Hellknight

Bart Lieon's page

1 post. Organized Play character for Drakeardian.


Full Name

Bartholomew Lieonidus

Race

Human

Classes/Levels

Warrior (Lvl 1)

Gender

Male

Size

Height: 6:3, Weight: 127

Age

31

Special Abilities

Power Attack, Improved Initiative, Intimidating Prowess

Alignment

Neutral Good

Deity

Sarenrae

Languages

Common

Occupation

Mercenary

Strength 14
Dexterity 14
Constitution 18
Intelligence 12
Wisdom 12
Charisma 7

About Bart Lieon

Bartholomew Lieonidus
Male Human Fighter 1
NG Medium Humanoid
Age: 31, 6'3", 127 lbs.
Init: +6, Perception: +1

Basics:

Defense:
AC 19, Tch 12, FF 15
CMD 15
HP 15/15 (10+4+1)
Fort +6, Ref +2, Will +1

Offense:
BAB +1, CMB +1
Melee:
long sword +3 (1d8+2 19/X2 S)
Ranged:
Light Crossbow +2(1d8 19/X2 120ft P)

Speed: 30ft(20ft)
Languages: Common, Draconic

Stats:

Str:14
Dex: 14
Con: 18
Int: 12
Wis: 12
Cha: 7

Feats & Traits:

Feats:
Improved Initiative : Your quick reflexes allow you to react rapidly to danger. + 4 Initiative Bonus
Power Attack : You can make exceptionally deadly melee attacks by sacrificing accuracy for strength. You can choose to take a –1 penalty on all melee attack rolls and combat maneuver checks to gain a +2 bonus on all melee damage rolls. This bonus to damage is increased by half (+50%) if you are making an attack with a two-handed weapon, a one handed weapon using two hands, or a primary natural weapon that adds 1-1/2 times your Strength modifier on damage rolls. This bonus to damage is halved (–50%) if you are making an attack with an off-hand weapon or secondary natural weapon. When your base attack bonus reaches +4, and every 4 points thereafter, the penalty increases by –1 and the bonus to damage increases by +2. You must choose to use this feat before making an attack roll, and its effects last until your next turn. The bonus damage does not apply to touch attacks or effects that do not deal hit point damage.
Intimidating Prowess: Your physical might is intimidating to others. Add your Strength modifier to Intimidate skill checks in addition to your Charisma modifier.

Traits:
Bullied: You were bullied often as a child, and you are now constantly ready to defend yourself with your fists when an enemy comes near. You gain a +1 trait bonus on attack of opportunity attack rolls made with unarmed strikes. Note that this trait does not grant the ability to make attacks of opportunity with your unarmed strikes—you must have a level in monk, the Improved Unarmed Strike, or some other similar power to gain the use of this character trait. However, that doesn't prevent you from selecting this trait. You simply cannot make use of it until a later point if you do.
Mercenary: For everything there is a price, and you are a negotiator at heart. You gain a +2 trait bonus on Diplomacy, Intimidate, and Sense Motive checks made while negotiating payment for a quest or a service that you provide.
Class Archetypes: -

Skills:

Acrobatics : +2
Appraise: +1
Bluff: -2
Climb (): +2
Craft () ():
Diplomacy :+1
Disguise : -2
Esc. Art.: +2
Fly : +2
Handle Animal (): -
Heal : +1
Intimidate (I) +4:
Know. Arcana : -
Know. Dung. (): -
Know. Eng. (): -
Know. Geo. :-
Know. Hist. : -
Know. Loc. : -
Know. Nat. : -
Know. Nob. : -
Know. Planes : -
Know. Rel. : -
Linguistics : -
Perception : +1
Perform :
Perform :
Profession () ():
Ride (I) : +5
Sense Motive : +3
Sleight of Hand : -
Spellcraft : -
Stealth : +2
Survival (I) +4:
Swim (): +2
Use Magic Device : -

(3/3 ranks; current ACP 0)

Spells & Abilities:

Equipment:

Total Weight:58 lbs. (encumbrance)

Weapons and Armor:
Scale Mail 50gp
Heavy wooden Shield 7gp
Longsword 15gp
Light Crossbow 35GP
Magic Items:
Various:
Bullseye lantern 12gp
Waterskin 1gp
Crossbow boltsx20 2gp
Whetstone 2cp
Pint of oilX1 1sp
Cash: 178gp, 8sp, 8cp

Backstory:

Quirks:

Boons:

Chronicles & Wealth:

Starting: 300gp

Purchases


Misc:

PFS #
XP: 0
PP: 0/0
FCB (Fighter): +1HP/+0SP