AC 14, touch 12, flat-footed 12
(armor +2, Dex +2)
hp 6 (1d6)
Fort +0, Ref +4, Will +1
Defensive Abilities tumble
OFFENSE
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Spd 30 ft.
Melee bladed scarf +0 (1d6/19-20) or dagger +0 (1d4/19-20)
Ranged dagger -2 (1d4)
Space 5 ft.; Reach 10 ft. with scarf
Special Attacks sneak attack +1d6; up to 3 AoO/round; vial of acid (1d6/1 splash); vial of alchemical fire (1d6/1 splash)
TACTICS
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Before Combat If Bastian can’t think of a way to achieve his goal without bloodshed, he’ll try to hide in preparation for a sneak attack with his bladed scarf.
During Combat Bastian will attack with his bladed scarf, trying to maximize potential attacks of opportunity or sneak attacks by repositioning. He will take risks if necessary to help his companions.
Morale Bastian will not flee while his companions are in danger unless he thinks that it is tactically necessary to help them.
STATISTICS
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Str 11, Dex 14, Con 10, Int 12, Wis 10, Cha 9
Base Atk +0; Grp +0
Feats Combat Reflexes, Investigator
Weapon Groups Basic, Varisian, Exotic
Skills Disable Device +5 (+7 with masterwork tools; 4), Gather Information +5 (4), Hide +6 (4), Knowledge (Local) +6 (4), Listen +4 (4), Move Silently +6 (4), Open Lock +6 (+8 with masterwork tools; 4), Search +7 (4), Sense Motive +4 (4), Tumble +6 (4). -2 to Knowledge skills other than Knowledge (Local).
Traits Missing Daughter (Ward), Specialized: Knowledge (Local)
Languages Shoanti, Taldane (Chelaxian), Varisian
Contacts none
Reputation 0
SQ trapfinding
Combat Gear daggers (2; 2 lb, 6 gp), leather armor (15 lb, 10 gp), Varisian bladed scarf (2 lb, 12 gp), vial of acid (1 lb, 10 gp), vial of alchemical fire (1 lb, 20 gp); Other Gear backpack (2 lb, 2 gp), bell and string (1 gp), candles (3), colored chalk (4), flint and steel (1 gp), masterwork thieves’ tools (2 lb, 100 gp), mirror (1/2 lb, 10 gp), signal whistle (1 gp), silk rope (50’) with grapnel (9 lb, 11 gp), Varisian reinforced scarf (1 lb, 10 gp), 5 gp. (ca. 36 lb)
APPEARANCE
Black-haired and skinny, with his nose crooked left from an old fight, Bastian is a slightly cleaner, slightly drabber version of the typical Varisian street rat. He wears cheap-looking brown leathers with a faded red, patchwork scarf.
BACKGROUND
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Bastian’ mother was a Varisian streetwalker who died just after his birth, leaving him in the care of Tobias Venn, a priest of Erastil who ran the local orphanage. Sadly, Bastian didn’t inherit enough of his mother’s good looks to attract the notice of a foster parent. He grew up on the streets of Old Korvosa, drifting in and out of trouble, slowly moving toward a short, nasty life as a two-copper Sczarni thug. Tobias tried to pull him back from the criminal life, but without much success until a nasty bar fight left Bastian nearly dead. Since then, Bastian has stayed clear of the Sczarni and clear of crime (well, mostly). He works as a finder, a job that usually involves tracking down runaways, shadowing unfaithful husbands, and recovering stolen items too small to merit the court fees. He’s registered as a small-time operator with the Cerulean Society because sometimes “recovering” is a euphemism for “stealing it back.”
Although he left the orphanage a long time ago, Bastian still feels a bond to the children there, particularly to the Varisians, who have more trouble finding homes. He has tried to help Tobias provide for their needs and to keep them out of trouble; he’s had a long, bitter history with Gaedren Lamm. At least one of his childhood friends now works for Lamm, but the most recent outrage was the disappearance of Zenovia, a half-Varisian girl with early signs of magical talent. Tobias and Bastian had almost arranged for her adoption by a Varisian sorcerer when Zenovia vanished on the way back from the marketplace. Bastian knows it was Lamm; he just needs to find Zenovia and enough proof for the arbiters to give Gaedren a hemp necklace. One way or another, this time Lamm is going to pay.