
Full Name |
Barid Nitha Venka |
Race |
Vudrani |
Classes/Levels |
Unchained Rogue 1 HP 10/10 | AC 16, t 13, ff 13 | F+2 R+5 W-1 | Init +5 | Perc +3 (+4 traps) |
Gender |
Male |
Size |
Medium |
Age |
23 |
Strength |
10 |
Dexterity |
16 |
Constitution |
14 |
Intelligence |
12 |
Wisdom |
8 |
Charisma |
16 |
About Barid Nitha Venka
Barid Nitha Venka
Male Vudrani Unchained Rogue 1
NG Medium Humanoid (Human)
Init +5; Senses Perception +3 (+4 vs traps)
Defense
AC 16, touch 13, flat-footed 13 (+2 Armor, +3 Dex, +1 Shield)
hp 10 (1d8+2)
Fort +2 Ref +5 Will-1;
Offense
Speed 30 ft.
Melee rapier +3 (1d6, 18-20/x2}
Ranged light crossbow +3 (1d8, 19-20/x2)
Special Attacks Sneak Attack 1d6
Statistics
Str 10 Dex 16 Con 14 Int 12 Wis 8 Cha 16
Base Atk +0; CMB +0; CMD 13
Feats Paired Opportunists, Stealth Synergy, Weapon Finesse
Traits Reactionary, Scholar of Ruins (Kn. (Geography))
Skills Acrobatics +7, Bluff +7, Diplomacy +7, Disable Device +7 (+8 traps), Disguise +7, Knowledge (dungeoneering) +5, Knowledge (geography) +5, Knowledge (local) +5, Perception +3 (+4 traps), Sense Motive +3, Stealth +7
Languages Common, Orc, Vudrani
Combat Gear: acid (2) Gear: leather armor, buckler, club, dagger, rapier, light crossbow, 10 bolts, rogue's kit
Tactics
Barid works to flank with his companions, seeking to get in position to sneak attack by tumbling there. He will use the gear he has in order to hit his enemies' weaknesses and protect his companions, going out of is way to prevent them from dying.