[/dice]
[dice=Bat Bang! (Semi-automatic pistol)]1d20+11[/dice]
[dice=Bat Bullet! (Kinetic piercing damage)]1d6+3]/dice]
[dice=Bat Trick Damage]4d8[/dice]
♫ Na nana na nana Bat Elf! ♫
[dice=Bat Trick! (Sense Motive)]1d20+17[/dice]
[dice=Bat Zap! (Voltaic Anchoring pistol)]1d20+11[/dice]
[dice=Bat Shock! (Non-Lethal Electric damage)]1d6+3]/dice]
[dice=Bat Trick Damage]4d8[/dice]
♫ Na nana na nana Bat Elf! ♫
[dice=Bat Trick! (Sense Motive)]1d20+17[/dice]
[dice=Bat Knife! (Survival Knife)]1d20+11[/dice]
[dice=Bat Bite! (Kinetic slashing damage)]1d4+3[/dice]
[dice=Bat Trick Damage]4d8[/dice]
♫ Na nana na nana Bat Elf! ♫
[dice=Bat Trick! (Sense Motive)]1d20+17[/dice]
[dice=Bat Goo! (Restraining Spinneret)]1d20+10[/dice]
DC 19 Entangle
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Batmobile Spaceship Instructions
When acting as pilot, the spaceship gains an extra hex of movement!
Bat Science Officer
[dice=Bat Scans!]1d20+14[/dice]
Bat Engineer
[dice=Bat Wrench!]1d20+14[/dice]
Bat Gunner
[dice=Bat Boom!]1d20+12[/dice]
Bat Pilot
[dice=Batmobile!]1d20+17[/dice]
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SFS # 149000-703
Experience 15
Slotted Faction Exo-Guardians
Wealth See ITS
Reputation 29 Fame, 41 Global Reputation
Reputation with Acquisitives: 01
Reputation with Dataphiles: 03
Reputation with Exoguardians: 30
Reputation with Second Seekers (Jadnura): 01
Reputation with Second Seekers (Luwazi Elsebo): 04
Reputation with Wayfinders: 02
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Bat Elf
Operative 7
N Medium humanoid (elf)
Init +9; Senses Perc +17, SM +15 (+19 for trick attack), lowlight, darkvision
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Defense
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EAC 26, KAC 26
SP 42 HP 46 RP 9
Fort +6, Ref +11, Will +7
Elven Immunities: Immune to Magic Sleep, +2 vs enchantment
Inoculation: +2 vs poison and disease
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Offense
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Speed 50 ft.
Melee
Survival Knife +11, 1d4s+3 (+4d8 trick)
OPERATIVE EXPLOITS
Glimpse the Truth (Ex) By picking up on subtle clues and hidden traces in your immediate surroundings, you can see things as they really are. As a full action, you can spend 1 Resolve Point to gain the effects of true seeing for 1 round with a range of 60 feet.
Nightvision (Ex) You can see in the dark as if you had low-light vision and darkvision with a range of 60 feet.
Inoculation (Ex) You've trained to resist various chemical and biological weapons, toxins, and pathogens you come across in the course of your missions. You add your operative's edge bonus to Fortitude saves against poison and disease.
Uncanny Shooter (Ex) Your ranged attacks with small arms do not provoke attacks of opportunity.
Loaned Gear for Heart of the Foe
Preserver’s Mantle II from the Knights of Golarian
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Special Abilities
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Low-Light Vision
Dark Vision
Elven Immunities
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Boons Slotted this Adventure
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Ally: Elite Hireling Set 4
Faction: Second Seekers (LE) Champion
Personal: Devolved (Avian) Boon
Promotional: T-Shirt for Nova Reroll
Social: Contractor’s Respect
Starship: Hero of the Stars
Slotless: