Hi,
Regards,
Hi Could you please suspend all my subscriptions until further notice (hopefully I'll be able to reactivate them by the end of septembre) I had to have my credit card cancelled following the hacking of DriveThruRPG servers, and because my bank sucks I have to wait one month to get the new one... Regards,
Well, I just checked my account and it looks really weird. I now have the product "The Lost City of Barakus appearing 3 times in my sidecart (as Print/PDF bundle, PDF and Harcover)... Also, looking at "My Subscription" section for the March shipment, I can see the "Lost City of Barakus" and the "Strategy Guide" but no mention of the other subscrition products scheduled for March ("Tombs of Golarion" and "Melee Tactics Toolbox if I recall correctly)? I hope this is just a glitch.
Hello, Most of my February Subscriptions still have not been shipped (I only received "Belkzen", but the rest is still pending). Could you look into it and see if there is a problem. Also, I ordered the "Morph Recognition Guide" for Eclipse Phase in January. This book was not listed as a back order when I placed my order, but I assume it was not in stock because it was placed in my sidecart. It has been sitting there for 2 months now... So, if you think you won't be able to ship this product with the rest of my February Subs, please just cancel my order of the "Morph Recognition Guide". Regards,
Seeing your photos, the book looks gorgeous indeed.
Thanks again for your answers.
Hello, I'm having two distinct issues with my Deep Magic preorder Some time ago I preordered the Deep Magic book and it was sitting in my sidecart. A few days ago I was notified that my subscriptions had been finalized for shippment and I noticed Deep Magic was not included. So today I went to My account and in my sidecart, and I chose to have Deep Magic sent individually. When I clicked the button I was redirected to a webpage displaying the Paizo golem, that said there had been a bug. Now there is no trace of my preorder anywhere... The other thing is that I'm still waiting for the free pdf of this same product (offered with preorders). But since I can't find this preorder anymore... Can you help me? Lately, I've been experiencing quite a lot of problems with the paizo webstore. I should add that this book was added manually to my sidecart by Sharaya from the customer service, following another issue with the check out wizard (http://paizo.com/threads/rzs2qvsz?Problem-during-Check-Out-process). Best regards,
Thank you Sharaya.
Eventually I just ordered the items separately and all went well.
Hello, I can't order from your webstore because each time I click on the "Place my order" button I get sent back to my "Shopping Cart" page. I've tried multiple times since last week but the problem remains. I don't think this has anything to do with my payment method since my subscriptions are still authorized normally. Maybe it's because I'm trying to order preorder items alongside standard items? Could you please look into it?
I've got one big complaint about the new checkout wizard: it doesn't show the increase in shipping cost when shipping with a pending order. Also, when I last tried, it only showed the latest pending order (I've got 2 pending orders at the moment). Finally, I very much liked to be able to know in how many parcels an order would be shipped.
Hi, Each time I try to order a Print/PDF bundle from the paizo webstore I get the following message during checkout : "Shipping Method
I've only tried for 3 different items : Razor Coast (Frog God Games), The Heartstone Valley (FGG), and The Lonely Coast (Raging Swan), but I suspect
I would appreciate if you could look into it.
Hi, I've just subscribed to the Gamemastery Cards line and chose to start with the "Pathfinder Cards: Artifacts Item Cards" (Order # 2301477). I was expecting the item to be shipped automatically with my other subscriptions items this month, but I must have missed a step in the process because it appears that it will ship separately (Order # 2301476)... Would it be possible to combine this item with another shipment in order to save me some shipping costs. Either my next subscriptions shipment (November shipment)or my order #2294069 that is still pending. Thanks for your help Best regards Angel
Hello, I just subscribed to the AP, Module, Companion and Campaign Setting lines and, as expected, I did not receive the Pathfinder advantage because my first AP subscription product has not shipped yet (it should ship by the end of September). Will the Pathfinder advantage be automatically applied to the next subscription shipment (end of october I guess) or is there anything I need to do? I wonder because in "My subscriptions" the estimations for the next shipments (october and november) don't seem to apply the Pathfinder advantage...
I've been thinking about a way to give certain characters a few more skill points per level without changing the number of skill points given by their class (and so having more skill points would remain optional). I'd just have to allow a player to trade Hit Points for Skill Points. Since I've always disliked the randomness of rolling for Hit Dice at each level, this appears to me as a interesting solution. This method assumes that
Take a Fighter, with D10 HP/lvl. He gains a new level and thus (10 + Con) HP plus (2 + Int) Skill Points, but the player feels that it is not enough. He then have the option to modulate his gains and take only 6 HP but 2 more skill points (for a total of 4+Int Skill Points). Do you think it would work?
Snorter wrote:
It also proves that Intimidation should definitly be Strenght based. Indeed, until B.T. shows his muscles, no one will really feel intimidated.^^ Seriously, I am actually in favor of condensing skills. But reading the dozen of threads on the subject, I realize that nearly every partisan has his own idea about which skills should be combined and what should be the definitive skill list.
For this reason, I'd rather keep the 3.5 list (fully backward compatible and which i am used to, even if it is far from perfects) than being imposed a new list that would hurt my logic or my old habits.
DMFTodd wrote:
The classic use of Jump is to cross a big rift. More acrobatic and agile jumps were already covered by Tumble and now Acrobatics (since it now includes Tumble). That's fine by me and thus I see no need to tie Jump to Dexterity. Let's just keep it Strengh based and keep using it for jumps that require more power than grace.
For what it's worth, here is the skill list I'd like to see in PRPG ;-)
-Acrobatics (Dex) = Tumble + Balance + Fly -Athletics (Str) = Swim + Jump + Climb -Concentration (Wis) = Concentration + Autohypnosis + Control Shape
-Endurance (Con) = a new skill, used to simulate the ability to perform long term physical efforts. It would also allow to remove the feat Endurance from the game since one could emulate its effects with a successful skill check. Additionally, but it's really just a house rule of mine, an Endurance skill check could allow a dying character to stabilize by itself. -Deception (Cha) = Disguise + Bluff -Leger demain (Dex) = Sleight of hand + Escape artist (+ Use Ropes but it's already been removed). The perfect skill for the street magician! -Open lock (Dex) I would not combine it with Disable Device because I don't think the two skills work the same way. I think that Disable Device, Int based, is more a matter of cleverness than an finger agility contest. -Disable Device (Int) I would keep this skill separated from Open lock for the reason above. Another reason isthat I think, with the removal of Search, that there would be too few Int based skills for rogues. -Perception (Wis) = Spot + Listen. Perception would not include Search wich was based on Int -Intimidate (Str) I would make this skill Str based because I think physical intimidation is always easier than subtle intimidation. That said, a feat could allow to swich Strengh for Charisma (in fact that's just the opposite of what appears in the alpha^^) Concerning the other skills, I would keep the list presented in Alpha 2.
Joey Virtue wrote:
I love the idea to eliminate these dead levels but I would prefer to grant the characters something more consistent than just a +1 to a class skill. I feel it would be a good opportunity to get rid of the skill feats (like Acrobatic, Persuasive, etc...) wich I think are not on par with the other feats in term of balance. So why not grant one of those "Skill Feats" on these levels? EDIT : Sorry, I just realised that Joey proposed +1 to ALL class skills and not just ONE. It makes more sense indeed and appears a lot more interesting.
DracoDruid wrote:
I agree. And I would also like to see the new "Fly" skill merged with either Acrobatics or a new Climb/Swim skill (Athletics?).
I will buy the final hardcover in 2009.
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